It's easy to fall into the floppy-disk Oz of the charming lo-fi sci-fi OBEX
Strawberry Mansion's Albert Birney enters a video game fantasy, where escapism and nostalgia become a DIY nightmare.
Photo: Oscilloscope
One of Sundance’s kookier offerings last year featured a new creative team-up from Strawberry Mansion co-director Albert Birney: OBEX. Where the former film (a collaboration with Kentucker Audley) was a colorful analog imagining of a corporatized future where dreams are recorded and taxed by the government, OBEX (co-written, shot, and co-edited by another indie staple, Erupcja‘s Pete Ohs) is a black-and-white sci-fi firmly entrenched in the fantasies and reality of the 1980s.
There, Conor Marsh (Birney), a shut-in ASCII artist with a loving little pooch named Sandy and a home devoted to TV screens and computer monitors, muddles through a slight existence on the fringes of society. There’s a reason he’s made a career of laboriously translating images of flesh and blood into ornate computer typography. The outside is scary, unknown—a soundscape composed of locust drones and the suspiciously cheery voice of the neighbor who drops off his groceries (Callie Hernandez) remind the audience that it’s better inside, where you have some control over what you see and hear. Especially if you have walls and walls of VHS tapes, as Conor does, and a karaoke machine that allows you to sing yourself to sleep with a synthy Gary Numan lullaby. But when Conor lets in something beyond his control, a cutting-edge video game that promises to literally put him in the game—a floppy-disk version of a premise that so many terrible video game-focused films have made into a punchline—his unconscious fears manifest digitally.