Jeez, people love to do some messed up shit in RollerCoaster Tycoon

The site celebrated the 15-year anniversary of Grand Theft Auto: Vice City, a game everyone loves to screw around in, with a special Q&A where about your favorite “wrong” way to play a video game. Let’s take a look at a smattering of the hilarious deviancy readers shared with us. First up, Marasai has a very specific…

We now know what Half-Life 2: Episode 3 might have been, but did it sound any good?

Marc Laidlaw, a former Valve employee and the writer behind the Half-Life series, shocked the internet overnight when he posted what appears to be a cheekily veiled plot summary of Half-Life 2: Episode 3 (or at least a version of the game as he once envisioned it). Down in the comments, Captain Internet voiced some…

In GoldenEye, screen-looking didn’t break the game—it was the game

I don’t know if you heard, but this week, The A.V. Club took its annual trip back in time and celebrated 1997 Week. In the world of video games, it was a pretty solid year, and I kicked things off with Supper Club editor Kevin Pang talking about one of its landmark releases: GoldenEye 007. Lots of good times were…

Surely there’s a better name for games like Gone Home than “walking simulator”

This week, Clayton Purdom gave us a review of Tacoma, the new game from developers of Gone Home. It’s very much an evolution of the style that Gone Home helped architect and many games since have shared. For whatever reason, a lot of people out there get really pissed off that these narrative-focused, conflict-free…

Super Mario Sunshine’s weirdness was right at home on the GameCube

This past Wednesday was the 15th anniversary of Super Mario Sunshine’s Japanese release. I’ve always had a lot of love for this tropical Mario adventure and had been wanting to write about it for a long time, so to mark the occasion, I booted it back up and replayed it with the last 10 years of 3-D Mario games in…

The ridiculous quest to beat every Uncharted game using only headshots

Over in this week’s What Are You Playing This Weekend? thread, Gameological’s resident avant-garde Let’s Play artist, Staggering Stew-Bum, gave us an update on his latest challenge run: The beat all four Uncharted games using only headshots. It’s an insane proposition, but he’s already onto Uncharted 2 and has…

Readers head back to Hyrule and find it’s as thrilling as ever

For my contribution to this week’s What Are You Playing This Weekend? thread, I talked a little about my experiences with The Master Trials, the first of two planned expansions for The Legend Of Zelda: Breath Of The Wild. As someone who had moved on from the game, I’ve found it to be a compelling reason to jump back…

Friday The 13th: The Game wouldn’t be the same without bumbling Jasons

We recently gathered a few A.V. Club staffers to check out the new Friday The 13th game, and despite some mixed feelings—especially when it came to playing with random strangers instead of each other—we came away pretty impressed by just how well it builds a tense, faithful multiplayer game out of the films’…

Awesome Possum is the smarmy, environmentalist video game hero we need

Earlier this week, word got around that Sega is looking to revive some of it dormant properties, which got us thinking about the unused Sega series we’d like to see resurrected. Of course, commenters had plenty of their own suggestions for classic Sega titles that should return and how to modernize them. It’s not a…

Horizon: Zero Dawn’s case for compassion in the post-apocalypse

Over in this week’s What Are You Playing This Weekend? thread, Shinigami Apple Merchant treated us to another detailed review of what they’ve been playing, this time for Horizon: Zero Dawn. Merchant spoke at length about plenty of ups and downs, but ultimately loved the game and praised its exploration of humanity in…

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