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Virtual Valentines: The Emptiness of Videogame Romance
By Maddy Myers February 14, 2015 | 1:23pm
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Readers profess their love for the wacky world of Professor Layton
By Matt Gerardi February 13, 2015 | 7:54pm
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When a new way to play rekindles your love for an old favorite
By Matt Gerardi February 13, 2015 | 6:00am
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Love in the time of chocobos: 6 romantic date ideas from the Final Fantasy series
By Anthony John Agnello, Nick Wanserski, John Teti February 12, 2015 | 3:00pm
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Monster Jam: Evolve and Co-op Gaming
By Garrett Martin February 11, 2015 | 12:15pm
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The truth is more wondrous than the mystery when Professor Layton’s on the case
By Patrick Lee February 10, 2015 | 5:00pm
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Persona: The Unlikely Critical Darling of Japanese RPGs
By Imran Khan February 10, 2015 | 9:00am
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This Will Come Back to Haunt You: Choice and Time in Life is Strange
By Todd Harper February 9, 2015 | 8:00am
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Grand Theft Auto V’s finale and Anders’ fate lead reader picks for ugly choices
By Matt Gerardi February 6, 2015 | 8:45pm
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Does “fast travel” break the atmosphere of an open-world game?
By Julie Muncy February 6, 2015 | 6:00am
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Persona 5’s new trailer is full of cats, cat burglary, and cool menus
By Matt Gerardi February 5, 2015 | 9:45pm
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What is the ugliest choice a game has forced you to make?
By Nick Wanserski, Drew Toal, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, 5876237249237204994, Patrick Lee February 5, 2015 | 5:00pm
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Racial Identification: The Secret Strength Videogames Forget They Have
By Imran Khan February 4, 2015 | 3:45pm
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The Unfinished Swan dampens its lesson on creativity when it takes yours away
By Julie Muncy February 4, 2015 | 6:00am
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Blaxploitation and Derivative Works: A Letter Series on Funk of Titans
By Austin Walker, Ian Williams February 3, 2015 | 9:15am
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Readers write appreciations of Mother 3 and the Yakuza series
By Matt Gerardi January 30, 2015 | 8:30pm
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Playing with a friend adds depth to Far Cry 4’s otherwise flat surface
By Anthony John Agnello January 30, 2015 | 6:00am
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Star Wars arcade game trailer puts you in the cockpit (hopefully not as Porkins)
By Rob Dean January 29, 2015 | 6:58pm
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Romanticizing Tragedy: Should Disaster Games Be Fun?
By Maddy Myers January 29, 2015 | 1:00pm
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Tabletop Treasures: The Boardgames of PAX South
By Jay Egger January 29, 2015 | 11:30am
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The last licks: 14 surprising games from a console’s dying days
By Nick Wanserski, Anthony John Agnello, Derrick Sanskrit, Joe Keiser, Matt Gerardi January 29, 2015 | 6:00am
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The Long Game: Subterfuge, Formalism and Interactivity
By Austin Walker January 28, 2015 | 12:00pm
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Odd latecomers make a console’s end the best time to explore its library
By Anthony John Agnello January 28, 2015 | 6:00am
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Hands On With The Witcher 3: Wild Hunt—The Naked Truth
By Bryce Duzan January 26, 2015 | 9:00am
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Readers debate the benefits of games’ first-person perspective
By Matt Gerardi January 23, 2015 | 7:30pm
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Pinball Expo: Still Flipping After 30 Years
By Preston Burt January 23, 2015 | 12:00pm
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Three new racing games aim for the speed and style of their arcade ancestors
By Derrick Sanskrit January 23, 2015 | 6:00am
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Wardrobe Theory: The Bayonetta Style Guide
By Gita Jackson January 22, 2015 | 1:00pm
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The good with the bad: 9 great songs from not-so-great games
By Drew Toal, Anthony John Agnello, Calum Marsh, Derrick Sanskrit, Patrick Lee January 22, 2015 | 6:00am
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Seeing without crosshairs: a survey of the first-person non-shooter
By Chaz Evans January 20, 2015 | 6:00am
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Are Cutting-Edge Graphics a Double-Edged Sword?
By S.E. Batt January 19, 2015 | 9:29am
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Readers continue our dissection of morality and choice in BioWare games
By Matt Gerardi January 16, 2015 | 8:00pm
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When deciding for your character, do you follow your heart or game the system?
By Patrick Lee January 16, 2015 | 6:00am
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Board games substitute cardboard for pixels to emulate retro video game genres
By Samantha Nelson January 15, 2015 | 4:00pm
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Mass Effect’s universe gets ugly when a Paragon decision finally backfires
By Patrick Lee January 14, 2015 | 3:00pm
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Bayonetta and .error404: Two Concepts of Nudity
By Katherine Cross January 13, 2015 | 2:15pm
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Playing the Part: Choice and Meaning in Dragon Age: Inquisition
By Austin Walker January 12, 2015 | 1:20pm
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Readers try to define the perfect balance for freedom in puzzle games
By Matt Gerardi January 9, 2015 | 8:14pm
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Do you ever feel guilty about screwing around in an open-world game?
