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When mastering a game makes it less fun
By Matt Gerardi May 16, 2014 | 5:00am
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Sawbuck Gamer celebrates the hardworking mice and dogs of the world
By John Teti, Drew Toal, Matt Kodner, Derrick Sanskrit May 15, 2014 | 5:00am
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The Xbox One / Kinect Split: Why It Was Inevitable, And What Happens Next
By Garrett Martin May 14, 2014 | 1:45pm
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Why Reason Magazine is Wrong About Games and Libertarianism
By Jill Scharr May 13, 2014 | 9:00am
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BioShock Infinite: Burial At Sea fixes the series’ most important character
By Sam Barsanti May 13, 2014 | 5:00am
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A comic anthology, an autobiography, and viking bowling
By Becca James, Ignatiy Vishnevetsky, Sonia Saraiya May 10, 2014 | 5:00am
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Is it okay for Wolfenstein to turn Nazis into cartoons?
By Matt Gerardi May 9, 2014 | 5:00pm
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The Chicago of Watch Dogs vs. The Chicago of Reality
By Gita Jackson May 9, 2014 | 11:22am
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Digging up the odd obscurities in the NES catalog
By John Teti May 9, 2014 | 5:00am
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What game would you speedrun?
By John Teti, Anthony John Agnello, Matt Gerardi, Derrick Sanskrit, Sam Barsanti May 8, 2014 | 5:00am
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Gone Home’s barren mansion doesn’t need monsters to unnerve you
By Drew Toal May 7, 2014 | 5:00am
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Watch Dogs is almost here at long last, and Mario Kart returns
By Matt Gerardi May 6, 2014 | 5:00am
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Readers remember crappy Atari games that weren’t E.T.
By Matt Gerardi May 2, 2014 | 6:00pm
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Broforce: Bad Politics and Worse Satire
By Nicholas Milanes May 2, 2014 | 9:00am
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Visiting the world of live action vampire role-playing
By Matt Gerardi May 2, 2014 | 5:00am
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Escape Goat 2 ranks among the top goat-themed games of 2014
By John Teti May 1, 2014 | 5:00pm
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InFamous: Second Son hides glimmers of new ideas amid its pretty visuals
By John Teti April 30, 2014 | 5:00am
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South Park: The Stick Of Truth breaks the curse of the tie-in video game
By John Teti April 29, 2014 | 5:00am
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Gameological readers explain the decline of wacky sports games
By Matt Gerardi April 25, 2014 | 5:30pm
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Nintendo is recapturing its experimental spirit
By Matt Gerardi April 25, 2014 | 5:00am
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There’s hidden beauty in abandoned World Of Warcraft cities
By Samantha Nelson April 24, 2014 | 5:00pm
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Travel and Videogames: Missing Play in Beijing
By Lu-Hai Liang April 24, 2014 | 2:30pm
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It’s time for EA to make sports games that don’t act like real sports
By Anthony John Agnello April 23, 2014 | 5:00am
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Vogue-Like: This Season In Wearable Dreck
By Lana Polansky April 21, 2014 | 2:30pm
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Readers weigh in on the Zelda series’ darker moments
By Matt Gerardi April 18, 2014 | 4:30pm
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What’s the best tabletop game for only two players?
By Emily St. James April 18, 2014 | 5:00am
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Our cheap-game roundup wages war with planes, trains, and space-horses
By Matt Gerardi, Matt Kodner, Derrick Sanskrit, Emily St. James, Matthew Crowley April 17, 2014 | 5:00pm
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When Zelda traded heroism for the murky morality of dreams
By Anthony John Agnello April 15, 2014 | 5:00am
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Readers head back to the island and reminisce about Myst
By Matt Gerardi April 11, 2014 | 5:00pm
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This Weekend, the Different Games Conference Comes to NYC—and UStream
By Todd Harper April 11, 2014 | 10:29am
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The original Mario Kart’s Rainbow Road inspired awe despite its rough edges
By John Teti April 11, 2014 | 5:00am
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Which games don’t need a sequel?
