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In Praise of the Bitch
By Katherine Cross September 20, 2016 | 11:53am
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The Slow Motion Tragedy of Rimworld
By Jack de Quidt September 19, 2016 | 1:00pm
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Readers search for the reason behind H.P. Lovecraft’s growing popularity
By Matt Gerardi September 16, 2016 | 6:30pm
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Defective Products: Postal, Hatred, and For-Profit Controversy
By Harry Brewis September 16, 2016 | 10:30am
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From Find Mii to Feed Mii: Reviewing all 13 3DS StreetPass games
By Derrick Sanskrit September 16, 2016 | 5:00am
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International Business: Learning About E-Sports at the Biggest Tournament in the World
By Holly Green September 14, 2016 | 11:00am
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A kiddie classic and a smart thermometer: Here’s what’s on sale on Amazon today
By Marah Eakin September 13, 2016 | 4:00pm
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The unnameable essence: What makes a game Lovecraftian?
By Alexander Chatziioannou September 12, 2016 | 5:00am
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Myst creator Rand Miller on his favorite puzzle that everybody hates
By William Hughes September 10, 2016 | 5:00am
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Readers remember their favorite pointless places in video games
By Matt Gerardi September 9, 2016 | 6:15pm
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A First Glimpse at Magic: The Gathering—Kaladesh
By Cameron Kunzelman September 9, 2016 | 10:38am
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One Night In Karazhan invites Hearthstone players to a hell of a party
By Matt Gerardi September 9, 2016 | 5:00am
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Sony Reveals a PlayStation for Professionals
By Joe Bernardi September 8, 2016 | 11:00am
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Tokyo Mirage Sessions humanizes the digital idol
By Caty McCarthy September 8, 2016 | 5:00am
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The Post-Rock Aesthetic of No Man’s Sky
By Khee Hoon Chan September 7, 2016 | 12:14pm
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How empty rooms bring life to video game worlds
By Anthony John Agnello September 7, 2016 | 5:00am
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Why Sony's Upgraded Playstation 4 Neo is Probably a Bad Idea
By Garrett Martin September 6, 2016 | 3:50pm
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Readers dig into the finer points of Deus Ex’s “Augs Lives Matter” debate
By Matt Gerardi September 2, 2016 | 6:00pm
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For the Old Neighborhoods, Both Physical and Digital
By Amr Al-Aaser September 2, 2016 | 4:33pm
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Hold onto the fading summer with these games of exotic exploration
By Alexander Chatziioannou September 2, 2016 | 5:00am
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Goblin feasts and Lovecraft’s beasts: The new board games of Gen Con 2016
By Samantha Nelson September 1, 2016 | 5:00am
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Smell Your Own Adventure: Playing The Witcher 3 With Adventure Scents
By Janine Hawkins August 30, 2016 | 11:50am
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Fallout is Dead and Nuka World Killed It
By Holly Green August 30, 2016 | 10:00am
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Readers try to explain what they love about the enigmatic No Man’s Sky
By Matt Gerardi August 26, 2016 | 6:00pm
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World Of Warcraft: Legion is around the corner, so it’s time to catch up
By Samantha Nelson August 26, 2016 | 5:00am
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Kitty Horrorshow: Making Games and Breaking Minds
By Kyle McKenney August 25, 2016 | 1:25pm
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The trailer for Dark Souls III’s first DLC hints at the return of a familiar world
By Matt Gerardi August 24, 2016 | 5:42pm
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Remembering Mega Man’s strangest spin-offs
By Matt Gerardi August 19, 2016 | 6:00pm
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Our reviewer offers some best practices for exploring No Man’s Sky
By Patrick Lee August 19, 2016 | 2:00pm
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Mega Man’s flexibility is the series’ greatest strength and weakness
By Anthony John Agnello August 17, 2016 | 5:00am
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14 video game sports that would make great Olympic events
By William Hughes, Matt Gerardi, Alexander Chatziioannou, Derrick Sanskrit, Patrick Lee August 16, 2016 | 5:00am
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Telltale's Batman is the Batman We Need
By Eric Van Allen August 15, 2016 | 1:30pm
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Lakitu, Navi, and Nintendo’s knack for bringing innovation to life
By Matt Gerardi August 12, 2016 | 6:00pm
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Super Mario 64: Chaos Edition turns a classic into unplayable madness
By Matt Gerardi August 12, 2016 | 5:00am
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No Man's Sky: Stranded Far From Home
By Garrett Martin August 11, 2016 | 2:30pm
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3-D dreams and 2-D extremes: 1996 in video game music
By William Hughes, Anthony John Agnello, Patrick Lee, Derrick Sanskrit, Matt Gerardi August 11, 2016 | 5:00am
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Super Mario 64 introduced the camera as a friend and foe in video games
By John Teti, A.A. Dowd, Ignatiy Vishnevetsky, Matt Gerardi August 10, 2016 | 4:40pm
