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  • Adapt And Die: Dungeons & Dragons arcade games

    The Gameological Society The Dungeons & Dragons arcade games betray their namesake, and that’s okay

    A lousy D&D adaptation can still be a great game.

    May 13, 2013 | 11:59pm -

  • Inventory: 9 games that were dramatically revamped

    The Gameological Society What might have been: 9 games that were dramatically revamped in development

    Making games is a messy business, but the mess can be fascinating.

    April 17, 2013 | 11:59pm -

  • On The Level: Sakura Wars

    The Gameological Society How a strange Japanese robot-war dating game gets Harlem mostly wrong but kind of right

    Sometimes even the weirdest cocktail brings out the essence of its ingredients.

    March 31, 2013 | 11:59pm -

  • Review: Lego City Undercover

    The Gameological Society The homey Lego City Undercover avoids the sprawl of Grand Theft Auto

    It's a beautiful day in the neighborhood.

    March 18, 2013 | 11:59pm -

  • Special Topics In Gameology: Aural Histories: Dyad

    The Gameological Society The co-creator of Dyad tells us why Super Mario Bros. is the only good game story ever

    “The realism of image and sound is not valuable.”

    March 12, 2013 | 11:59pm -

  • Tribute: Kenji Eno

    The Gameological Society Kenji Eno, surrealist game designer, 1970-2013

    Dead at 42, the cult icon leaves behind a legacy of humor and compassion.

    March 3, 2013 | 11:59pm -

  • For Our Consideration: Silence Is Golden

    The Gameological Society Why more games should shut up already

    Yes, Mario, we know. It's a-you.

    February 11, 2013 | 11:59pm -

  • Review: DmC: Devil May Cry

    The Gameological Society The Devil May Cry reboot is a game of adolescence writ large

    It's your teenage years all over again. Except this time you're a demon hunter. And hot.

    January 22, 2013 | 11:59am -

  • Interview: Charles Amis, game designer

    The Gameological Society Designer Charles Amis says games have entered the Uncanny Valley Of Choice 

    The designer of Artizens takes us on a tour.

    January 14, 2013 | 11:59pm -

  • For Our Consideration: PlayStation 2 Eulogy

    The Gameological Society R.I.P. PlayStation 2: 2000-2012

    A eulogy for the PlayStation 2, the last of the single-purpose gizmos. 

    January 9, 2013 | 11:59pm -

  • On The Level: Ninja Gaiden (2004), "The Way Of The Ninja"

    The Gameological Society The first level of Ninja Gaiden resolves to swear off excess—but resolutions are hard to keep

    In the 2004 reboot of its flagship series, Team Ninja created tension by shedding its boobs-and-blood excess—briefly. 

    January 1, 2013 | 11:59pm -

  • To The Bitter End: R4: Ridge Racer Type 4

    The Gameological Society The end of a classic Ridge Racer game evokes the art of drawing a perfect circle

    If it's good enough for the Pope, it's good enough for R4: Ridge Racer Type 4.

    December 9, 2012 | 11:59pm -

  • What Are You Playing This Weekend?: Jhonen Vasquez

    The Gameological Society Invader Zim creator Jhonen Vasquez on the PlayStation Vita and gaming snobbery

    The cartoonist talks about the difficulty of making moments matter in games and how to make a cartoon and love it. 

    December 6, 2012 | 11:59pm -

  • Hands On: The elusive art of control

    The Gameological Society The developers of Demon’s Souls and Gears Of War talk about the art of control

    Examining the still-elusive process of translating player intent to in-game action.

    September 25, 2012 | 11:59pm -

  • bionic commando

    The Gameological Society Bionic Commando and Umihara Kawase Shun grapple for the sky

    Reality ruins few fantasies quite like it ruins the grappling hook. It’s all so clear in your head: You toss this enormous metal spike up a building, then can climb the rope, free of elevator and stair tyranny.

    September 24, 2012 | 11:59pm -

  • On The Level: Bionic Commando, "Area 5"

    The Gameological Society How a Bionic Commando tower stage exemplified Capcom’s early aspirations

    A fledgling game studio learns to send a more sophisticated message than “CONGRATULATION YOUR EVERY DUTY FINISHED.”

