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Hyper Mode: GDC Diaries, Part One
By Maddy Myers March 28, 2014 | 9:30am
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Kick off the weekend with outtakes from The Digest
By John Teti March 28, 2014 | 5:00am
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The Yawhg is a Choose Your Own Adventure story with great production values
By John Teti March 27, 2014 | 5:00pm
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The Seattle Sound of Infamous: Second Son
By Garrett Martin March 27, 2014 | 2:00pm
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We nitpick the hell out of the ho-hum Thief reboot
By John Teti March 26, 2014 | 5:00pm
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The cheerful nihilism of Jazzpunk is its own reward
By John Teti March 25, 2014 | 5:00am
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GDC 2014: Virtual Reality and Irrational Exuberance
By Garrett Martin March 24, 2014 | 3:30pm
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Readers take humanity’s side in X-Men’s mutant-human divide
By Matt Gerardi March 21, 2014 | 5:00pm
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What’s it like to review a game as hard and secretive as Dark Souls II?
By Matt Gerardi March 21, 2014 | 5:00am
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IndieCade East: The Sundance of Videogames?
By Joe Bernardi March 19, 2014 | 12:00pm
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The Bachelor video game simulates the most miserable parts of dating
By Steve Heisler March 19, 2014 | 4:00am
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This Week: Paste is at GDC 2014
By Garrett Martin March 18, 2014 | 12:48pm
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Readers explore the links between hip-hop and Hotline Miami
By Matt Gerardi March 14, 2014 | 5:00pm
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What’s the worst game tutorial you’ve played?
By John Teti March 14, 2014 | 5:00am
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Hyper Mode: How to Be Visibly Femme in the Games Industry
By Maddy Myers March 13, 2014 | 12:15pm
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Don’t try to hide—our cheap-game roundup is keeping an eye on you
By John Teti, Matt Gerardi, Samantha Nelson, Matt Kodner, Matthew Crowley March 13, 2014 | 5:00am
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Yeezus and Hotline Miami are two vile flavors that taste great together
By Derrick Sanskrit March 12, 2014 | 5:00am
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Praise Helix: The strange mythology of a crowdsourced Pokémon game
By Sam Barsanti March 11, 2014 | 4:00am
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Feeling In The Dark: The Power of Dark Souls
By Samantha Allen March 10, 2014 | 9:00am
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In appreciation of games that are only as long as they need to be
By Matt Gerardi March 7, 2014 | 6:00pm
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Do you mind having spectators when you’re playing games?
By John Teti March 7, 2014 | 6:00am
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What fictional game do you most want to play?
By Drew Toal, Anthony John Agnello, Samantha Nelson, Sam Barsanti, Derrick Sanskrit, Matt Gerardi, Matt Kodner March 6, 2014 | 6:00am
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Begging for likes and betting on rock-paper-scissors at IndieCade East
By Matt Kodner March 5, 2014 | 6:00am
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Kiefer Sutherland takes a dry run as the voice of Naked Snake
By Drew Toal March 4, 2014 | 8:01am
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It's Not Over Until The Claymation Sings: Deirdra Kiai on Dominique Pamplemousse
By Cara Ellison March 4, 2014 | 6:00am
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Turns out Gameological readers really care about Marmite
By Matt Gerardi February 28, 2014 | 6:00pm
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This weekend, we’ll yield to our love of larceny
By Matt Gerardi February 28, 2014 | 6:00am
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No Fear: Where Did Resident Evil Go Wrong?
By Ed Smith February 27, 2014 | 2:30pm
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A premise alone can’t carry a game, even if “octopus con man” is the premise
By John Teti February 27, 2014 | 6:00am
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Hyper Mode: Elizabeth Comstock's Last Hurrah
By Maddy Myers February 26, 2014 | 7:00am
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We break down Broken Age, and a vile British condiment breaks us
By John Teti February 26, 2014 | 6:00am
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Out of Focus: Dismantling Detective Mode
By Stephen Beirne February 25, 2014 | 8:00am
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Collectible card games go digital, but are they any less exhausting?
By Samantha Nelson February 25, 2014 | 6:00am
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Readers uncover the fake secrets of the White Man Can’t Jump video game
By Matt Gerardi February 21, 2014 | 6:00pm
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Two years with Spelunky highlight the pleasures of playing the long game
By John Teti February 21, 2014 | 6:00am
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The iPhone hit Threes gives you cuteness where you least expect it
By John Teti February 20, 2014 | 6:00am
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What are you doing here?: 8 non sequitur secret characters in games
By Anthony John Agnello, Chris O'Connell, Derrick Sanskrit, Matt Gerardi, Matt Kodner, John Teti February 19, 2014 | 6:00am
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Everything Gameological commenters always wanted to know about sex
By Matt Gerardi February 14, 2014 | 6:00pm
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This Valentine’s Day, game-playing couples should choose to fight
By Matt Gerardi, Derrick Sanskrit February 14, 2014 | 6:00am
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A nude man on a tricycle searches for love
By Anthony John Agnello, Samantha Nelson, Joe Keiser, Matthew Crowley February 13, 2014 | 6:00am
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Games, Noir and the 17%: Where Are the Women?