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As 3-D found its footing, Capcom’s 2-D games reached new heights
By Anthony John Agnello August 10, 2016 | 5:00am
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Gen Con Brings Boardgamers Together
By Keith Law August 9, 2016 | 2:00pm
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The Elder Scrolls: Legends is Too Similar to Hearthstone
By Holly Green August 9, 2016 | 11:10am
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No Man's Sky is Almost Here, Which Means the Most Tiresome Story in Games is Finally, Mercifully About to End
By Garrett Martin August 8, 2016 | 5:57pm
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How Pokémon Go Helps Me with My Agoraphobia
By Ashley Barry August 8, 2016 | 3:00pm
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What throwbacks like I Am Setsuna miss about classic JRPGs
By Matt Gerardi August 5, 2016 | 6:00pm
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ELeague Managed Visibility, But Its Long-term Goals Remain Murky
By Cameron Kunzelman August 5, 2016 | 10:00am
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Diablo III works best when you don’t think about it
By Zack Handlen August 5, 2016 | 5:00am
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The Elder Scrolls: Legends is a Fine Collectible Card Game Experiment
By Cameron Kunzelman August 4, 2016 | 12:55pm
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The Walking Dead: Season Two found the best place for a group breakdown
By Patrick Lee August 4, 2016 | 5:00am
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Firaxis Didn't Plan It, But Civilization VI is Shaping Up to Be a Great Educational Tool
By Leif Johnson August 3, 2016 | 1:00pm
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Readers make the case for their favorite games of the year so far
By Matt Gerardi July 29, 2016 | 7:15pm
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The Wonder Years
By Justin Hoeger July 29, 2016 | 3:00pm
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This weekend, we’re finding time for the 2016 games that passed us by
By Matt Gerardi July 29, 2016 | 5:00am
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The best games of 2016 so far: A Gameological catch-up guide
By Nick Wanserski, Alexander Chatziioannou, Drew Toal, Zack Handlen, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, Sam Barsanti, William Hughes, Matt Gerardi, Patrick Lee July 28, 2016 | 5:00am
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After a deadly serious quest, Altered Beast’s ending let us in on the joke
By Anthony John Agnello July 27, 2016 | 5:00am
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We Happy Few is a Strange Alliance of Genres and Game Design Conceptions
By Cameron Kunzelman July 26, 2016 | 10:35am
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There’s no “right choice” to escape the bleakness of Zero Time Dilemma
By William Hughes July 26, 2016 | 5:00am
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The Power of Helplessness: Why Everybody Loves Mimikyu and Hates Popplio
By Janine Hawkins July 25, 2016 | 4:32pm
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The Importance of Overwatch's Newest Hero, Ana Amari
By Nico Deyo July 24, 2016 | 2:14pm
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A reader tries to explain the thinking behind Pokémon “evolution”
By Matt Gerardi July 22, 2016 | 6:00pm
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What the truck?: Pokémon Go and the return of schoolyard gaming myths
By Matt Gerardi July 22, 2016 | 5:00am
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Bitter scenes from the front lines of the PokéWar
By William Hughes July 20, 2016 | 5:20pm
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Inside is a Brutal Critique of Capitalism
By Kyle McKenney July 20, 2016 | 2:26pm
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Playing God: The ever-changing morals of Mega Man’s sci-fi allegory
By Patrick Lee July 20, 2016 | 5:00am
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The first footage of Telltale’s Batman game emerges from the shadows
By Matt Gerardi July 19, 2016 | 6:40pm
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The Pokémon App That Conquered Canada Before Pokémon Go Was Available
By Evan McIntosh July 19, 2016 | 10:30am
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Readers explain the pleasures of video game tourism
By Matt Gerardi July 15, 2016 | 6:00pm
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Street Fighter V Takes Center Stage at EVO, the Premier Fighting Game Tournament
By Eric Van Allen July 15, 2016 | 11:06am
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20XX is a better way to get your modern Mega Man fix
By Alexander Chatziioannou July 15, 2016 | 5:00am
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EVO 2016: The Top Fighting Game Tournament Turns 20
By Eric Van Allen July 14, 2016 | 1:47pm
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Beat the heat: 10 totally chill video game summer jams
By Anthony John Agnello, Patrick Lee, Derrick Sanskrit, Matt Gerardi July 14, 2016 | 1:00pm
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Walk, don’t run: When moving slowly makes games better
By Alexander Chatziioannou July 13, 2016 | 5:00am
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SimCity tops our readers’ list of games made better by cheating
By Matt Gerardi July 8, 2016 | 6:00pm
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Say You Don't Know Me: One Night in Pokémon Go
By Jenn Frank July 8, 2016 | 5:20pm
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Street Fighter V’s new story mode is the best kind of stupid
By Matt Gerardi July 8, 2016 | 5:00am
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What game can you only enjoy when cheating?
