The Shadow Of The Colossus remake is heresy—and it’s also essential

The games of Fumito Ueda have a contentious relationship with technology. The loose trilogy of dreamy, atmospheric adventure games he created for Sony—2001’s Ico, 2005’s Shadow Of The Colossus, and 2015’s The Last Guardian—are noted for their minimalist narratives and painterly visual design, full of sun-baked ruins…

We were never meant to see Shadow Of The Colossus’ beautiful secrets

When we talk about “secrets” in video games, we’re not using quite the right word. When people, or cultures, or governments keep secrets, it’s because they’re embarrassed, or afraid, or hoarding a hidden advantage. Our secrets are our shames and weaknesses, and we can forge intimate relationships by sharing them or be…