By Cara Ellison February 12, 2014 | 10:45am
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If you think Bravely Default is a bizarre game title, get a load of these
By Matt Gerardi February 7, 2014 | 6:00pm
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A Civilization obsession that has lasted half a lifetime
By John Teti February 7, 2014 | 6:00am
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Final Fantasy XIV: Looking For Life in A Realm Reborn
By Dan Crabtree February 6, 2014 | 11:30am
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This month, Lightning Returns somehow makes Final Fantasy more confusing
By Drew Toal February 6, 2014 | 6:00am
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How a transgender “foreign hope” is challenging the pro StarCraft world
By Ryan Smith February 5, 2014 | 6:00am
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Jeopardy! contestants talk buzzer technique and more in our comment roundup
By Matt Gerardi January 31, 2014 | 7:30pm
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Why do games like Dark Souls become geek status symbols?
By Matt Gerardi, Drew Toal January 31, 2014 | 6:00am
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What piece of in-game pop culture do you want to see in the real world?
By Danny Gallagher, Steve Heisler, Drew Toal, Joe Keiser, Anthony John Agnello, Derrick Sanskrit, Matt Gerardi, Matt Kodner, John Teti January 30, 2014 | 6:00am
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Jeopardy! without fussy rules and stodgy judges is not truly Jeopardy!
By Sam Barsanti January 29, 2014 | 6:00am
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How fan-made games keep Mega Man alive in the face of Capcom’s neglect
By Peter Malamud Smith January 28, 2014 | 6:00am
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Preserving video games is tricky, but our readers have some ideas
By Matt Gerardi January 24, 2014 | 7:45pm
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How do you manage your personal game backlog?
By John Teti January 24, 2014 | 6:00am
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Our cheap-game roundup ponders the afterlife of video game characters
By Steve Heisler, Derrick Sanskrit, Matt Kodner, John Teti, Matthew Crowley January 23, 2014 | 6:00am
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A new wave of “Turnerization” is tearing up video games’ artistic legacy
By Bob Mackey January 22, 2014 | 6:00am
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Readers weave a tale of two SimCitys
By Matt Gerardi January 17, 2014 | 6:00pm
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“Plucking bogies” in Nose Doctor! and other toddler gaming pursuits
By John Teti January 17, 2014 | 6:00am
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How a Ghostbusters video game stifled the improvisational verve of the film
By Anthony John Agnello January 16, 2014 | 6:00am
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Playing board games by yourself can be more fun than it sounds
By Samantha Nelson January 14, 2014 | 6:00am
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Readers jeer the “3 a.m. fantasy of a male nerd” in our comment roundup
By Matt Gerardi January 10, 2014 | 6:00pm
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We examine the tricky art of recommending games to friends
By Matt Gerardi, Derrick Sanskrit January 10, 2014 | 6:00am
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Caesar throws a wacky rager in our latest roundup of free and cheap games
By Drew Toal, Samantha Nelson, Matt Kodner, Joe Keiser, Matthew Crowley January 9, 2014 | 6:00am
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We combine NiGHTS Into Dreams… and Fang Island with rapturous results
By Derrick Sanskrit January 8, 2014 | 6:00am
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The Banner Saga’s endless winter makes it the timeliest of January releases
By Drew Toal January 7, 2014 | 6:00am
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Batman: Affleck Origins, Cumberbatch It!, and more Games That Might Have Been
By John Teti December 27, 2013 | 6:00am
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Play hoops against a pudgy, cheating despot in Rodman Vs. Kim: One On One
By John Teti December 26, 2013 | 6:00am
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Relive Walter White’s fall from grace in our Breaking Bad game
By John Teti December 24, 2013 | 6:00am
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Readers rebel against the ’Gestys’ controversial Game Of The Year winner
By Matt Gerardi December 20, 2013 | 6:00pm
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Tell us your favorite holiday gaming memories
By John Teti December 20, 2013 | 6:00am
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The ’Gesty Awards name 2013’s shocking Game Of The Year winner
By John Teti December 19, 2013 | 6:00am
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We pick the saddest console and best comeback of the year in games
By John Teti December 18, 2013 | 6:00am
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Last-minute gift picks from the Chicago Toy & Game Fair
By Samantha Nelson, John Teti December 17, 2013 | 6:00pm
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No Objection: How Dual Destinies Saved Phoenix Wright
By Stephen Swift December 17, 2013 | 7:00am