By Nick Wanserski, Alexander Chatziioannou, Zack Handlen, Anthony John Agnello, Alex McLevy, Sam Barsanti, William Hughes, Derrick Sanskrit, Patrick Lee July 7, 2016 | 5:00pm
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Street Fighter V Now Has a Story Mode, But Does It Really Need It?
By Eric Van Allen July 7, 2016 | 12:45pm
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Fantasy Zone’s daddy issues twist drags it back to bleak reality
By Caty McCarthy July 6, 2016 | 5:00am
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The Last Guardian and the Weight of Expectations
By Holly Green July 5, 2016 | 3:30pm
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4 new games that offer hilarious alternatives to Cards Against Humanity
By Samantha Nelson July 5, 2016 | 5:00am
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Magic: The Gathering—Eldritch Moon Preview Cards
By Cameron Kunzelman July 1, 2016 | 11:30am
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Nature is only as cruel as you want it to be in The Long Dark
By Matt Gerardi July 1, 2016 | 5:00am
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E3 2016: One Last Dance at the Videogame Trade Show
By Holly Green June 29, 2016 | 4:00pm
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God of War Must Move Beyond Its History of Misogyny If It Wants To Succeed
By Kyle McKenney June 28, 2016 | 2:10pm
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Scud: The Disposable Assassin lost its spare style in the move to video games
By Anthony John Agnello June 28, 2016 | 5:00am
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Readers search their hearts and ask if the Sonic series was ever great
By Matt Gerardi June 24, 2016 | 6:30pm
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Rhythm Heaven Megamix’s story totally kills its flow
By Matt Gerardi June 24, 2016 | 5:00am
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The best, worst, and weirdest games from 25 years of Sonic The Hedgehog
By Patrick Lee June 23, 2016 | 5:00am
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Presenting Gameological’s E3 2016 Super Superlative Awards
By Matt Gerardi June 22, 2016 | 4:00pm
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How Friendship Shapes the Sonic Series
By Jose Cardoso June 22, 2016 | 1:43pm
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Fallout 4 Console Mods Are Frustrating the Modding Community
By Kyle McKenney June 21, 2016 | 3:20pm
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The most promising games from E3 2016, part two
By Matt Gerardi June 20, 2016 | 3:48pm
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The End of Endings
By Lewis Beard June 20, 2016 | 2:30pm
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The most promising games from E3 2016, part one
By Matt Gerardi June 17, 2016 | 2:00pm
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Winning the Space Race: The Future of Elite Dangerous
By Alan Bradley June 17, 2016 | 10:40am
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Which E3 game do you wish you were playing this weekend?
By William Hughes June 17, 2016 | 5:00am
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We’re live-chatting Sony’s E3 2016 PlayStation conference
By Matt Gerardi June 14, 2016 | 12:30am
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See the first 5 minutes of play from the new Friday The 13th video game
By Mike Vanderbilt June 13, 2016 | 7:38pm
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We’re live-chatting Microsoft’s E3 2016 Xbox conference
By Matt Gerardi June 13, 2016 | 4:00pm
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E3: Five Years Later
By Jon Irwin June 12, 2016 | 12:15pm
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Readers debate the merits of Metroid Prime’s Scan Visor
By Matt Gerardi June 10, 2016 | 6:30pm
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Overwatch’s Most Mysterious Myth Yet
By Joseph Knoop June 10, 2016 | 12:00pm
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In Duskers, it’s just you and your drones against the horrors of space
By Alexander Chatziioannou June 10, 2016 | 5:00am
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What E3 announcement would be your dream come true?
By Nick Wanserski, Alexander Chatziioannou, Zack Handlen, Anthony John Agnello, Samantha Nelson, Sam Barsanti, William Hughes, Derrick Sanskrit, Patrick Lee June 9, 2016 | 2:00pm
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Watch Dogs 2's Embarrassing Hacker Fantasy
By Cameron Kunzelman June 9, 2016 | 12:55pm
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Surveillance, Suppression and Police Brutality: Mirror's Edge's Vision for the Future
By Kyle McKenney June 8, 2016 | 10:30am
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When Metroid got too wordy for its own good
By Anthony John Agnello June 8, 2016 | 5:00am
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Homefront: The Revolution's Philadelphia Rings Hollow
By Molly Appel June 7, 2016 | 3:15pm
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Readers discuss why it’s so hard to properly invade the United States
By Sam Barsanti June 3, 2016 | 6:00pm
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Contested Cinema: How Until Dawn Plays With Slasher Conventions
By Delilah Sinclair June 3, 2016 | 10:00am