    August 21, 2012 | 12:00am -

  • What Are You Playing This Weekend?: Rob Crow

    The Gameological Society Tell us what you’re playing this weekend—indie rocker Rob Crow did

    Thanks to the existence of internet comments, now you can, too!

    August 3, 2012 | 12:00am -

  • What Are You Playing This Weekend?: Elizabeth Morris

    The Gameological Society Allo Darlin’ lead singer Elizabeth Morris tells us what she’s playing this weekend

    Share your weekend gaming plans in the comments.

    July 27, 2012 | 12:00am -

  • To The Bitter End: Enslaved: Journey To The West

    The Gameological Society The ending of Enslaved: Odyssey To The West sells a blissful version of slavery

    Anthony John Agnello looks at the strange, dissonant ending to a 2010 adaptation of Journey To The West

    July 24, 2012 | 12:00am -

  • Special Topics In Gameology: Funny People - Ron Gilbert

    The Gameological Society Maniac Mansion creator Ron Gilbert on the uncertain timing of comedy in games 

    A series of interviews with gaming comedy icons concludes with Ron Gilbert, creator of Maniac Mansion and Monkey Island.

    July 17, 2012 | 12:00am -

  • Inventory - Is this thing on?: 13 games with tin-eared voice recognition

    The Gameological Society Is this thing on?: 13 games with tin-eared voice recognition

    The games in this Inventory can hear you; they're just not listening.

    July 12, 2012 | 12:00am -

  • Interview: Erik Wolpaw, Portal 2 head writer

    The Gameological Society Portal 2 head writer Erik Wolpaw on last-minute rewrites and creating surprise in a sequel

    The Valve veteran and former game critic talks about stepping away from the cake and last-minute rewrites to the ending of Portal 2.

    July 10, 2012 | 12:00am -

  • The Best Of Sawbuck Gamer: June 2012

    The Gameological Society This month’s Best Of Sawbuck Gamer has 12 free or cheap games you can play right now

    Kill untold hours of time with this month's selections from our daily Sawbuck Gamer reviews.

    July 3, 2012 | 12:00am -

  • Special Topics In Gameology: Funny People - Steve Heinrich, You Don't Know Jack head writer

    The Gameological Society You Don’t Know Jack’s head writer on mixing trivia with satire and the story behind that ill-fated TV version

    Our series of interviews with icons of video game comedy continues with Steve Heinrich, who has overseen the writing of You Don't Know Jack since its original heyday in the 1990s.

    July 2, 2012 | 12:00am -

  • Special Topics In Gameology: Funny People - Al Lowe

    The Gameological Society The creator of Leisure Suit Larry says a hero can never be as funny as a schlub

    In a new interview miniseries featuring icons of gaming comedy, the wit behind a classic lounge-lizard satire series talks about the puzzle-oriented audiences of the '80s and his joke-writing method (or lack thereof).

    June 26, 2012 | 12:00am -

  • What's Your Line?: Rhianna Pratchett

    The Gameological Society Videogame writer Rhianna Pratchett on why so many videogame stories are awful

    The former game critic and <i>Overlord</i> writer talks about transitioning to the other side of the fence, the evolving process of game stories, and her dreams of becoming a mermaid.

    June 21, 2012 | 12:00am -

  • Inventory: 18 delinquent fathers in videogames

    The Gameological Society You know I’m gonna be like you, Dad: 18 delinquent fathers in videogames

    On the eve of Father's Day, we pay tribute to gaming's daddy issues.

    June 14, 2012 | 9:30am -

  • Mario goes to the Kremlin: 14 games that stoke Cold War fears

    The Gameological Society Mario goes to the Kremlin: 14 games that stoke Cold War fears

    In Soviet Russia, game reinforces binary geopolitical worldview of you.

    May 15, 2012 | 9:30am -

  • What Are You Playing This Weekend?: The Gameological Moms

    The Gameological Society Moms play games, too—most of them do, anyway

    The Gameological moms tell us what they’ve been playing.

    May 11, 2012 | 9:30am -

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