Slow down for Okami, a game about a dog goddess who feeds squirrels for points

The first time I played Okami, I didn’t get it. It was a much-ballyhooed effort from a dream team of Japanese game designers, a sprawling RPG with a vibrant, hand-painted art style. Ambition radiated off the project. But it didn’t sell well upon its release in 2006. It was long—its story ambling along, one climax…

Let Nier: Automata’s creator open your eyes to the horrors of Animal Crossing

An Animal Crossing mobile game should’ve been a slam dunk. After all, the beloved Nintendo series operates on the assumption that you’ll check in with your bucolic town and its cheery anthropomorphic inhabitants as often as possible, and having the game on your phone means you could theoretically pick some cherries or…

The A.V. Club's favorite games of 2017

Every December, instead of searching for a group consensus, Gameological looks back at the year in games through individual perspectives. These are the staffers’ personal takes on a few games that have stuck in their minds for whatever reason—big or small—and does not represent any sort of institutional expression.…

The A.V. Club’s favorite games of 2017 so far

Video games are an incredibly expensive, time-consuming hobby, and the sad reality is none of us have the time to play everything we’d like or ought to—a fact that’s especially hard to swallow in 2017, a year so rich in great and ambitious games. So rather than pretending like we have played everything and presenting…