Skip to the content
-
Pt. 1—A little political intrigue goes a long way in Dishonored 2’s opening hours
By Matt Gerardi November 11, 2016 | 7:29pm
-
Nintendo’s mini NES is here to take you on a much-needed nostalgia trip
By Matt Gerardi November 11, 2016 | 6:00am
-
Going Underground with The Bunker, the Full Motion Video Horror Game
By Jack Yarwood November 10, 2016 | 9:50am
-
The new Xbox is in the right place at the wrong time
By Matt Gerardi November 9, 2016 | 6:00am
-
Behind The Enduring Appeal of Magikarp
By Khee Hoon Chan November 8, 2016 | 3:30pm
-
Exploring The Motherlike: Or, The Genre That Never Was
By Adam Nizam November 8, 2016 | 9:30am
-
5 board games to remind you of when elections still had rules
By Samantha Nelson November 8, 2016 | 6:00am
-
Can The Nintendo Switch Unite Console And Portable Gamers?
By Jon Irwin November 7, 2016 | 3:30pm
-
Make Believe for Adults: LARPing with Wayfinder
By Kyle McKenney November 7, 2016 | 9:30am
-
Ruthless conqueror or cultured creator: How do you play Civilization?
By Matt Gerardi November 4, 2016 | 7:30pm
-
This weekend, it’s time to answer the Call Of Duty… in space!
By Matt Gerardi November 4, 2016 | 3:52pm
-
An Inside Look At The Competitive Catherine Gaming Scene
By Ian Walker November 4, 2016 | 1:30pm
-
"Furries Are Amazing": Discussing Armello's Success With Trent Kusters
By Cameron Kunzelman November 3, 2016 | 1:30pm
-
Why I Deleted Pokémon Go From My Phone
By Kate Gray November 3, 2016 | 10:30am
-
The 5 Stages Of Bad Videogame Grief: An Ode To The Order 1886
By John Learned November 2, 2016 | 4:30pm
-
Shock and Awe: The Political Influence of Modern Warfare
By Amr Al-Aaser November 2, 2016 | 1:20pm
-
A Q&A With Justin Amirkhani Of Sometimes Always Monsters
By Holly Green October 31, 2016 | 8:30am
-
How a forgotten ’80s gem created the formula for video game horror
By Alexander Chatziioannou October 31, 2016 | 5:00am
-
Would Alien: Isolation have been scarier if it weren’t an Alien game?
By Matt Gerardi October 28, 2016 | 6:00pm
-
We're Living in the Anthropocene: Badland, Climate Change and the Post-Human Era
By Justin Lawrence Daugherty October 28, 2016 | 10:30am
-
This weekend, we’re bonding with killer robots in Titanfall 2
By Matt Gerardi October 28, 2016 | 5:00am
-
It's the Culture: Paste Goes to the Tokyo Game Show
By Garrett Martin October 27, 2016 | 1:00pm
-
A First Glimpse at Magic: The Gathering—Commander 2016
By Cameron Kunzelman October 27, 2016 | 10:30am
-
The Thing’s video game sequel got everything right except the Thing
By Anthony John Agnello October 27, 2016 | 5:00am
-
The horror-game renaissance started with a monster you couldn’t see
By Matt Gerardi October 26, 2016 | 5:00am
-
An Exclusive Preview of the New Dungeons & Dragons Monster Manual Volo's Guide to Monsters
By Cameron Kunzelman October 24, 2016 | 1:00pm
-
Readers attempt to explain Metal Gear Solid V’s many endings
By Matt Gerardi October 21, 2016 | 6:00pm
-
Wearing John Marston's Skin: How I Learned to Inhabit Videogame Characters
By Lewis Beard October 21, 2016 | 10:30am
-
Civilization VI arrives just in time for a weekend of world domination
By Matt Gerardi October 21, 2016 | 5:00am
-
Red Dead Redemption 2’s first trailer shows off a gorgeous Wild West world
By Matt Gerardi October 20, 2016 | 4:04pm
-
Without its deleted finale, Metal Gear Solid V has no ending at all
By Patrick Lee October 19, 2016 | 5:00am
-
Red Dead Redemption and the Myth of the American Outlaw
By Harry Mackin October 18, 2016 | 1:00pm
-
An Exclusive Preview of The Art of Magic: The Gathering—Kaladesh Art Book
By Cameron Kunzelman October 18, 2016 | 11:40am
-
Talking Obduction and Myst With Rand Miller
By Jason D'Aprile October 17, 2016 | 4:00pm
-
The best video game secrets are the ones you’re not supposed to find
By Matt Gerardi October 14, 2016 | 6:00pm