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Gameological readers pick their favorite video games of 2013
By Matt Gerardi December 13, 2013 | 9:50pm
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Spend the weekend revisiting the GameCube’s secretly great launch lineup
By Anthony John Agnello, Matt Gerardi December 13, 2013 | 3:30pm
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Two Games That Undermine The Concept of Games
By Maddy Myers December 12, 2013 | 7:00am
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Our favorite games of 2013, part two
By John Teti, Samantha Nelson, Drew Toal, Derrick Sanskrit December 12, 2013 | 6:00am
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Our favorite games of 2013, part one
By Steve Heisler, Anthony John Agnello, Matt Gerardi, Joe Keiser, Sam Barsanti December 11, 2013 | 6:00am
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20 Years of Doom: The Most Influential Shooter Ever
By Patrick Lindsey December 10, 2013 | 7:59am
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Why the doomed heroes of Halo: Reach outshine the series’ iconic star
By Drew Toal December 10, 2013 | 6:00am
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Readers keep Magic casual and Mario magical in our comment roundup
By Matt Gerardi December 6, 2013 | 6:00pm
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Revisiting the slingshot that has launched so very many hedgehogs
By John Teti December 6, 2013 | 6:00am
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Why Magic: The Gathering struggles to stay relevant to casual players
By Steve Heisler December 5, 2013 | 6:00am
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Telltale’s The Walking Dead returns to test moral compasses everywhere
By Drew Toal December 4, 2013 | 6:00am
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The Xbox One Launch Party: Then We Went Down To Times Square
By Joe Bernardi December 2, 2013 | 9:58am
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Kill some time with an unusually erotic installment of our cheap-game roundup
By Steve Heisler, Samantha Nelson, Danny Gallagher, Joe Keiser, Derrick Sanskrit November 27, 2013 | 6:00am
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Readers talk new games for old systems and wax nostalgic about Zelda
By Matt Gerardi November 22, 2013 | 9:00pm
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Erik Adams keeps Kanye West out of the zone
By John Teti November 22, 2013 | 6:00am
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Back from the dead: 9 modern games for obsolete consoles
By Anthony John Agnello November 19, 2013 | 6:00am
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The PlayStation 4 Review
By Garrett Martin November 18, 2013 | 12:30pm
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Hyper Mode: Anita Sarkeesian vs. the World II
By Maddy Myers November 13, 2013 | 9:15am
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Crunch Time: Working Overtime to Kill You
By Brian Taylor November 12, 2013 | 10:45am
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Boardgames on the Go: ESPN's Keith Law on Boardgame Apps
By Keith Law November 5, 2013 | 8:00am
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The Last of Us and Pittsburgh: Real Game Worlds
By Brian Taylor October 17, 2013 | 8:00am
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Hyper Mode: Conquering Scary Games
By Maddy Myers October 9, 2013 | 8:00am
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Oneida's Bobby Matador on Videogames, Virtuosity and Repetition
By Bobby Matador October 1, 2013 | 12:15pm
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Hyper Mode: The Real Costs of Being A "Real" Gamer
By Maddy Myers September 9, 2013 | 5:00pm
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The Leaderboard: A Sibling Rivalry Renewed
By Travis Nichols September 3, 2013 | 9:30am
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Hyper Mode: The Masculine Tropes of Hotline Miami 2 and The Castle Doctrine
By Maddy Myers August 28, 2013 | 12:30pm
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The Human Touch of Gone Home
By Drew Dixon August 26, 2013 | 5:43pm
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What's Next in Games: The Next Generation of Consoles and Indie Games
By Garrett Martin August 19, 2013 | 10:10pm
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Game Giveaway: Gone Home
By Garrett Martin August 15, 2013 | 4:30pm
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Hyper Mode: Sexual Objectification in Videogames--What About the Men?
By Maddy Myers August 12, 2013 | 1:14pm
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Meet The New Boss: How Saints Row IV Survived The Death Of Its Publisher
By Joe Bernardi August 11, 2013 | 9:27pm
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The Leaderboard: In Defense of Tacked-On Multiplayer
By Samantha Allen August 7, 2013 | 2:30pm
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Bad Dads Vs. Hyper Mode: The Father-Daughter Bond In Videogames
By Maddy Myers July 30, 2013 | 2:00pm
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Project Spark: Playing Games to Make Games
By Christopher Floyd July 12, 2013 | 1:23pm
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The Ten Best Games of E3 2013
By Garrett Martin July 8, 2013 | 10:30am