The flyer from Bally advertises "The hot new battle game that dares you to cross the blazing Bridge of Fire to do battle with the Master of Darkness-Satan of the Hollow!" After languishing for years in the obscurity of role-playing games, Satan finally crossed into the mainstream of arcades everywhere. Parents panicked as kids eagerly coughed up pocketfuls of quarters to dance with the devil in the pale moonlight.
Gameplay: It's 1982, so of course you have to enter Satan's Hollow in a spaceship. To pull this off, you build a bridge across a river of fire by picking up pieces from the left side of the screen and dropping them onto the right side of the screen. You have a shield that will protect you (for about .08 seconds) from the gargoyles and demons dropping World War II-style bombs. When the bridge is completed, you cross into the game's eponymous locale and face down Satan himself. If you avoid his magic pitchforks and destroy him, you won't save mankind from eternal damnation, but you will earn bonus points and an extra laser blaster for your space ship.
Before you complain that none of this makes sense, please remember that the number-one song of 1982 was "Centerfold" by J. Geils Band, and the number-one film was Tootsie.
Could be mistaken for: Galaxian, Dark Tower, Phoenix
Kids today may not like it because: Satan looks more like a sea monkey than like the Prince Of Darkness.
Kids today may like it because: Freaking your parents out because you're playing a game with Satan in it is always cool, whether it's 1982 or 2005.
Enduring contribution to gaming history: Doom wouldn't have been able to take players right into Hell in 1993 if Satan's Hollow hadn't opened the portal 11 years earlier. Wil Wheaton
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