The Gameological Society
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The Gameological Society Nintendo announces sequel to 22-year-old game it’s been remaking for 22 years—plus more in Gameological’s game news roundup
April 22, 2013 | 1:15pm -
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The Gameological Society Superman finally snaps in the fun DC Comics fighting game Injustice
April 21, 2013 | 11:59pm -
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The Gameological Society Robot boxer Keisha Howard on leaving the only sport where decapitation is okay
April 18, 2013 | 11:59pm -
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The Gameological Society What might have been: 9 games that were dramatically revamped in development
April 17, 2013 | 11:59pm -
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The Gameological Society Anodyne is a winningly weird riff on the Zelda template
April 17, 2013 | 11:59pm -
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The Gameological Society Mass Effect 3 gets yet another ending—the best one of all
April 16, 2013 | 11:59pm -
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The Gameological Society Is BioShock Infinite a moving personal story or an empty political statement?
April 15, 2013 | 11:59pm -
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The Gameological Society Pinning down the exact moment that Family Feud become all about dick jokes
April 14, 2013 | 11:59pm -
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The Gameological Society Chris Gethard on creating TV games for his public-access audience
April 11, 2013 | 11:59pm -
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The Gameological Society Gameological Q&A: What’s the best year in video game history?
April 10, 2013 | 11:59pm -
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The Gameological Society The tale of Tattoo Assassins, a bizarre, disgusting Mortal Kombat ripoff that never made it to arcades
April 9, 2013 | 11:59pm -
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The Gameological Society The opening of Dead Space: Extraction chills players with a trick from The X-Files
April 8, 2013 | 11:59pm -
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The Gameological Society A giant octopus and Grape Ape probably weren’t what Mark Twain had in mind for Tom Sawyer
April 7, 2013 | 11:59pm -
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The Gameological Society The creator of Atomic Robo tells us his weekend gaming plans—share yours in the comments
April 4, 2013 | 11:59pm -
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The Gameological Society Dust off your plastic guitars—it’s time for our Ultimate Rock Band Set List
April 3, 2013 | 11:59pm -
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The Gameological Society Frog Fractions and the problem of defying players’ expectations a second time
April 2, 2013 | 11:59pm -
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The Gameological Society Two game designers on the challenge of translating a German limerick
April 1, 2013 | 11:59pm -
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The Gameological Society How a strange Japanese robot-war dating game gets Harlem mostly wrong but kind of right
March 31, 2013 | 11:59pm -
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The Gameological Society A professional cat artist tells us what he’s playing this weekend
March 28, 2013 | 11:59pm -
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The Gameological Society The Walking Dead’s sound designers explain why their zombies eat Snickers bars
March 27, 2013 | 11:59pm -
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The Gameological Society Here’s what $20 buys in the bizarre economies of free-to-play games
March 26, 2013 | 11:59pm -
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The Gameological Society BioShock Infinite’s greatness is held back by its love of BioShock
March 25, 2013 | 11:59pm -
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The Gameological Society Gears Of War: Judgment is formulaic, but the formula still works
March 23, 2013 | 11:59pm -
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The Gameological Society Deadspin writer Drew Magary talks about first graders who play Call Of Duty
March 21, 2013 | 11:59pm -
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The Gameological Society Gameological Q&A: Tropes we love
March 20, 2013 | 11:59pm -
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The Gameological Society How Fight Club lost its punch in videogame form
March 19, 2013 | 11:59pm -
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The Gameological Society Year Walk is a haunting stroll through the Swedish woods
March 19, 2013 | 11:59pm -
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The Gameological Society Bit.Trip Runner 2 is a duet between player and game
March 18, 2013 | 11:59pm -
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The Gameological Society The homey Lego City Undercover avoids the sprawl of Grand Theft Auto
March 18, 2013 | 11:59pm -
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The Gameological Society The “Citadel” add-on finally gives Mass Effect 3 the sendoff it deserves
March 17, 2013 | 11:59pm -
