Take a final nostalgic stroll through the Game Informer offices

Last week, Game Informer, the world’s longest-running gaming publication, was taken to a farm upstate by its parent company, GameStop. What started as FuncoLand’s in-house newsletter reached a circulation of 8 million readers by 2011. Just over a decade later, it would be tied to a shed and shot dead. It’s a tale we hear too frequently in these hellish times.
But last March, before its laid-off staff joined the rest of our nation’s out-of-work journalists ravaged an inhospitable, growth-hungry media landscape, a quartet of former staffers took a quick tour of Game Informer’s abandoned offices in Minneapolis. In a video posted by MinnMax, an independent gaming outlet made of several former Informers, the foursome walked the desolate bullpens, studio spaces, and closets of Game Informer’s final resting place. There, the life-sized statues of the Prince of Persia and unopened Gizmondos collect dust until claimed by GameStop or wily liberators, freeing this cornucopia of gaming history.