-
Less Than Human: Why More Games Should Humanize the “Bad Guys”
By Parker Lemke October 14, 2016 | 11:45am
-
Overwatch got a campy horror makeover just in time for Halloween
By Matt Gerardi October 14, 2016 | 5:00am
-
Why Legion Drove Me Away from World of Warcraft
By Cameron Kunzelman October 12, 2016 | 10:16am
-
We were never meant to see Shadow Of The Colossus’ beautiful secrets
By Patrick Lee October 12, 2016 | 5:00am
-
The trailer for the next Old Republic expansion is also a tragic Star Wars short film
By Matt Gerardi October 10, 2016 | 7:31pm
-
The Overwatch Open Grand Final Underlined the Challenges of E-Sports
By Cameron Kunzelman October 10, 2016 | 11:50am
-
Gaming’s most honest romance has you bake a real cake for virtual love
By William Hughes October 10, 2016 | 5:00am
-
Paper Mario is where Nintendo shows off its stellar writing
By Matt Gerardi October 7, 2016 | 6:00pm
-
The Mafia III Soundtrack: Building a World Through Music
By Garrett Martin October 7, 2016 | 3:30pm
-
A Good Story Starts With Good Characters
By Kaitlin Tremblay October 7, 2016 | 10:45am
-
This ambitious new mod is a bigger, harder, froggier Super Mario 64
By Matt Gerardi October 7, 2016 | 5:00am
-
What Westworld Says About Videogames and Why We Play Them
By Don Saas October 6, 2016 | 10:30am
-
Playstation VR and the Confused State of Virtual Reality
By Garrett Martin October 5, 2016 | 8:00am
-
Gaming's Greatest Monsters Aren't on the Screen
By Holly Green October 4, 2016 | 10:42am
-
Celebrate Castlevania’s 30th birthday with our playlist of its killer tunes
By Matt Gerardi September 30, 2016 | 6:00pm
-
Madden's Ultimate Team is More Proof That Football Isn't About Football Anymore
By Matt Paprocki September 30, 2016 | 3:20pm
-
Settle in for a long, ludicrous haul in Satan’s big rig
By Matt Gerardi September 30, 2016 | 1:00pm
-
Civilization VI Builds on the Core Values of Civilization V
By Holly Green September 29, 2016 | 10:00am
-
Creating Worlds and Legacies With Dungeons & Dragons
By Cameron Kunzelman September 28, 2016 | 12:30pm
-
Remembering Cing, the defunct game developer that thrived on boredom
By Anthony John Agnello September 28, 2016 | 5:00am
-
The NES Classic is Not Just a Flashback
By Jon Irwin September 27, 2016 | 1:00pm
-
Rebuilding Boardgames: Rob Daviau on SeaFall and the Legacy Games
By Luke Winkie September 26, 2016 | 12:09pm
-
30 years of night: A musical history of Castlevania
By William Hughes, Anthony John Agnello, Patrick Lee, Nick Wanserski, Matt Gerardi September 26, 2016 | 5:00am
-
The player is the best parent an EarthBound kid can have
By Matt Gerardi September 23, 2016 | 6:30pm
-
How Does Horror Work in Videogames?
By Nicole Carpenter September 23, 2016 | 2:00pm
-
In Reigns, it’s not so good to be the king
By Matt Gerardi September 23, 2016 | 5:00am
-
Looking Back On Gaming Without Nostalgia
By Nico Deyo September 21, 2016 | 10:30am
-
EarthBound’s absent dad reveals its mother-loving heart
By William Hughes September 21, 2016 | 5:00am
-
In Praise of the Bitch
By Katherine Cross September 20, 2016 | 11:53am
-
The Slow Motion Tragedy of Rimworld
By Jack de Quidt September 19, 2016 | 1:00pm
-
Readers search for the reason behind H.P. Lovecraft’s growing popularity
By Matt Gerardi September 16, 2016 | 6:30pm
-
Defective Products: Postal, Hatred, and For-Profit Controversy
By Harry Brewis September 16, 2016 | 10:30am
-
From Find Mii to Feed Mii: Reviewing all 13 3DS StreetPass games
By Derrick Sanskrit September 16, 2016 | 5:00am
-
International Business: Learning About E-Sports at the Biggest Tournament in the World
By Holly Green September 14, 2016 | 11:00am
-
A kiddie classic and a smart thermometer: Here’s what’s on sale on Amazon today
By Marah Eakin September 13, 2016 | 4:00pm
-
The unnameable essence: What makes a game Lovecraftian?
