Survivor: “Getting To Crunch Time”

I’ve done a lot of complaining about this season of Survivor so far, but most of it has been reserved for analyzing the weakness of the cast and, as a result, the relative weakness of the gameplay. The cast is something the show can’t change at this point—you cast who you cast, then you roll the dice and see what you get once the cameras roll—but how the show tells stories about these cast members is absolutely under its control, and the storytelling is where everything fell apart in this episode. In a season with really no room for error at this point, it was a definite disappointment.
Valuing surprise over storytelling is an issue Survivor has struggled with at various times in the past, as the easily promotable buzz of “blindsides” and “most shocking Tribal Council ever” have a tendency to spill over from mere promotion into how episodes are actually constructed. The narrative of Jeremy being blindsided by new alliance member Jon is a good story—a promotable story, even—but the show’s desire to preserve the shock of the ending forced the ending itself to become almost nonsensical, able to be constructed only from the showing of the votes during Jeremy’s exit speech. Let me be the first (or maybe the hundredth, for all I know) to say: This is bullshit, and the show needs to quit it.
It’s not like the producers and editors don’t know how to tell a compelling story; just a few weeks ago, they told a gangbusters story about Drew being ousted by his own stupidity. It was a story without a big twist ending, and yet it worked, because it was compellingly told and intensely satisfying. The story of Jeremy’s blindside was never going to be that satisfying, as Jeremy is one of the few big game players and a strong narrator of the season so it’s tough to watch him go out like this, but it certainly could have actually been a story, had the show decided to tell one. Instead, it gave the strategy talk that led to his ouster 45 seconds and one confessional, then breezed right on to the next thing in order to preserve the “surprise.”
The frustrating thing about this story structure—and it’s an actual story structure the show uses on a regular basis—is that it doesn’t tell an actual story at all. This is how it generally works: In the strategy segment after the immunity challenge, the show haphazardly throws a plausible reason for each of the vote-getters to be voted out of the game, then goes right into Tribal Council with very little synthesizing of what any of the strategy actually means. At Tribal, small points from each of these three narratives are touched on but largely in a meaningless way, then there’s one small hint about what is to come right before the votes are counted. Then, in the vote display during the ousted contestant’s final interview, the audience sees the votes and has to put together what actually happened. As a bonus, the “previously on” segment before the next episode will tell the actual story of what happened in the previous episode, in case the audience couldn’t put it together themselves.