A welcoming sportsmanship sets Pokkén Tournament apart
Pokémon turned 20 last month. Kids who traded their Geodudes and Magikarps on the playground when the games first came out are well past the legal drinking age here in the U.S. and more than a few of them can still recite the entire Pokérap from the first cartoon. They grew up with the series, building up their experience with every new generation of critters. But Pokémon also keeps bringing in newer, younger fans with every release, so much so that Nintendo even issued a 3-D-less variant of the 3DS just in time for the youngest of potential trainers to play the most recent games without violating the 3-D technology’s age warnings.
It can be hard to appeal to both of those demographics, the dyed-in-the-wool hardcore trainers and the fresh-faced newcomers. In trying to rethink the Pokémon experience for a new style of play, Nintendo handed over the reins to Bandai Namco’s Tekken team, and what they came up with is so much more than just a fighting game with Pokémon in it. Pokkén Tournament follows in the same tradition as other recent fighters—Street Fighter V, Mortal Kombat X, and Super Smash Bros. 4—in striving to keep things satisfying for bloodthirsty veterans and accessible for those just looking to have a little fun. And it succeeds. Pokkén is primed and ready for fierce play, but it does a great deal to favor the inexperienced competitors in Pokémon’s audience and keep them from getting scared off.
A key component of the game’s friendliness comes from your trainer’s support squad. You’ve got a partner cheering you on at all times, granting bonuses between rounds based on your performance. At the start of a battle, she’ll chime in with something akin to “Let’s have a good, clean match!” or “Remember, you’re here to have fun!” These platitudes seem inconsequential, but they’re a gentle reminder that this is not a game of life and death, that Pokémon battles have always been a light-hearted scrimmage of good sportsmanship. Trainers will sometimes congratulate you at the end of a fight, remarking at how well you and your Pokémon work together.
That welcoming attitude carries over to the game’s controls, where it supports nearly every controller available for the Wii U. Each of the playable Pokémon have dozens of unique moves with their own strategies, but they all generally involve simple combinations of two—or in rare instances, three—buttons. There are no quarter-circle stick maneuvers or double-tap-and-flick specifics; virtually every combination of buttons produces some spectacular blast of fire, lightning, or claws. This means newcomers won’t have to spend hours memorizing their special techniques and countering your opponent isn’t a Herculean feat of focus and determination. This is a game that wants its players to dive in head-first and just have fun with it.