By Steve Heisler, Drew Toal, Joe Keiser, Anthony John Agnello, Sam Barsanti, Derrick Sanskrit, Matt Kodner, John Teti April 10, 2014 | 5:00am
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The Violent Sexism of Metal Gear Solid V
By Cameron Kunzelman April 9, 2014 | 12:00pm
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Myst uses emptiness to calm you; its sequel uses emptiness to provoke you
By John Teti April 9, 2014 | 5:00am
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Readers construct a war narrative from the Mushroom Kingdom’s front lines
By Matt Gerardi April 4, 2014 | 5:00pm
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The Oculus VR Purchase Proves That Facebook is Google Now
By Josh Engen April 4, 2014 | 11:30am
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Checking in with our Elder Scrolls Online field correspondent
By Matt Gerardi April 4, 2014 | 4:00am
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Max Payne 3 provides catharsis for a Jersey kid who’s sick of the ridicule
By Drew Toal April 3, 2014 | 5:00am
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There’s magic in my eyes: 12 dubious explanations for x-ray vision in games
By Joe Keiser, Anthony John Agnello, Samantha Nelson, Sam Barsanti, Matt Gerardi, John Teti April 2, 2014 | 5:00am
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Goat Simulator might have started as a joke, but now it’s all too real
By Drew Toal April 1, 2014 | 5:00am
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Maddy Myers and Samantha Allen on Manveer Heir's GDC Talk
By Maddy Myers, Samantha Allen March 31, 2014 | 5:45pm
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Hyper Mode: GDC Diaries, Part Two
By Maddy Myers March 31, 2014 | 10:45am
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Gameological readers spice up Monopoly
By Matt Gerardi March 28, 2014 | 6:00pm
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Hyper Mode: GDC Diaries, Part One
By Maddy Myers March 28, 2014 | 9:30am
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Kick off the weekend with outtakes from The Digest
By John Teti March 28, 2014 | 5:00am
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The Yawhg is a Choose Your Own Adventure story with great production values
By John Teti March 27, 2014 | 5:00pm
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The Seattle Sound of Infamous: Second Son
By Garrett Martin March 27, 2014 | 2:00pm
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We nitpick the hell out of the ho-hum Thief reboot
By John Teti March 26, 2014 | 5:00pm
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The cheerful nihilism of Jazzpunk is its own reward
By John Teti March 25, 2014 | 5:00am
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GDC 2014: Virtual Reality and Irrational Exuberance
By Garrett Martin March 24, 2014 | 3:30pm
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Readers take humanity’s side in X-Men’s mutant-human divide
By Matt Gerardi March 21, 2014 | 5:00pm
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What’s it like to review a game as hard and secretive as Dark Souls II?
By Matt Gerardi March 21, 2014 | 5:00am
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IndieCade East: The Sundance of Videogames?
By Joe Bernardi March 19, 2014 | 12:00pm
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The Bachelor video game simulates the most miserable parts of dating
By Steve Heisler March 19, 2014 | 4:00am
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This Week: Paste is at GDC 2014
By Garrett Martin March 18, 2014 | 12:48pm
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Readers explore the links between hip-hop and Hotline Miami
By Matt Gerardi March 14, 2014 | 5:00pm
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What’s the worst game tutorial you’ve played?
By John Teti March 14, 2014 | 5:00am
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Hyper Mode: How to Be Visibly Femme in the Games Industry
By Maddy Myers March 13, 2014 | 12:15pm
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Don’t try to hide—our cheap-game roundup is keeping an eye on you
By John Teti, Matt Gerardi, Samantha Nelson, Matt Kodner, Matthew Crowley March 13, 2014 | 5:00am
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Yeezus and Hotline Miami are two vile flavors that taste great together
By Derrick Sanskrit March 12, 2014 | 5:00am
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Praise Helix: The strange mythology of a crowdsourced Pokémon game
By Sam Barsanti March 11, 2014 | 4:00am
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Feeling In The Dark: The Power of Dark Souls
By Samantha Allen March 10, 2014 | 9:00am
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In appreciation of games that are only as long as they need to be
By Matt Gerardi March 7, 2014 | 6:00pm
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Do you mind having spectators when you’re playing games?
By John Teti March 7, 2014 | 6:00am
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What fictional game do you most want to play?
By Drew Toal, Anthony John Agnello, Samantha Nelson, Sam Barsanti, Derrick Sanskrit, Matt Gerardi, Matt Kodner March 6, 2014 | 6:00am
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Begging for likes and betting on rock-paper-scissors at IndieCade East
By Matt Kodner March 5, 2014 | 6:00am
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Kiefer Sutherland takes a dry run as the voice of Naked Snake
By Drew Toal March 4, 2014 | 8:01am
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It's Not Over Until The Claymation Sings: Deirdra Kiai on Dominique Pamplemousse
By Cara Ellison March 4, 2014 | 6:00am
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Turns out Gameological readers really care about Marmite
By Matt Gerardi February 28, 2014 | 6:00pm
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This weekend, we’ll yield to our love of larceny
By Matt Gerardi February 28, 2014 | 6:00am
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No Fear: Where Did Resident Evil Go Wrong?
By Ed Smith February 27, 2014 | 2:30pm
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A premise alone can’t carry a game, even if “octopus con man” is the premise
By John Teti February 27, 2014 | 6:00am
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Hyper Mode: Elizabeth Comstock's Last Hurrah
By Maddy Myers February 26, 2014 | 7:00am
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We break down Broken Age, and a vile British condiment breaks us
By John Teti February 26, 2014 | 6:00am
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Out of Focus: Dismantling Detective Mode
By Stephen Beirne February 25, 2014 | 8:00am
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Collectible card games go digital, but are they any less exhausting?
