pm_article_index_cnt: 4095
pm_article_index_cnt: SELECT
ID,
post_title,
post_date,
lead_img_url,
permalink,
co_authors,
rating,
article_category
FROM pm_article_index
WHERE 1=1
AND MATCH(article_category) AGAINST('+|games|' IN BOOLEAN MODE)
AND article_type = '|features|'
ORDER BY post_date DESC
LIMIT 108 OFFSET 2808
One Night In Karazhan invites Hearthstone players to a hell of a party
By Matt Gerardi September 9, 2016 | 5:00am
Sony Reveals a PlayStation for Professionals
By Joe Bernardi September 8, 2016 | 11:00am
Tokyo Mirage Sessions humanizes the digital idol
By Caty McCarthy September 8, 2016 | 5:00am
The Post-Rock Aesthetic of No Man’s Sky
By Khee Hoon Chan September 7, 2016 | 12:14pm
How empty rooms bring life to video game worlds
By Anthony John Agnello September 7, 2016 | 5:00am
Why Sony's Upgraded Playstation 4 Neo is Probably a Bad Idea
By Garrett Martin September 6, 2016 | 3:50pm
Readers dig into the finer points of Deus Ex ’s “Augs Lives Matter” debate
By Matt Gerardi September 2, 2016 | 6:00pm
For the Old Neighborhoods, Both Physical and Digital
By Amr Al-Aaser September 2, 2016 | 4:33pm
Hold onto the fading summer with these games of exotic exploration
By Alexander Chatziioannou September 2, 2016 | 5:00am
Goblin feasts and Lovecraft’s beasts: The new board games of Gen Con 2016
By Samantha Nelson September 1, 2016 | 5:00am
Smell Your Own Adventure: Playing The Witcher 3 With Adventure Scents
By Janine Hawkins August 30, 2016 | 11:50am
Fallout is Dead and Nuka World Killed It
By Holly Green August 30, 2016 | 10:00am
Readers try to explain what they love about the enigmatic No Man’s Sky
By Matt Gerardi August 26, 2016 | 6:00pm
World Of Warcraft: Legion is around the corner, so it’s time to catch up
By Samantha Nelson August 26, 2016 | 5:00am
Kitty Horrorshow: Making Games and Breaking Minds
By Kyle McKenney August 25, 2016 | 1:25pm
The trailer for Dark Souls III ’s first DLC hints at the return of a familiar world
By Matt Gerardi August 24, 2016 | 5:42pm
Remembering Mega Man ’s strangest spin-offs
By Matt Gerardi August 19, 2016 | 6:00pm
Our reviewer offers some best practices for exploring No Man’s Sky
By Patrick Lee August 19, 2016 | 2:00pm
Mega Man ’s flexibility is the series’ greatest strength and weakness
By Anthony John Agnello August 17, 2016 | 5:00am
14 video game sports that would make great Olympic events
By William Hughes, Matt Gerardi, Alexander Chatziioannou, Derrick Sanskrit, Patrick Lee August 16, 2016 | 5:00am
Telltale's Batman is the Batman We Need
By Eric Van Allen August 15, 2016 | 1:30pm
Lakitu, Navi, and Nintendo’s knack for bringing innovation to life
By Matt Gerardi August 12, 2016 | 6:00pm
Super Mario 64: Chaos Edition turns a classic into unplayable madness
By Matt Gerardi August 12, 2016 | 5:00am
No Man's Sky : Stranded Far From Home
By Garrett Martin August 11, 2016 | 2:30pm
3-D dreams and 2-D extremes: 1996 in video game music
By William Hughes, Anthony John Agnello, Patrick Lee, Derrick Sanskrit, Matt Gerardi August 11, 2016 | 5:00am
Super Mario 64 introduced the camera as a friend and foe in video games
By John Teti, A.A. Dowd, Ignatiy Vishnevetsky, Matt Gerardi August 10, 2016 | 4:40pm
As 3-D found its footing, Capcom’s 2-D games reached new heights
By Anthony John Agnello August 10, 2016 | 5:00am
Gen Con Brings Boardgamers Together
By Keith Law August 9, 2016 | 2:00pm
The Elder Scrolls: Legends is Too Similar to Hearthstone
By Holly Green August 9, 2016 | 11:10am
No Man's Sky is Almost Here, Which Means the Most Tiresome Story in Games is Finally, Mercifully About to End
By Garrett Martin August 8, 2016 | 5:57pm
How Pokémon Go Helps Me with My Agoraphobia
By Ashley Barry August 8, 2016 | 3:00pm
