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L.A. Noire Begs The Question: Where Are All The Detective Games?
By Holly Green November 17, 2017 | 3:02pm
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Making the Most of Your Credits in Star Wars: Battlefront II
By Andy Moore November 17, 2017 | 11:00am
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Ultra Sun and
Moon are a great reminder of how badly Pokémon
needed to change
By Matt Gerardi, Clayton Purdom November 17, 2017 | 6:00am
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Walking Among the Enemy: Wolfenstein II and Passing
By Dante Douglas November 16, 2017 | 12:00pm
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Nintendo Strengthens The Switch's Future By Leaning Into—and Out Of—Nostalgia
By Holly Green November 15, 2017 | 3:45pm
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Wolfenstein
II peaks with its Hitler scene, but what an incredible peak it is
By William Hughes November 14, 2017 | 12:00pm
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How Wolfenstein
II makes its difficulty matter
By Matt Gerardi November 10, 2017 | 8:24pm
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Breath of the Wild Has Pretty Much Ruined Me For Exploration Games
By Holly Green November 10, 2017 | 12:30pm
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Someone
remade Castlevania in Doom,
and it's way better than it sounds
By Matt Gerardi November 10, 2017 | 6:00am
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The Nazi-Ruled America of Wolfenstein II Isn't That Different from Our Real History
By Dante Douglas November 9, 2017 | 2:00pm
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PSA: Come play Mario Kart 8 with the Gameological community tonight
By Matt Gerardi November 8, 2017 | 7:05pm
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Defusing D-Day: How Call of Duty: WWII Undermines What Should Be Its Most Powerful Moment
By Garrett Martin November 8, 2017 | 9:00am
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Syrian Refugee Game Bury Me, My Love Reflects the Agony of Waiting for a Text
By Shonte Daniels November 7, 2017 | 10:30am
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Super Mario Odyssey Proves Nintendo Knows How to Soothe Anxiety
By Chris Compendio November 6, 2017 | 3:01pm
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Maybe Resident
Evil’s crappy controls were a new take on a classic horror cliché
By Matt Gerardi November 3, 2017 | 8:22pm
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Super Mario Odyssey saves its best and worst surprises for last
By Matt Gerardi November 3, 2017 | 4:57pm
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Wolfenstein II Captures the Heartache of Going Home Again
By Holly Green November 3, 2017 | 4:45pm
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Satan is a drug lord
in the super stylish, super hard shooter High Hell
By Matt Gerardi November 3, 2017 | 5:00am
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Wolfenstein's Nazi-killing mayhem is at its best when it's fucking with your head
By William Hughes November 2, 2017 | 4:54pm
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When the Violence Gets Too Real: That Last of Us Part II Trailer
By Garrett Martin October 31, 2017 | 5:00pm
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Battlegrounds' Uneasy Proximity to Military Simulators
By Yussef Cole October 30, 2017 | 3:00pm
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Jeez,
people love to do some messed up shit in RollerCoaster
Tycoon
By Matt Gerardi October 27, 2017 | 9:41pm
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This horrific RPG turns Jenga into a game of life and death
By Matt Gerardi, William Hughes, Sam Barsanti October 27, 2017 | 5:00am
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Wolfenstein II: The New Colossus is as subtle as punching a Nazi in the face
By William Hughes October 26, 2017 | 4:41pm
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Super Mario Odyssey is the game Nintendo has been building to
for decades
By Matt Gerardi October 26, 2017 | 1:00pm
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Wolfenstein II Asks Us to Love and Hate Violence at the Same Time
By Holly Green October 26, 2017 | 11:00am
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Doki Doki Literature Club Makes The Case For Breaking The Fourth Wall
By Holly Green October 25, 2017 | 12:23pm
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WWE 2K18's My Career Mode Is as Incoherent as WWE Itself
By Garrett Martin October 24, 2017 | 1:00pm
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Exclusive: Wolfenstein II: The New Colossus Environmental Concept Art
By Garrett Martin October 23, 2017 | 11:26am
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Minecraft can
be a surprisingly effective horror game
By Matt Gerardi October 20, 2017 | 8:30pm
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The Super NES’ moodiest hidden gem is still a perfect Halloween treat
By Matt Gerardi, Clayton Purdom, William Hughes October 20, 2017 | 5:00am
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The best
way to beat Shadow Of War’s final
act is not to play it
By Matt Gerardi October 19, 2017 | 6:00pm
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The Physical Glass Ceiling: When The Git Gud Mentality Turns Ableist
By Holly Green October 19, 2017 | 11:30am
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Why Are Videogames So Bad At Dads?
By Holly Green October 16, 2017 | 4:00pm
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Why are games like Stardew
Valley so
darn satisfying?
