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The Elder Scrolls: Legends is a Fine Collectible Card Game Experiment
By Cameron Kunzelman August 4, 2016 | 12:55pm
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The Walking Dead: Season Two found the best place for a group breakdown
By Patrick Lee August 4, 2016 | 5:00am
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Firaxis Didn't Plan It, But Civilization VI is Shaping Up to Be a Great Educational Tool
By Leif Johnson August 3, 2016 | 1:00pm
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Readers make the case for their favorite games of the year so far
By Matt Gerardi July 29, 2016 | 7:15pm
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The Wonder Years
By Justin Hoeger July 29, 2016 | 3:00pm
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This weekend, we’re finding time for the 2016 games that passed us by
By Matt Gerardi July 29, 2016 | 5:00am
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The best games of 2016 so far: A Gameological catch-up guide
By Nick Wanserski, Alexander Chatziioannou, Drew Toal, Zack Handlen, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, Sam Barsanti, William Hughes, Matt Gerardi, Patrick Lee July 28, 2016 | 5:00am
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After a deadly serious quest, Altered Beast’s ending let us in on the joke
By Anthony John Agnello July 27, 2016 | 5:00am
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We Happy Few is a Strange Alliance of Genres and Game Design Conceptions
By Cameron Kunzelman July 26, 2016 | 10:35am
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There’s no “right choice” to escape the bleakness of Zero Time Dilemma
By William Hughes July 26, 2016 | 5:00am
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The Power of Helplessness: Why Everybody Loves Mimikyu and Hates Popplio
By Janine Hawkins July 25, 2016 | 4:32pm
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The Importance of Overwatch's Newest Hero, Ana Amari
By Nico Deyo July 24, 2016 | 2:14pm
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A reader tries to explain the thinking behind Pokémon “evolution”
By Matt Gerardi July 22, 2016 | 6:00pm
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What the truck?: Pokémon Go and the return of schoolyard gaming myths
By Matt Gerardi July 22, 2016 | 5:00am
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Bitter scenes from the front lines of the PokéWar
By William Hughes July 20, 2016 | 5:20pm
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Inside is a Brutal Critique of Capitalism
By Kyle McKenney July 20, 2016 | 2:26pm
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Playing God: The ever-changing morals of Mega Man’s sci-fi allegory
By Patrick Lee July 20, 2016 | 5:00am
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The first footage of Telltale’s Batman game emerges from the shadows
By Matt Gerardi July 19, 2016 | 6:40pm
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The Pokémon App That Conquered Canada Before Pokémon Go Was Available
By Evan McIntosh July 19, 2016 | 10:30am
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Readers explain the pleasures of video game tourism
By Matt Gerardi July 15, 2016 | 6:00pm
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Street Fighter V Takes Center Stage at EVO, the Premier Fighting Game Tournament
By Eric Van Allen July 15, 2016 | 11:06am
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20XX is a better way to get your modern Mega Man fix
By Alexander Chatziioannou July 15, 2016 | 5:00am
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EVO 2016: The Top Fighting Game Tournament Turns 20
By Eric Van Allen July 14, 2016 | 1:47pm
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Beat the heat: 10 totally chill video game summer jams
By Anthony John Agnello, Patrick Lee, Derrick Sanskrit, Matt Gerardi July 14, 2016 | 1:00pm
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Walk, don’t run: When moving slowly makes games better
By Alexander Chatziioannou July 13, 2016 | 5:00am
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SimCity tops our readers’ list of games made better by cheating
By Matt Gerardi July 8, 2016 | 6:00pm
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Say You Don't Know Me: One Night in Pokémon Go
By Jenn Frank July 8, 2016 | 5:20pm
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Street Fighter V’s new story mode is the best kind of stupid
By Matt Gerardi July 8, 2016 | 5:00am
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What game can you only enjoy when cheating?
By Nick Wanserski, Alexander Chatziioannou, Zack Handlen, Anthony John Agnello, Alex McLevy, Sam Barsanti, William Hughes, Derrick Sanskrit, Patrick Lee July 7, 2016 | 5:00pm
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Street Fighter V Now Has a Story Mode, But Does It Really Need It?
