AVC: If fans of your work were watching those films to see something you designed, where would they find your strongest imprint?
DM: Well, on Azkaban, I designed the, um... What were they called, the floaty screamy guys? The dementors. And I did a bit of work on the hippogriffs, trying to convince them to get the legs to bend a certain way. And then on Harry Potter And The Chamber Of Secrets, I did the spiders. But the dementors came out very, very close to my illustration.
AVC: Is the film adaptation of Signal To Noise your next project?
DM: Well, at the moment, I'm working on film design for the Broadway musical Lestat, based on Anne Rice's vampire books, and then I'm finishing up the script for Signal To Noise.
AVC: Are you primarily doing art design for Lestat, or are you involved in other ways?
DM: I'm designing the stage for every scene. And there's 44 scenesit's a very, very big production. It's Warner Brothers' first foray into theater. They're very complex stages, so my images are embedded in the scenery, in the sets. But also, the sets are described and allotted with photographs, collages, and projections, so I'm doing all of that. But then every time a vampire bites another, they receive the memories and life story of that person. So we're doing that with film, and I've made several films for those. Some of them are live action, some are computer-animated.
AVC: Have you been involved with stagecraft before?
DM: Nope.
AVC: So this is an entirely new experience?
DM: If you're going to do it, you might as well jump in and do Warner Brothers.
AVC: How does Lestat fit into your feelings on fantasy?
DM: That's a strange one, really. I mean, the stories are interesting. They're great, long, kind of unyielding epic novels that take in three continents, and all kinds of stuff. So to do them in a book or a movie is difficult, but to do it onstage is just crazy. So it's been very interesting to try and nail down. I'm not the director, Rob Roth's the director. But I've obviously been working with him all the time, and I've been trying to help him tell the story, which is very unyielding, and really try to nail down what this thing is about. I think what I decided it was about, in the end, was the conclusion that the main character comes to. The fact that he's in the position of living forever, which is a fantastical conceit, but what makes it bearable for him in the end is this feeling of a bloodline, a line of people in his life. So at least that's a kind of interesting little central thing. Because that's what I think people hope for. An answer for the afterlife or religious belief. A need for some greater truth for our little lives.
AVC: Signal To Noise is a significantly less fantasy-driven story than Mirrormask. Are you interested in moving in a more mainstream direction, with more realism?
DM: I'd like to do an adult film next. I've spent over two years now amongst Mirrormask, and doing a couple of children's books, and I'd like to do an adult film. The film now is greatly expanded from the book. The stuff that's in the book accounts for only about an eighth of the film, and the rest of it is all new material. And some of that has a fantastical or allegorical side, and it certainly has some generally bizarre digital imagery. But it is a very different piece of work. And I wanted to do something digital, but not just to make pretty pictures. To try and get down to a new language. I think there's a new language of how to tell stories, and how to get inside people's heads, and how to show what people are feeling using these tools.
AVC: Artistically speaking, what's your process like? When you sit down to create a collage like your covers for Sandman or Cages, where do you start, and how do you put the pieces together?
DM: I doodle in little sketchbooks, so I always have a sketchbook with me. So I draw everything. I don't like working everything out on a computer, particularly. I like working things out just very simply on paper, with very simple drawings and indications of type and compositional lines. Then I try and find an image that's right. Sometimes it's just a feeling, sometimes it's an ideausually I try and find an idea. And then if I'm expected to show roughs, I try and come up with a bunch of ideas, between three and 12. And I do very, very, very simple, skimpy doodles, nothing too committed. Because people tend to fall in love if they like itif you color it in and they like it, then they want exactly those colors, even if they were just indications. You really have to do it as simple as possible so they can concentrate on the idea and composition. And then all of the energy goes into making the final piece. And the final piece can be anythingit can be a drawing, a painting, a collageand usually, it's obvious what that should be. Usually, the idea dictates what medium you use. Then I just go about collecting those raw materials.
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