By Alexander Chatziioannou September 12, 2016 | 5:00am
-
Myst creator Rand Miller on his favorite puzzle that everybody hates
By William Hughes September 10, 2016 | 5:00am
-
Readers remember their favorite pointless places in video games
By Matt Gerardi September 9, 2016 | 6:15pm
-
A First Glimpse at Magic: The Gathering—Kaladesh
By Cameron Kunzelman September 9, 2016 | 10:38am
-
One Night In Karazhan invites Hearthstone players to a hell of a party
By Matt Gerardi September 9, 2016 | 5:00am
-
Sony Reveals a PlayStation for Professionals
By Joe Bernardi September 8, 2016 | 11:00am
-
Tokyo Mirage Sessions humanizes the digital idol
By Caty McCarthy September 8, 2016 | 5:00am
-
The Post-Rock Aesthetic of No Man’s Sky
By Khee Hoon Chan September 7, 2016 | 12:14pm
-
How empty rooms bring life to video game worlds
By Anthony John Agnello September 7, 2016 | 5:00am
-
Why Sony's Upgraded Playstation 4 Neo is Probably a Bad Idea
By Garrett Martin September 6, 2016 | 3:50pm
-
Readers dig into the finer points of Deus Ex’s “Augs Lives Matter” debate
By Matt Gerardi September 2, 2016 | 6:00pm
-
For the Old Neighborhoods, Both Physical and Digital
By Amr Al-Aaser September 2, 2016 | 4:33pm
-
Hold onto the fading summer with these games of exotic exploration
By Alexander Chatziioannou September 2, 2016 | 5:00am
-
Goblin feasts and Lovecraft’s beasts: The new board games of Gen Con 2016
By Samantha Nelson September 1, 2016 | 5:00am
-
Smell Your Own Adventure: Playing The Witcher 3 With Adventure Scents
By Janine Hawkins August 30, 2016 | 11:50am
-
Fallout is Dead and Nuka World Killed It
By Holly Green August 30, 2016 | 10:00am
-
Readers try to explain what they love about the enigmatic No Man’s Sky
By Matt Gerardi August 26, 2016 | 6:00pm
-
World Of Warcraft: Legion is around the corner, so it’s time to catch up
By Samantha Nelson August 26, 2016 | 5:00am
-
Kitty Horrorshow: Making Games and Breaking Minds
By Kyle McKenney August 25, 2016 | 1:25pm
-
The trailer for Dark Souls III’s first DLC hints at the return of a familiar world
By Matt Gerardi August 24, 2016 | 5:42pm
-
Remembering Mega Man’s strangest spin-offs
By Matt Gerardi August 19, 2016 | 6:00pm
-
Our reviewer offers some best practices for exploring No Man’s Sky
By Patrick Lee August 19, 2016 | 2:00pm
-
Mega Man’s flexibility is the series’ greatest strength and weakness
By Anthony John Agnello August 17, 2016 | 5:00am
-
14 video game sports that would make great Olympic events
By William Hughes, Matt Gerardi, Alexander Chatziioannou, Derrick Sanskrit, Patrick Lee August 16, 2016 | 5:00am
-
Telltale's Batman is the Batman We Need
By Eric Van Allen August 15, 2016 | 1:30pm
-
Lakitu, Navi, and Nintendo’s knack for bringing innovation to life
By Matt Gerardi August 12, 2016 | 6:00pm
-
Super Mario 64: Chaos Edition turns a classic into unplayable madness
By Matt Gerardi August 12, 2016 | 5:00am
-
No Man's Sky: Stranded Far From Home
By Garrett Martin August 11, 2016 | 2:30pm
-
3-D dreams and 2-D extremes: 1996 in video game music
By William Hughes, Anthony John Agnello, Patrick Lee, Derrick Sanskrit, Matt Gerardi August 11, 2016 | 5:00am
-
Super Mario 64 introduced the camera as a friend and foe in video games
By John Teti, A.A. Dowd, Ignatiy Vishnevetsky, Matt Gerardi August 10, 2016 | 4:40pm
-
As 3-D found its footing, Capcom’s 2-D games reached new heights
By Anthony John Agnello August 10, 2016 | 5:00am
-
Gen Con Brings Boardgamers Together
By Keith Law August 9, 2016 | 2:00pm
-
The Elder Scrolls: Legends is Too Similar to Hearthstone
By Holly Green August 9, 2016 | 11:10am
-
No Man's Sky is Almost Here, Which Means the Most Tiresome Story in Games is Finally, Mercifully About to End
By Garrett Martin August 8, 2016 | 5:57pm
-
How Pokémon Go Helps Me with My Agoraphobia
By Ashley Barry August 8, 2016 | 3:00pm
-
What throwbacks like I Am Setsuna miss about classic JRPGs
By Matt Gerardi August 5, 2016 | 6:00pm
-
ELeague Managed Visibility, But Its Long-term Goals Remain Murky
By Cameron Kunzelman August 5, 2016 | 10:00am
-
Diablo III works best when you don’t think about it
By Zack Handlen August 5, 2016 | 5:00am