By Eric Van Allen July 7, 2016 | 12:45pm
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Fantasy Zone’s daddy issues twist drags it back to bleak reality
By Caty McCarthy July 6, 2016 | 5:00am
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The Last Guardian and the Weight of Expectations
By Holly Green July 5, 2016 | 3:30pm
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4 new games that offer hilarious alternatives to Cards Against Humanity
By Samantha Nelson July 5, 2016 | 5:00am
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Magic: The Gathering—Eldritch Moon Preview Cards
By Cameron Kunzelman July 1, 2016 | 11:30am
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Nature is only as cruel as you want it to be in The Long Dark
By Matt Gerardi July 1, 2016 | 5:00am
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E3 2016: One Last Dance at the Videogame Trade Show
By Holly Green June 29, 2016 | 4:00pm
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God of War Must Move Beyond Its History of Misogyny If It Wants To Succeed
By Kyle McKenney June 28, 2016 | 2:10pm
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Scud: The Disposable Assassin lost its spare style in the move to video games
By Anthony John Agnello June 28, 2016 | 5:00am
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Readers search their hearts and ask if the Sonic series was ever great
By Matt Gerardi June 24, 2016 | 6:30pm
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Rhythm Heaven Megamix’s story totally kills its flow
By Matt Gerardi June 24, 2016 | 5:00am
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The best, worst, and weirdest games from 25 years of Sonic The Hedgehog
By Patrick Lee June 23, 2016 | 5:00am
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Presenting Gameological’s E3 2016 Super Superlative Awards
By Matt Gerardi June 22, 2016 | 4:00pm
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How Friendship Shapes the Sonic Series
By Jose Cardoso June 22, 2016 | 1:43pm
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Fallout 4 Console Mods Are Frustrating the Modding Community
By Kyle McKenney June 21, 2016 | 3:20pm
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The most promising games from E3 2016, part two
By Matt Gerardi June 20, 2016 | 3:48pm
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The End of Endings
By Lewis Beard June 20, 2016 | 2:30pm
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The most promising games from E3 2016, part one
By Matt Gerardi June 17, 2016 | 2:00pm
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Winning the Space Race: The Future of Elite Dangerous
By Alan Bradley June 17, 2016 | 10:40am
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Which E3 game do you wish you were playing this weekend?
By William Hughes June 17, 2016 | 5:00am
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We’re live-chatting Sony’s E3 2016 PlayStation conference
By Matt Gerardi June 14, 2016 | 12:30am
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See the first 5 minutes of play from the new Friday The 13th video game
By Mike Vanderbilt June 13, 2016 | 7:38pm
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We’re live-chatting Microsoft’s E3 2016 Xbox conference
By Matt Gerardi June 13, 2016 | 4:00pm
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E3: Five Years Later
By Jon Irwin June 12, 2016 | 12:15pm
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Readers debate the merits of Metroid Prime’s Scan Visor
By Matt Gerardi June 10, 2016 | 6:30pm
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Overwatch’s Most Mysterious Myth Yet
By Joseph Knoop June 10, 2016 | 12:00pm
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In Duskers, it’s just you and your drones against the horrors of space
By Alexander Chatziioannou June 10, 2016 | 5:00am
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What E3 announcement would be your dream come true?
By Nick Wanserski, Alexander Chatziioannou, Zack Handlen, Anthony John Agnello, Samantha Nelson, Sam Barsanti, William Hughes, Derrick Sanskrit, Patrick Lee June 9, 2016 | 2:00pm
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Watch Dogs 2's Embarrassing Hacker Fantasy
By Cameron Kunzelman June 9, 2016 | 12:55pm
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Surveillance, Suppression and Police Brutality: Mirror's Edge's Vision for the Future
By Kyle McKenney June 8, 2016 | 10:30am
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When Metroid got too wordy for its own good
By Anthony John Agnello June 8, 2016 | 5:00am
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Homefront: The Revolution's Philadelphia Rings Hollow
By Molly Appel June 7, 2016 | 3:15pm
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Readers discuss why it’s so hard to properly invade the United States
By Sam Barsanti June 3, 2016 | 6:00pm
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Contested Cinema: How Until Dawn Plays With Slasher Conventions
By Delilah Sinclair June 3, 2016 | 10:00am
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Previewing the games of tomorrow at NYU Game Center
By Derrick Sanskrit June 3, 2016 | 5:00am
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The Singular Vision of Videogame Designer Jeff Vogel
By Cameron Kunzelman June 2, 2016 | 11:41am
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Can video games teach you to be a better photographer?
