Despite the wealth of material that video games have provided the film world, few—and some would argue, none—have been able to transfer that magic from the console to the screen. The Ridley Scott-produced Halo: Nightfall hopes to avoid some of thoe obvious pitfalls, at least, as it seeks to expand on the game’s backstory and serve as bridge from its fourth installment to its upcoming fifth, due in 2015.
Working within the game’s framework while also expanding it, Nightfall introduces a new character to the Halo universe, Jameson Locke (Mike Colter), who will take the form of playable character in Halo 5: Guardians. From the trailer, the film looks to strike a visual balance between the futuristic sci-fi of Scott’s movies and Halo, and it’s possible this alone could help it be one of the first video game-to-film crossovers to not be met with utter disdain. Unless, of course, all that talk of geology in the trailer becomes the film’s focus, and this just ends up being a prequel to some as-yet-unannounced Dig Dug movie.