What throwbacks like I Am Setsuna miss about classic JRPGs
By Matt Gerardi August 5, 2016 | 6:00pm
ELeague Managed Visibility, But Its Long-term Goals Remain Murky
By Cameron Kunzelman August 5, 2016 | 10:00am
Diablo III works best when you don’t think about it
By Zack Handlen August 5, 2016 | 5:00am
The Elder Scrolls: Legends is a Fine Collectible Card Game Experiment
By Cameron Kunzelman August 4, 2016 | 12:55pm
The Walking Dead: Season Two found the best place for a group breakdown
By Patrick Lee August 4, 2016 | 5:00am
Firaxis Didn't Plan It, But Civilization VI is Shaping Up to Be a Great Educational Tool
By Leif Johnson August 3, 2016 | 1:00pm
Readers make the case for their favorite games of the year so far
By Matt Gerardi July 29, 2016 | 7:15pm
The Wonder Years
By Justin Hoeger July 29, 2016 | 3:00pm
This weekend, we’re finding time for the 2016 games that passed us by
By Matt Gerardi July 29, 2016 | 5:00am
The best games of 2016 so far: A Gameological catch-up guide
By Nick Wanserski, Alexander Chatziioannou, Drew Toal, Zack Handlen, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, Sam Barsanti, William Hughes, Matt Gerardi, Patrick Lee July 28, 2016 | 5:00am
After a deadly serious quest, Altered Beast ’s ending let us in on the joke
By Anthony John Agnello July 27, 2016 | 5:00am
We Happy Few is a Strange Alliance of Genres and Game Design Conceptions
By Cameron Kunzelman July 26, 2016 | 10:35am
There’s no “right choice” to escape the bleakness of Zero Time Dilemma
By William Hughes July 26, 2016 | 5:00am
The Power of Helplessness: Why Everybody Loves Mimikyu and Hates Popplio
By Janine Hawkins July 25, 2016 | 4:32pm
The Importance of Overwatch 's Newest Hero, Ana Amari
By Nico Deyo July 24, 2016 | 2:14pm
A reader tries to explain the thinking behind Pokémon “evolution”
By Matt Gerardi July 22, 2016 | 6:00pm
What the truck?: Pokémon Go and the return of schoolyard gaming myths
By Matt Gerardi July 22, 2016 | 5:00am
Bitter scenes from the front lines of the PokéWar
By William Hughes July 20, 2016 | 5:20pm
Inside is a Brutal Critique of Capitalism
By Kyle McKenney July 20, 2016 | 2:26pm
Playing God: The ever-changing morals of Mega Man ’s sci-fi allegory
By Patrick Lee July 20, 2016 | 5:00am
The first footage of Telltale’s Batman game emerges from the shadows
By Matt Gerardi July 19, 2016 | 6:40pm
The Pokémon App That Conquered Canada Before Pokémon Go Was Available
By Evan McIntosh July 19, 2016 | 10:30am
Readers explain the pleasures of video game tourism
By Matt Gerardi July 15, 2016 | 6:00pm
Street Fighter V Takes Center Stage at EVO, the Premier Fighting Game Tournament
By Eric Van Allen July 15, 2016 | 11:06am
20XX is a better way to get your modern Mega Man fix
By Alexander Chatziioannou July 15, 2016 | 5:00am
EVO 2016: The Top Fighting Game Tournament Turns 20
By Eric Van Allen July 14, 2016 | 1:47pm
Beat the heat: 10 totally chill video game summer jams
By Anthony John Agnello, Patrick Lee, Derrick Sanskrit, Matt Gerardi July 14, 2016 | 1:00pm
Walk, don’t run: When moving slowly makes games better
By Alexander Chatziioannou July 13, 2016 | 5:00am
SimCity tops our readers’ list of games made better by cheating
By Matt Gerardi July 8, 2016 | 6:00pm
Say You Don't Know Me: One Night in Pokémon Go
By Jenn Frank July 8, 2016 | 5:20pm
Street Fighter V ’s new story mode is the best kind of stupid
By Matt Gerardi July 8, 2016 | 5:00am
What game can you only enjoy when cheating?
By Nick Wanserski, Alexander Chatziioannou, Zack Handlen, Anthony John Agnello, Alex McLevy, Sam Barsanti, William Hughes, Derrick Sanskrit, Patrick Lee July 7, 2016 | 5:00pm
Street Fighter V Now Has a Story Mode, But Does It Really Need It?
