Games Features
- Forget zombies: In young-adult games, the hot new villain is the world itself By Patrick Lee April 26, 2017 | 5:00am
- How Persona 5 lets down its gay players By Matt Gerardi April 21, 2017 | 7:30pm
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- 30 games Nintendo should include on the Super NES Classic Edition By Sam Barsanti, Clayton Purdom, William Hughes, Nick Wanserski, Matt Gerardi April 20, 2017 | 8:22pm
- Pt. 3—No one spends their time better than the fictional teenagers of Persona 5 By Clayton Purdom April 20, 2017 | 5:00am
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- Pt. 1—Shoot first, have meaningful conversations later in Telltale’s Guardians Of The Galaxy By Nick Wanserski April 18, 2017 | 5:00am
- How much nostalgia is too much nostalgia in games? By Matt Gerardi April 14, 2017 | 6:00pm
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- Pt. 2—Persona 5 lives and dies by its writing By Clayton Purdom April 11, 2017 | 5:00am
- Is The Ringed City a fitting farewell to Dark Souls? By Matt Gerardi April 7, 2017 | 6:00pm
- Persona 5 understands the misery of public transportation By Matt Gerardi April 7, 2017 | 5:00am
- Pt. 3—Mass Effect: Andromeda’s ending is just the beginning By Matt Gerardi April 4, 2017 | 9:57pm
- Enter to win some of Dungeons & Dragons’ greatest hits By Danette Chavez April 4, 2017 | 6:00pm
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- Pt. 2—If only the rest of Mass Effect: Andromeda were as fun as its loyalty missions By Matt Gerardi March 30, 2017 | 5:00am
- Pt. 1—Persona 5 is here, and it is glorious By Clayton Purdom March 29, 2017 | 5:00am
- Pt. 3—A weak ending can’t dull Torment: Tides Of Numenera’s short-form brilliance By William Hughes March 28, 2017 | 5:00am
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- What makes Mass Effect: Andromeda such a disappointment? By Matt Gerardi March 24, 2017 | 6:00pm
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- Pt. 1—Mass Effect: Andromeda has crash-landed in a galaxy of schlock By Matt Gerardi March 22, 2017 | 5:00am
- So where does Zelda go from here? By Matt Gerardi March 17, 2017 | 6:00pm
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- Pt. 4—Zelda: Breath Of The Wild’s finale puts its incredible adventure in perspective By Matt Gerardi March 16, 2017 | 7:15pm
- Pt. 2—Torment’s main story can’t live up to the thrills hiding in its margins By William Hughes March 14, 2017 | 5:00am
- Readers give their tips for surviving The Legend Of Zelda: Breath Of The Wild By Matt Gerardi March 10, 2017 | 7:00pm
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- Pt. 3—Even Zelda: Breath Of The Wild’s simplest puzzles make you feel smart as hell By Matt Gerardi March 9, 2017 | 4:54pm
- Pt. 2—There’s a great game hiding inside Horizon: Zero Dawn By Clayton Purdom March 8, 2017 | 6:00am
- Who needs experience points, anyway? By Matt Gerardi March 3, 2017 | 7:15pm
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- Pt. 2—Exploration is its own reward in The Legend Of Zelda: Breath Of The Wild By Matt Gerardi March 2, 2017 | 10:17pm
- Learning to game again with the Nintendo Switch By Matt Gerardi March 2, 2017 | 6:00am
- Pt. 1—Torment: Tides Of Numenera is living up to Planescape’s lofty legacy By William Hughes February 28, 2017 | 10:29pm
- That crazy Atari box art inspired some badass childhood interpretations By Matt Gerardi February 24, 2017 | 7:00pm
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- Let’s badger the one person on staff who has a Nintendo Switch with our questions By Matt Gerardi, Nick Wanserski, Clayton Purdom February 23, 2017 | 2:00pm
- How fantastical Atari box art taught the world what makes video games special By Nick Wanserski February 22, 2017 | 6:00am
- Pt. 1—Fighting robot dinosaurs in the woke-as-hell post-apocalypse of Horizon: Zero Dawn By Clayton Purdom February 20, 2017 | 3:12pm
- Today’s best deals: Kindle sale, sous-vide, and more By Shep McAllister February 19, 2017 | 4:33pm
- Now’s a good time to check back in with Resident Evil 7’s wacky Baker family By Matt Gerardi February 17, 2017 | 6:00am
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- What’s your favorite X-Men game? By Matt Gerardi February 10, 2017 | 7:00pm
- This weekend, we’re in for a double dose of samurai gaming action By Matt Gerardi February 10, 2017 | 6:00am
- Pt. 3—Resident Evil 7’s ridiculous ending raises more questions than it answers By Matt Gerardi February 9, 2017 | 6:00am
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- Variety is the secret to Resident Evil 7’s success By Matt Gerardi February 3, 2017 | 7:30pm