By Matt Gerardi October 13, 2017 | 7:30pm
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The Flame
In The Flood brings soulful survivalism to the Nintendo Switch
By Matt Gerardi October 13, 2017 | 5:00am
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Middle-Earth:
Shadow Of War can’t decide if it thinks orcs are
people too
By Matt Gerardi October 12, 2017 | 6:30pm
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A Case of Distrust Finds Modern Problems in the Roaring '20s
By Holly Green October 12, 2017 | 11:30am
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That Live-Action Super Mario Odyssey Ad Is Even Better When It's Set to "Rhythm Nation"
By Garrett Martin October 11, 2017 | 4:30pm
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Loot Boxes Are More Proof that the Economics of Videogames Are Broken
By Garrett Martin October 10, 2017 | 4:52pm
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Working Overtime to Kill You: Crunch Doesn't Work
By Jason Rhode October 9, 2017 | 12:30pm
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Is Cuphead really
as hard as everyone is making it out to be?
By Matt Gerardi October 6, 2017 | 8:00pm
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A Hat In Time is an adorable
throwback to the collect-a-thon games of old
By Matt Gerardi, Clayton Purdom October 6, 2017 | 5:00am
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Goofy orcs and epic battles snap Middle-Earth:
Shadow Of War out of a rough start
By Matt Gerardi October 5, 2017 | 1:00pm
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What a horrible, wonderful, beautiful thing Destiny 2’s raid is
By Clayton Purdom October 4, 2017 | 6:00pm
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Wolfenstein II's Wheelchair Segment Has a Surprising Inspiration
By Holly Green October 4, 2017 | 4:34pm
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Fortnite Works Fine as a Discount PlayerUnknown's Battlegrounds
By Chris Compendio October 4, 2017 | 1:33pm
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Cuphead, Take Me Away: Why an Extremely Hard Game Can Be Relaxing
By Garrett Martin October 3, 2017 | 12:15pm
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Cuphead Is a Nostalgia I Can Finally Understand
By Holly Green October 2, 2017 | 11:30am
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Why does online gaming have to be so anxiety inducing?
By Matt Gerardi September 29, 2017 | 8:17pm
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When the Void Stares Back: Prey, Post-Humanism and Mental Illness
By Brock Wilbur September 29, 2017 | 2:51pm
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We Can Be Weirder: DIY Games at The Best Four Days in Gaming
By JR Goldberg September 29, 2017 | 1:00pm
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Wolfenstein
II is shaping up to be a
wild Nazi-ripping romp
By Matt Gerardi, William Hughes September 29, 2017 | 5:00am
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The SNES Classic: A Midlife Crisis in a Box
By Garrett Martin September 28, 2017 | 5:41pm
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The Super NES Classic Edition Photo Gallery
By Garrett Martin September 27, 2017 | 5:06pm
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Destiny 2 still awkwardly demands that you become a "gamer"
By Clayton Purdom September 25, 2017 | 12:30pm
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Why The Colonel's Bequest is one of adventure gaming's most underrated gems
By Matt Gerardi September 22, 2017 | 6:29pm
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What if Dungeons & Dragons were more like a Coen brothers
caper?
By Matt Gerardi, Caitlin PenzeyMoog September 22, 2017 | 5:00am
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Red Dead Redemption 2 Should Have Nothing to Do with the Marstons
By Harry Mackin September 21, 2017 | 3:19pm
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What Other Games Can Learn From the Bullet Hell Genre
By Amr Al-Aaser September 20, 2017 | 2:19pm
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The Sacrifices That Playerunknown's Battlegrounds and Dying Light's Developers Made During Optimization
By Aron Garst September 18, 2017 | 4:00pm
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Does Destiny 2 solve the original
game’s storytelling woes?
By Matt Gerardi September 15, 2017 | 7:00pm
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Grand Theft Auto V’s new online mode is Battlegrounds but with way more mayhem
By Matt Gerardi, William Hughes, Sam Barsanti September 15, 2017 | 2:03pm
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DOOM Is About Climate Change
By Dante Douglas September 15, 2017 | 2:00pm
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If Mario Isn't a Plumber, What Is He Even?
By Jason Rhode September 14, 2017 | 3:30pm
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The Most Fun Thing to Do in Destiny 2 Is Commit Petty Crimes
By Holly Green September 13, 2017 | 4:00pm
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Destiny 2 is a small, cynical sequel—and better for it
By Clayton Purdom September 13, 2017 | 3:26pm
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Magic: The Gathering—Ixalan Preview Cards
By Cameron Kunzelman September 13, 2017 | 11:00am
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The One Thing That Makes Samus Returns Different From All Other Metroid Games
By Garrett Martin September 12, 2017 | 12:45pm
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PewDiePie's N-Word Controversy Isn't About Freedom of Speech
By Garrett Martin September 11, 2017 | 5:05pm
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Does Mario +
Rabbids do XCOM better
than XCOM?