By Patrick Lee June 1, 2016 | 5:00am
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A Game Designer and Journalist Got Death Threats Over a Game's Seven Week Delay
By Garrett Martin May 31, 2016 | 12:32pm
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Android: Netrunner Needs to Get Off the Table and Onto My Phone
By Eric Van Allen May 31, 2016 | 10:11am
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Readers reminisce about what it was like to play Doom back in 1993
By Matt Gerardi May 27, 2016 | 7:00pm
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E-Sports Come to Television With TBS's ELeague
By Garrett Martin May 27, 2016 | 1:30pm
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The Alien Among Us: Why DOOM is the Best First-Person Shooter for Beginners
By Molly Appel May 27, 2016 | 12:00pm
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The four habits of highly effective mimics
By William Hughes May 27, 2016 | 5:00am
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The horrors of This War Of Mine make for a tense and traumatic board game
By Samantha Nelson May 26, 2016 | 5:00am
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Magic: The Gathering—Eternal Masters Preview Cards
By Cameron Kunzelman May 25, 2016 | 5:18pm
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How To Stop Worrying And Love Overwatch
By Nico Deyo May 24, 2016 | 1:30pm
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Readers talk Danganronpa and the perils of living by a teenage identity
By Matt Gerardi May 20, 2016 | 6:30pm
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The "Git Gud" Mentality Is Why People Don't Take Games Seriously
By Garrett Martin May 20, 2016 | 6:30pm
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How Overwatch Tries to Create Friendly Competition
By Delilah Sinclair May 20, 2016 | 11:50am
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Hearthstone gets weird and wild with Whispers Of The Old Gods
By Matt Gerardi May 20, 2016 | 5:00am
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Dog butts and a “haunted” NES: The strange game machines of IndieCade East
By Derrick Sanskrit May 19, 2016 | 3:00pm
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The teenage struggle for self-identity turns deadly in Danganronpa
By William Hughes May 18, 2016 | 5:00am
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Can a game have its violence and criticize it, too?
By Matt Gerardi May 13, 2016 | 7:00pm
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The RPG Limit Break marathon features long games done relatively quick
By Patrick Lee May 13, 2016 | 5:00am
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Crackdown’s cartoon police state feels more real in 2016
By Toussaint Egan May 12, 2016 | 5:00am
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What’s the level you hate in a game you love?
By Alexander Chatziioannou, Zack Handlen, Anthony John Agnello, Derrick Sanskrit, William Hughes, Matt Gerardi, Patrick Lee May 11, 2016 | 2:00pm
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1979 Revolution and the Politics of Choice
By Cameron Kunzelman May 10, 2016 | 2:20pm
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Readers discuss what Persona gets right and wrong about high school
By Matt Gerardi May 6, 2016 | 6:00pm
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Oblique Strategy: Skirting the Edge of Intergalactic War in Stellaris
By Emma Quinlan May 6, 2016 | 4:31pm
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Unchained X might be free-to-play, but it’s Kingdom Hearts in every way
By Patrick Lee May 6, 2016 | 5:00am
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Persona 3 and 4 teach the most important thing you can learn in high school
By Samantha Nelson May 4, 2016 | 3:00pm
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The Banner Saga 2 is an Ancient Story in Modern Form
By Reid McCarter May 3, 2016 | 12:11pm
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Memoirs of an Invisible Player
By Jon Irwin May 2, 2016 | 3:16pm
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How do you make a video game where losses really matter?
By Matt Gerardi April 29, 2016 | 6:30pm
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Final Fantasy IX has been rebuilt—prettier, stronger, faster
By Nick Wanserski April 29, 2016 | 2:00pm
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Hardboiled Wonderland: Videogames and the Case of the Forgotten Genre
By Kenneth Lowe April 28, 2016 | 11:30am
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Bass of operations: 10 homey themes from video game headquarters
By Nick Wanserski, Anthony John Agnello, Derrick Sanskrit, William Hughes, Matt Gerardi, Patrick Lee April 28, 2016 | 5:00am
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In games, you can’t—and shouldn’t—win them all
By William Hughes April 27, 2016 | 5:00am
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Severed Hopes: The Last Great Vita Game
By Eric Van Allen April 26, 2016 | 12:00pm
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What does the future of Star Fox look like?
By Matt Gerardi April 22, 2016 | 6:00pm
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Prince's CD-ROM Game Prince Interactive
By Luke Winkie April 22, 2016 | 3:03pm
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Nintendo’s Miitomo app is a more pleasant social network
By Matt Gerardi, John Teti April 22, 2016 | 5:00am
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Outfoxed: Star Fox Can’t Dodge Its '90s Roots, But It Can Still Evolve
By Parker Lemke April 21, 2016 | 3:10pm
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Crash ’N’ The Boys gave school sports the super spin head-butt they needed
By Derrick Sanskrit April 21, 2016 | 5:00am
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Serving Two Masters: How Street Fighter Is Punting on the Mainstream
By Imran Khan April 19, 2016 | 1:08pm
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Learning to Embrace Pokémon on its 20th Anniversary
By Jason D'Aprile April 18, 2016 | 11:54am
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Dominic Monaghan on Quantum Break
By Josh Jackson April 16, 2016 | 2:30pm
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Is a world as crummy as Dark Souls’ really worth saving?
By Matt Gerardi April 15, 2016 | 6:00pm
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Is Stardew Valley Trying to Turn Us into Communists?
By Steven T. Wright April 15, 2016 | 1:00pm