The Gameological Society
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The Gameological Society The Gameological staff offer up their weekend gaming plans—share yours in the comments
March 14, 2013 | 11:59pm -
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The Gameological Society Oof!: 13 great grunters in video games
March 13, 2013 | 11:59pm -
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The Gameological Society The co-creator of Dyad tells us why Super Mario Bros. is the only good game story ever
March 12, 2013 | 11:59pm -
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The Gameological Society In the new God Of War game, Kratos is like a boxer past his prime
March 11, 2013 | 11:59pm -
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The Gameological Society SimCity’s “love thy neighbor” premise might make for a repetitive urban landscape
March 10, 2013 | 11:59pm -
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The Gameological Society Burning Love’s June Diane Raphael tells us what she’s playing this weekend—share your plans in the comments
March 7, 2013 | 11:59pm -
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The Gameological Society Gameological Q&A: Worst puzzles ever
March 6, 2013 | 11:59pm -
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The Gameological Society The Museum Of Modern Art collects three decades’ worth of game design in one place
March 5, 2013 | 11:59pm -
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The Gameological Society The new Lara Croft is great—the new Tomb Raider isn’t
March 4, 2013 | 11:59pm -
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The Gameological Society Kenji Eno, surrealist game designer, 1970-2013
March 3, 2013 | 11:59pm -
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The Gameological Society Author Justin Taylor tells us what he’s playing this weekend (Final Fantasy)—share your plans in the comments
February 28, 2013 | 11:59pm -
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The Gameological Society Limbo’s composer talks about making a footstep sound just right
February 27, 2013 | 11:59pm -
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The Gameological Society The New Sale Of The Century shows how not to remake a classic game show
February 26, 2013 | 11:59pm -
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The Gameological Society XCOM’s disposable heroes give it a strange intimacy
February 25, 2013 | 11:59pm -
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The Gameological Society Crysis 3 has a muddled hero but shines as a game of cat and mouse
February 24, 2013 | 11:59pm -
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The Gameological Society Gabe Serbian, drummer for The Locust, tells us what he’s playing this weekend
February 21, 2013 | 11:59pm -
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The Gameological Society Sony’s PlayStation 4 “unveiling” is an evening of cognitive dissonance
February 21, 2013 | 12:00am -
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The Gameological Society Join us on a Skyrim bar crawl
February 19, 2013 | 11:59pm -
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The Gameological Society Metal Gear Rising: Revengeance can’t shake the series’ bad habits
February 18, 2013 | 11:59pm -
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The Gameological Society How Conker’s Bad Fur Day goes from poop humor to existential angst
February 17, 2013 | 11:59pm -
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The Gameological Society Sportswriter Will Leitch tells us what he’s playing this weekend—share your plans in the comments
February 14, 2013 | 11:59pm -
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The Gameological Society We drink in DmC: Devil May Cry’s virility—literally
February 14, 2013 | 10:00am -
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The Gameological Society Thank you Mario! But our princess is codependent!: 15 dysfunctional relationships in games
February 13, 2013 | 11:59pm -
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The Gameological Society The Cave can be a drag—we tell you how to make it more fun
February 13, 2013 | 10:00am -
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The Gameological Society The 3DS’ Wreck-It Ralph is a game about a film about a game. What could go wrong?
February 12, 2013 | 11:59pm -
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The Gameological Society Is lousy pacing the downfall of Ni No Kuni?
February 12, 2013 | 10:00am -
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The Gameological Society Why more games should shut up already
February 11, 2013 | 11:59pm -
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The Gameological Society In Dead Space 3’s petty love triangle, your Roomba is the only one you can trust
February 10, 2013 | 11:59pm -
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The Gameological Society A Conan producer tells us what he’s playing this weekend. What are your weekend gaming plans?
February 7, 2013 | 11:59pm -
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The Gameological Society Gameological Q&A: Games that felt tailor-made for you
February 6, 2013 | 11:59pm -