By Matt Gerardi September 8, 2017 | 8:57pm
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PSA: Tonight's your chance to play Mario Kart 8 with the Gameological community
By Matt Gerardi September 8, 2017 | 7:45pm
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Why Uncharted Needed Chloe Frazer in a Starring Role
By Shonte Daniels September 8, 2017 | 3:36pm
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No Matter How Bad the World Gets, Clustertruck Helps Me Keep Trucking On
By Dante Douglas September 8, 2017 | 1:21pm
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It feels weirdly good to be back in Destiny
By Matt Gerardi, Clayton Purdom September 8, 2017 | 7:00am
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Videogame Culture Needs to Stop Fetishizing Skill
By Dante Douglas September 7, 2017 | 4:00pm
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Destiny 2 Is a Great Social Game for Anti-Social Players
By Holly Green September 7, 2017 | 10:30am
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Good Grief: Last Day of June Lacks Conviction
By Garrett Martin September 6, 2017 | 4:12pm
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The Surprising Tenderness of Dream Daddy
By Colette Arrand September 6, 2017 | 1:00pm
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Life Is Strange: Before the Storm's Creators Discuss Compassion and Dissent
By Holly Green September 5, 2017 | 11:00am
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Readers reveal their
most sadistic Mario Kart tricks
By Matt Gerardi September 1, 2017 | 6:59pm
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Daughter on Life Is Strange and Changing Your Ways
By Aiden Strawhun September 1, 2017 | 4:30pm
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No Game Can Replicate What Starcraft Meant For Me
By Dante Douglas September 1, 2017 | 11:45am
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Absolver’s
beautiful world deserves martial-arts masters to fill it
By Matt Gerardi, Clayton Purdom, William Hughes September 1, 2017 | 6:00am
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The Deliberate Diversity of Agents of Mayhem
By Amanda Farough August 31, 2017 | 2:40pm
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With one final death, Nier: Automata's ending redefines the meaning of life
By Anthony John Agnello August 31, 2017 | 1:00pm
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Overwatch Should Let Us Do Something With Its Characters Other Than Shoot Each Other
By Dante Douglas August 30, 2017 | 11:30am
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How Movement Makes Mario + Rabbids Kingdom Battle a Different Kind of Tactical RPG
By Garrett Martin August 29, 2017 | 4:46pm
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We now know what
Half-Life 2: Episode 3 might
have been,
but did it sound any good?
By Matt Gerardi August 25, 2017 | 8:34pm
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Subsurface Circular Makes The Case For a Socialized Economy
By Dante Douglas August 25, 2017 | 1:00pm
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What are you playing this weekend?
By Matt Gerardi, Sam Barsanti, Clayton Purdom August 25, 2017 | 5:00am
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Why Do Some Games Grow Old, While Others Never Age?
By Jason Rhode August 24, 2017 | 5:30pm
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How
Sonic Mania’s
first level sets the stage for a nostalgia-twisting adventure
By Matt Gerardi August 23, 2017 | 7:40pm
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Ten Years in Rapture: The Legacy of Bioshock
By Dante Douglas August 23, 2017 | 12:00pm
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SummerSlam: You’ve Gotta Hand It to Them Big Boys
By Garrett Martin August 21, 2017 | 4:36pm
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Horizon Zero Dawn, Joss Whedon and the Problem with "Strong Female Characters"
By Holly Green August 21, 2017 | 4:00pm
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Netflix's Castlevania Series Forgets What Makes the Games Work
By Devin Raposo August 21, 2017 | 12:29pm
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Choosing the impossible: Did BioShock define the last 10 years of video games?
By Matt Gerardi, Sam Barsanti, William Hughes, Clayton Purdom August 21, 2017 | 5:00am
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Was Sonic The Hedgehog too fast for his own good?
By Matt Gerardi August 18, 2017 | 6:00pm
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Videogames Have a Personality Problem
By Dante Douglas August 18, 2017 | 2:00pm
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Dream Daddy's Insincere Take on Gay Romance
By Kenneth Shepard August 18, 2017 | 10:00am
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This stick-figure Western is one of the funniest games in ages
By Clayton Purdom, William Hughes, Matt Gerardi August 18, 2017 | 5:00am
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I Want To Be Best Friends With All The Women in Agents of Mayhem
By Holly Green August 17, 2017 | 2:00pm
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Sonic Mania Helped Me Finally Understand the Cult of Sonic
By Dante Douglas August 16, 2017 | 1:00pm
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DreamHack's Sleeping Zone Isn't as Nightmarish as You Think
By Aiden Strawhun August 16, 2017 | 11:16am
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The Existential Despair of Magikarp Jump
By Salvatore Pane August 15, 2017 | 12:30pm
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In GoldenEye, screen-looking didn’t break the game—it was the game
By Matt Gerardi August 11, 2017 | 8:10pm
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Water Town Brings a Sense of History to Playerunknown's Battlegrounds
By Dante Douglas August 11, 2017 | 2:30pm