By Calum Marsh January 9, 2015 | 6:00am
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The Master Chief Collection leaves out Halo’s most humanizing games
By Julie Muncy January 8, 2015 | 6:00am
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The Open Space and Hissing Wastes of Dragon Age: Inquisition
By Janine Hawkins January 6, 2015 | 9:45am
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RIP 2014: Things That Happened In The World Of Games
By Garrett Martin December 30, 2014 | 8:00am
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Gameological readers discuss their favorite games of 2014
By Matt Gerardi December 30, 2014 | 6:00am
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Goin' Nuts at the Las Vegas Pinball Hall of Fame
By Garrett Martin December 23, 2014 | 10:15am
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What are your favorite games to play over the holidays?
By Nick Wanserski, Steve Heisler, Drew Toal, Ryan Smith, John Teti, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, 5876237249237204994, Patrick Lee December 23, 2014 | 6:00am
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Our favorite games of 2014, part two
By Nick Wanserski, Drew Toal, Ryan Smith, Samantha Nelson, Derrick Sanskrit, John Teti December 23, 2014 | 6:00am
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Grand Theft Auto Will Never Change—But We Can
By Maddy Myers December 22, 2014 | 2:30pm
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Our favorite games of 2014, part one
By Joe Keiser, Anthony John Agnello, Sam Barsanti, Calum Marsh, Matt Gerardi, 5876237249237204994, Patrick Lee December 22, 2014 | 6:00am
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Readers wonder why Zelda fans railed against the Wind Waker look
By Matt Gerardi December 19, 2014 | 8:00pm
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Crimes and Punishments: The Danger of the Infallible Sherlock Holmes
By Brian Taylor December 19, 2014 | 8:00am
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What was your favorite video game music of 2014?
By Matt Gerardi December 19, 2014 | 6:00am
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The stories of Zelda II villagers, told in sonnet form
By Derrick Sanskrit December 17, 2014 | 3:00pm
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Getting Sucked Into Game of War: Fire Age
By Josh Jackson December 17, 2014 | 8:00am
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The “flat” 3-D look: A brief history of cel shading in video games
By Jonathan Kinkley December 16, 2014 | 6:00am
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Readers debate the importance (or irrelevance) of choice in Telltale games
By Matt Gerardi December 12, 2014 | 7:15pm
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It’s surprisingly easy to forge a bond with Nintendo’s Amiibo figures
By Matt Gerardi December 12, 2014 | 6:00am
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The staff and artists of OverClocked ReMix make us a list of their favorite video game-inspired songs
By Matt Gerardi December 11, 2014 | 6:00am
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Dragon Age Fashion: Feminine Clothing is Never Just Feminine Clothing
By Janine Hawkins December 10, 2014 | 10:00am
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Summoning genies and running for Swedish parliament at the Essen board game fair
By Chris Field December 9, 2014 | 6:00am
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Viking-ninja romance and exploding barbecues: Readers share their Sims misadventures
By Matt Gerardi December 5, 2014 | 6:45pm
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The Fantasy Life of a Millennial
By Nico Deyo December 5, 2014 | 8:00am
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We luxuriate in the conveniences of modern Pokémon
By Matt Gerardi December 5, 2014 | 6:00am
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The Bizarre Triumph of Classics of Game
By Suriel Vazquez December 4, 2014 | 6:00am
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Quirky neighbors and limited locales make The Sims a perfect sitcom generator
By Samantha Nelson December 3, 2014 | 6:00am
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Wardrobe Theory: Vivienne From Dragon Age: Inquisition
By Gita Jackson December 1, 2014 | 1:20pm
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We give thanks for pretty colors, the Wii U, and kicking the Hearthstone habit
By Matt Gerardi November 26, 2014 | 3:00pm
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World of Warcraft at 10: A Decade of Change
By Luke Winkie November 26, 2014 | 7:00am
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It sure looks like Batman uses guns and kills a guy in this Arkham Knight trailer
By John Teti November 25, 2014 | 11:57pm
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Psychonauts enhances the myth of the tortured artist with luchador fights
By Nick Wanserski November 24, 2014 | 6:00am
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Readers break from Dragon Age: Inquisition long enough to give us their takes
By Matt Gerardi November 21, 2014 | 7:15pm
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We reminisce about the Smash Bros. of old and marvel at the Smash Bros. of today
By Matt Gerardi November 21, 2014 | 6:00am
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Grand Theft Auto Online’s neighborhoods are defined by those who “live” in them
By Sam Barsanti November 19, 2014 | 6:00am
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Readers revisit Call Of Duty’s infamous “No Russian” scene
By Matt Gerardi November 14, 2014 | 7:30pm
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What’s your gaming audio setup?