By Samantha Nelson February 25, 2014 | 6:00am
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Readers uncover the fake secrets of the White Man Can’t Jump video game
By Matt Gerardi February 21, 2014 | 6:00pm
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Two years with Spelunky highlight the pleasures of playing the long game
By John Teti February 21, 2014 | 6:00am
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The iPhone hit Threes gives you cuteness where you least expect it
By John Teti February 20, 2014 | 6:00am
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What are you doing here?: 8 non sequitur secret characters in games
By Anthony John Agnello, Chris O'Connell, Derrick Sanskrit, Matt Gerardi, Matt Kodner, John Teti February 19, 2014 | 6:00am
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Everything Gameological commenters always wanted to know about sex
By Matt Gerardi February 14, 2014 | 6:00pm
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This Valentine’s Day, game-playing couples should choose to fight
By Matt Gerardi, Derrick Sanskrit February 14, 2014 | 6:00am
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A nude man on a tricycle searches for love
By Anthony John Agnello, Samantha Nelson, Joe Keiser, Matthew Crowley February 13, 2014 | 6:00am
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Games, Noir and the 17%: Where Are the Women?
By Cara Ellison February 12, 2014 | 10:45am
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If you think Bravely Default is a bizarre game title, get a load of these
By Matt Gerardi February 7, 2014 | 6:00pm
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A Civilization obsession that has lasted half a lifetime
By John Teti February 7, 2014 | 6:00am
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Final Fantasy XIV: Looking For Life in A Realm Reborn
By Dan Crabtree February 6, 2014 | 11:30am
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This month, Lightning Returns somehow makes Final Fantasy more confusing
By Drew Toal February 6, 2014 | 6:00am
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How a transgender “foreign hope” is challenging the pro StarCraft world
By Ryan Smith February 5, 2014 | 6:00am
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Jeopardy! contestants talk buzzer technique and more in our comment roundup
By Matt Gerardi January 31, 2014 | 7:30pm
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Why do games like Dark Souls become geek status symbols?
By Matt Gerardi, Drew Toal January 31, 2014 | 6:00am
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What piece of in-game pop culture do you want to see in the real world?
By Danny Gallagher, Steve Heisler, Drew Toal, Joe Keiser, Anthony John Agnello, Derrick Sanskrit, Matt Gerardi, Matt Kodner, John Teti January 30, 2014 | 6:00am
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Jeopardy! without fussy rules and stodgy judges is not truly Jeopardy!
By Sam Barsanti January 29, 2014 | 6:00am
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How fan-made games keep Mega Man alive in the face of Capcom’s neglect
By Peter Malamud Smith January 28, 2014 | 6:00am
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Preserving video games is tricky, but our readers have some ideas
By Matt Gerardi January 24, 2014 | 7:45pm
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How do you manage your personal game backlog?
By John Teti January 24, 2014 | 6:00am
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Our cheap-game roundup ponders the afterlife of video game characters
By Steve Heisler, Derrick Sanskrit, Matt Kodner, John Teti, Matthew Crowley January 23, 2014 | 6:00am
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A new wave of “Turnerization” is tearing up video games’ artistic legacy
By Bob Mackey January 22, 2014 | 6:00am
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Readers weave a tale of two SimCitys
By Matt Gerardi January 17, 2014 | 6:00pm
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“Plucking bogies” in Nose Doctor! and other toddler gaming pursuits
By John Teti January 17, 2014 | 6:00am
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How a Ghostbusters video game stifled the improvisational verve of the film
By Anthony John Agnello January 16, 2014 | 6:00am
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Playing board games by yourself can be more fun than it sounds
By Samantha Nelson January 14, 2014 | 6:00am
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Readers jeer the “3 a.m. fantasy of a male nerd” in our comment roundup
By Matt Gerardi January 10, 2014 | 6:00pm
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We examine the tricky art of recommending games to friends
By Matt Gerardi, Derrick Sanskrit January 10, 2014 | 6:00am
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Caesar throws a wacky rager in our latest roundup of free and cheap games
By Drew Toal, Samantha Nelson, Matt Kodner, Joe Keiser, Matthew Crowley January 9, 2014 | 6:00am
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We combine NiGHTS Into Dreams… and Fang Island with rapturous results
By Derrick Sanskrit January 8, 2014 | 6:00am
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The Banner Saga’s endless winter makes it the timeliest of January releases
By Drew Toal January 7, 2014 | 6:00am
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Batman: Affleck Origins, Cumberbatch It!, and more Games That Might Have Been
By John Teti December 27, 2013 | 6:00am