That all helped the game nail a very specific aesthetic from the very specific time period that birthed it. But if you play a legal and unmodified copy of the game on a modern system, it’s all gone. The soundtrack has been replaced with generic pop-punk, the KFC is just a chicken restaurant, and the Pizza Hut is… well, it’s pretty clearly still a Pizza Hut, but nobody’s allowed to call it a Pizza Hut. To be fair, the decision to remove the licensed logos and leave the Pizza Hut as a clearly Pizza Hut-shaped building is a significantly more faithful depiction of real life than I ever expected from Crazy Taxi. But that’s not what I want from this game. I want to hear “All I Want” and only “All I Want” as I cut through the parking garage and take the jump over to the KFC. Taking out any one of those elements—let alone most of them—is like Super Mario Bros. without mushrooms or, hell. It’s like a building that clearly used to be a Pizza Hut but is now a bank or something.

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This is why video game preservation is important. Future generations will be able to download Crazy Taxi off of Steam, and they’ll be able to understand the basic concept. But because of the licensing issues that caused the songs and locations to be pulled out, they’ll be deprived of the beautiful reflection of dumb Y2K culture that Crazy Taxi used to be.