Articles by Phoenix Simms
pm_article_index_cnt: 16
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games The History of Horror Games Reminds Us that Game Design Thrives on Creative Risk and Freedom
By Phoenix Simms September 6, 2024 | 4:24pm
games Grief Should Be Communal in Games
By Phoenix Simms July 29, 2024 | 1:16pm
games The Stanley Parable and The Backrooms Honor Horror's Yellow History
By Phoenix Simms October 30, 2023 | 3:15pm
games Venba Shows Us Food Doesn't Have to Just be a Power Up or a Commodity in Games
By Phoenix Simms August 30, 2023 | 1:10pm
games How Games like Dordogne Use Mixed Media to Explore Family Dynamics in a Nuanced Way
By Phoenix Simms July 17, 2023 | 12:06pm
games When Controllers Speak: The Narrative Benefit to Controller Features like Built-In Speakers
By Phoenix Simms March 28, 2023 | 10:30am
games The 5 Best Japanese Game Remasters of 2022
By Phoenix Simms December 29, 2022 | 3:45pm
games It's the End of Games Twitter As We Know It
By Phoenix Simms November 30, 2022 | 1:15pm
games 10 Years Later Assassin’s Creed III: Liberation Remains a Compass for How to Approach Diverse Representation in Games
By Phoenix Simms October 30, 2022 | 2:30pm
games Style and Substance: 5 Upcoming Releases To Look Forward To
By Phoenix Simms October 3, 2022 | 2:30pm
games Emily Flynn-Jones Takes Us Back to the '90s with CURSES
By Phoenix Simms August 24, 2022 | 3:00pm
games South of the Circle Is a Smart Coming-of-Age Story about Masculinity and the Cold War
By Phoenix Simms August 4, 2022 | 2:00pm
games An Internet Mystery Primer for AI: The Somnium Files - nirvanA Initiative
By Phoenix Simms July 22, 2022 | 1:00pm
games What Chrono Cross: The Radical Dreamers Edition Says about the Current State of Game Preservation
By Phoenix Simms May 10, 2022 | 3:30pm
games Ghostwire: Tokyo - Prelude: The Corrupted Casefile Highlights the Strengths and Weaknesses of the Visual Novel
By Phoenix Simms March 22, 2022 | 4:00pm
games The Not-So-Subtle Art of Masking in Games
By Phoenix Simms February 23, 2022 | 10:00am