By Eric Van Allen July 7, 2016 | 12:45pm
Fantasy Zone ’s daddy issues twist drags it back to bleak reality
By Caty McCarthy July 6, 2016 | 5:00am
The Last Guardian and the Weight of Expectations
By Holly Green July 5, 2016 | 3:30pm
4 new games that offer hilarious alternatives to Cards Against Humanity
By Samantha Nelson July 5, 2016 | 5:00am
Magic: The Gathering —Eldritch Moon Preview Cards
By Cameron Kunzelman July 1, 2016 | 11:30am
Nature is only as cruel as you want it to be in The Long Dark
By Matt Gerardi July 1, 2016 | 5:00am
E3 2016: One Last Dance at the Videogame Trade Show
By Holly Green June 29, 2016 | 4:00pm
God of War Must Move Beyond Its History of Misogyny If It Wants To Succeed
By Kyle McKenney June 28, 2016 | 2:10pm
Scud: The Disposable Assassin lost its spare style in the move to video games
By Anthony John Agnello June 28, 2016 | 5:00am
Readers search their hearts and ask if the Sonic series was ever great
By Matt Gerardi June 24, 2016 | 6:30pm
Rhythm Heaven Megamix ’s story totally kills its flow
By Matt Gerardi June 24, 2016 | 5:00am
The best, worst, and weirdest games from 25 years of Sonic The Hedgehog
By Patrick Lee June 23, 2016 | 5:00am
Presenting Gameological ’s E3 2016 Super Superlative Awards
By Matt Gerardi June 22, 2016 | 4:00pm
How Friendship Shapes the Sonic Series
By Jose Cardoso June 22, 2016 | 1:43pm
Fallout 4 Console Mods Are Frustrating the Modding Community
By Kyle McKenney June 21, 2016 | 3:20pm
The most promising games from E3 2016, part two
By Matt Gerardi June 20, 2016 | 3:48pm
The End of Endings
By Lewis Beard June 20, 2016 | 2:30pm
The most promising games from E3 2016, part one
By Matt Gerardi June 17, 2016 | 2:00pm
Winning the Space Race: The Future of Elite Dangerous
By Alan Bradley June 17, 2016 | 10:40am
Which E3 game do you wish you were playing this weekend?
By William Hughes June 17, 2016 | 5:00am
We’re live-chatting Sony’s E3 2016 PlayStation conference
By Matt Gerardi June 14, 2016 | 12:30am
See the first 5 minutes of play from the new Friday The 13th video game
By Mike Vanderbilt June 13, 2016 | 7:38pm
We’re live-chatting Microsoft’s E3 2016 Xbox conference
By Matt Gerardi June 13, 2016 | 4:00pm
E3: Five Years Later
By Jon Irwin June 12, 2016 | 12:15pm
Readers debate the merits of Metroid Prime ’s Scan Visor
By Matt Gerardi June 10, 2016 | 6:30pm
Overwatch ’s Most Mysterious Myth Yet
By Joseph Knoop June 10, 2016 | 12:00pm
In Duskers , it’s just you and your drones against the horrors of space
By Alexander Chatziioannou June 10, 2016 | 5:00am
What E3 announcement would be your dream come true?
By Nick Wanserski, Alexander Chatziioannou, Zack Handlen, Anthony John Agnello, Samantha Nelson, Sam Barsanti, William Hughes, Derrick Sanskrit, Patrick Lee June 9, 2016 | 2:00pm
Watch Dogs 2 's Embarrassing Hacker Fantasy
By Cameron Kunzelman June 9, 2016 | 12:55pm
Surveillance, Suppression and Police Brutality: Mirror's Edge 's Vision for the Future
By Kyle McKenney June 8, 2016 | 10:30am
When Metroid got too wordy for its own good
By Anthony John Agnello June 8, 2016 | 5:00am
Homefront: The Revolution 's Philadelphia Rings Hollow
By Molly Appel June 7, 2016 | 3:15pm
Readers discuss why it’s so hard to properly invade the United States
By Sam Barsanti June 3, 2016 | 6:00pm
Contested Cinema: How Until Dawn Plays With Slasher Conventions
By Delilah Sinclair June 3, 2016 | 10:00am
Previewing the games of tomorrow at NYU Game Center
By Derrick Sanskrit June 3, 2016 | 5:00am
The Singular Vision of Videogame Designer Jeff Vogel
By Cameron Kunzelman June 2, 2016 | 11:41am
Can video games teach you to be a better photographer?
By Patrick Lee June 1, 2016 | 5:00am
A Game Designer and Journalist Got Death Threats Over a Game's Seven Week Delay
By Garrett Martin May 31, 2016 | 12:32pm
Android: Netrunner Needs to Get Off the Table and Onto My Phone
By Eric Van Allen May 31, 2016 | 10:11am
Readers reminisce about what it was like to play Doom back in 1993
By Matt Gerardi May 27, 2016 | 7:00pm
E-Sports Come to Television With TBS's ELeague
By Garrett Martin May 27, 2016 | 1:30pm
The Alien Among Us: Why DOOM is the Best First-Person Shooter for Beginners
By Molly Appel May 27, 2016 | 12:00pm
The four habits of highly effective mimics
By William Hughes May 27, 2016 | 5:00am
The horrors of This War Of Mine make for a tense and traumatic board game
By Samantha Nelson May 26, 2016 | 5:00am
Magic: The Gathering —Eternal Masters Preview Cards
By Cameron Kunzelman May 25, 2016 | 5:18pm