By John Teti November 14, 2014 | 6:00am
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Toys Are For Kids, Games Are For Adults, and Amiibos are for... Everyone?
By Maddy Myers November 13, 2014 | 11:00am
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Open-world action game Just Cause 3 announced for no particular reason
By John Teti November 11, 2014 | 11:17pm
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Kingdom Hearts gets the emotions flowing from readers of a certain age
By Matt Gerardi November 7, 2014 | 7:00pm
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Our Binding Of Isaac expert has tips for players looking to jump into Rebirth
By Matt Gerardi November 7, 2014 | 6:00am
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Nintendo shares its vision of cephalopod civil war with new Splatoon trailer
By Matt Gerardi November 6, 2014 | 5:56pm
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Twilight Town sets the stage for a coming of age in Kingdom Hearts II
By Julie Muncy November 5, 2014 | 6:00am
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The Last Action Hero game accidentally proves the movie’s muddled message
By Noel Murray November 4, 2014 | 6:00am
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Pinning down the spooky strategies behind sound and silence in horror games
By Matt Gerardi October 31, 2014 | 7:15pm
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Beyond Earth stands up to the scrutiny of our resident Civilization superfan
By John Teti October 31, 2014 | 5:00am
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Femme Doms of Videogames: Bayonetta Doesn’t Care If She’s Not Your Kink
By Maddy Myers October 30, 2014 | 10:30am
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Alien: Isolation fills up the quiet space that keeps Resident Evil so scary
By Anthony John Agnello October 30, 2014 | 5:00am
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A New Page for Gamebooks: How Tablets Reinvigorated Fighting Fantasy
By Matt Suckley October 29, 2014 | 1:00pm
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Zombient: 7 chill songs from chilling games
By Anthony John Agnello, 5876237249237204994, Nick Wanserski, Derrick Sanskrit, Patrick Lee October 28, 2014 | 5:00am
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What makes a good horror game?
By Matt Gerardi October 24, 2014 | 6:30pm
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Do you practice the art of in-game photography?
By Matt Gerardi October 24, 2014 | 5:00am
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Wardrobe Theory: Yuna From Final Fantasy X
By Gita Jackson October 23, 2014 | 12:00pm
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Players fight Armageddon to save their town—not the world—in Persona 3
By Patrick Lee October 22, 2014 | 5:00am
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New York Comic Con’s games teach us responsibility and the importance of energy drinks
By Derrick Sanskrit October 21, 2014 | 5:00am
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Remaking Music With Fantasia: Music Evolved
By Garrett Martin October 20, 2014 | 4:00pm
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Does Bayonetta 2’s hypersexuality cross the line, or is it camp?
By Matt Gerardi October 17, 2014 | 6:45pm
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When a game comes out on a bunch of platforms at once, how do you choose?
By John Teti October 17, 2014 | 5:00am
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Digital Kevin Spacey’s lifeless gaze stars in latest Call Of Duty trailer
By Matt Gerardi October 16, 2014 | 9:49pm
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Time Barons: From Spelunky to Card Games
By Marshall Sandoval October 15, 2014 | 4:27pm
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Reality intrudes on Splinter Cell: Conviction’s action fantasy in unsettling ways
By Julie Muncy October 15, 2014 | 5:00am
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Nuclear War: A Game of Chance
By Lana Polansky October 14, 2014 | 9:00am
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Readers celebrate Chrono Trigger’s world building
By Matt Gerardi October 10, 2014 | 6:00pm
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Real Human Beings: Shadow of Mordor, Watch Dogs and the New NPC
By Austin Walker October 10, 2014 | 9:00am
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Competitive Hearthstone might not be flashy, but it can be fun to watch
By Matt Gerardi October 10, 2014 | 5:00am
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What last-gen game should we play before it’s too late?
By Nick Wanserski, Drew Toal, Calum Marsh, Joe Keiser, Ryan Smith, Anthony John Agnello, Jordan Minor, Derrick Sanskrit, Patrick Lee October 9, 2014 | 5:00am
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Chrono Trigger’s heroes must relive the history of their home to save it
By Anthony John Agnello October 8, 2014 | 5:00am
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Readers trade 3DS friend codes and envision a privacy-invading update to Eternal Darkness
By Matt Gerardi October 3, 2014 | 6:15pm
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Creating multiplayer fun in single-player worlds
By John Teti October 3, 2014 | 5:00am
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When MMOs Slip Into Maintenance Mode
By Ian Williams October 2, 2014 | 4:15pm
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Tracing the roots of Eternal Darkness’ infamous gimmick to a ’50s B-movie
By Calum Marsh October 1, 2014 | 5:00am