Metal Gear Solid 4: Guns Of The Patriots
Metal Gear Solid is gaming's greatest contradiction: Each episode wraps
superbly disciplined gameplay in the medium's most indulgent storyline. Creator
and
director Hideo Kojima engenders a bizarre disconnect between narrative
cinematics and actual gameplay—levels can feel like mere bridges between operatic
story arcs. Strip away the dross, however, and the stealth-based game within is
as compelling as the very best the medium has to offer.
Consider the story almost
a total teardown. In the fourth and (presumably) final chapter, Metal Gear
Solid 4: Guns Of The Patriots, Solid Snake
has to defeat human war machines and thwart the biggest global military
conspiracy William Gibson never dreamed of. Embedded are ruminations on
self-sustaining war economies, privatized military forces, and post-traumatic
stress disorder. But pesky contradictions persist. A conversation will detail
the painfully damaged history of a defeated female boss, but only after we
check out her tits. At length. Thankfully, the many hours of storytelling can
all be skipped to get to the playable game.