- Nintendo has gone full free-to-play for its next mobile game, Fire Emblem Heroes By Matt Gerardi February 3, 2017 | 6:00am
- Pt. 3—Boy, the end of Gravity Rush 2 is weird, huh? By Clayton Purdom February 2, 2017 | 5:50pm
- Pt. 2—Resident Evil 7 calms down for a minute to deliver a brutal Saw homage By Matt Gerardi February 1, 2017 | 6:00am
- 20 years after its release, Final Fantasy VII’s Trumpian dystopia has arrived By Patrick Lee January 31, 2017 | 6:00am
- How do you deal with horror games when things get too scary? By Matt Gerardi January 27, 2017 | 7:00pm
- Maybe it’s finally time to play a Yakuza game By Matt Gerardi January 27, 2017 | 2:48pm
- Wolfenstein: The New Order dared to play games with the Holocaust By William Hughes January 26, 2017 | 6:00am
- Pt. 1—Resident Evil 7 is the confident, crazed revival this series has been dying for By Matt Gerardi January 23, 2017 | 7:21pm
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- Readers share their hopes and fears for the Nintendo Switch By Matt Gerardi January 20, 2017 | 7:00pm
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- Pt. 2—Gravity Rush 2 will test your stomach for anime bullshit By Clayton Purdom January 19, 2017 | 6:00am
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- This weekend, pour one out for Scalebound and revisit some Platinum classics By Matt Gerardi January 13, 2017 | 6:00am
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- Pt. 1—There has never been a video game city like the one in Gravity Rush 2 By Clayton Purdom January 12, 2017 | 6:00am
- This weekend, it’s time to get a taste of Nier: Automata By Matt Gerardi January 6, 2017 | 6:00am
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- Now’s our chance to catch up on the games we missed in 2016 By Matt Gerardi December 23, 2016 | 6:00am
- Our favorite games of 2016, part 2 By Nick Wanserski, Drew Toal, Samantha Nelson, Alex McLevy, Derrick Sanskrit, Clayton Purdom, Patrick Lee December 22, 2016 | 6:00am
- Our favorite games of 2016, part 1 By Alexander Chatziioannou, Zack Handlen, Anthony John Agnello, Sam Barsanti, William Hughes, Matt Gerardi December 21, 2016 | 6:00am
- Sun and Moon’s story is the very best, like no Pokémon game ever was By Matt Gerardi December 16, 2016 | 7:00pm
- Super Mario Run is a completionist’s nightmare By Matt Gerardi December 16, 2016 | 6:00am
- Hyper Light Drifter blended past and present to become 2016’s most beautiful game By Nick Wanserski December 16, 2016 | 6:00am
- Pt. 3—Final Fantasy XV doesn’t get better, but at least it gets weirder By Patrick Lee December 15, 2016 | 6:00am
- The year’s best video game puzzle reminds us no world is an island By William Hughes December 15, 2016 | 6:00am
- A floating diner was the year’s most memorable video game location By Clayton Purdom December 14, 2016 | 6:00am
- Pt. 4—Pokémon battles turn out to be the least interesting part of Sun and Moon By William Hughes, Nick Wanserski December 13, 2016 | 6:00am
- Somehow this fascist take on Werewolf was created before Trump won By Caitlin PenzeyMoog December 13, 2016 | 6:00am
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- This weekend, Dead Rising 4 is coming to town for some merry zombicide By Matt Gerardi December 9, 2016 | 6:00am
- Pt. 2 —After a strong start, Final Fantasy XV begins to wither and die By Patrick Lee December 8, 2016 | 6:00am
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- Video games bring out the best and worst of pop culture’s hacker obsession By Clayton Purdom December 7, 2016 | 6:00am
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- What if the dudes of Final Fantasy XV were a traveling boy band? By Matt Gerardi December 2, 2016 | 7:00pm
- Enter to win Volo’s Guide To Monsters and bring the bestiary home By Danette Chavez December 2, 2016 | 6:00pm
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- Final Fantasy XV is ready for a bromantic weekend road trip By Matt Gerardi December 2, 2016 | 6:00am
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- Pt. 1—Final Fantasy XV remembers the past, but it belongs to the present By Patrick Lee December 1, 2016 | 6:00am
- Your guide to Volo’s Guide To Monsters By Nick Wanserski, Danette Chavez November 29, 2016 | 6:00am
- The latest Pokémon adventure is a perfect game for your Thanksgiving break By Matt Gerardi November 23, 2016 | 6:00am
- Pt. 2—On Akala Island, Pokémon Sun and Moon’s small changes make a big difference By William Hughes, Nick Wanserski November 23, 2016 | 6:00am
- Pt. 3—Dishonored 2’s final missions draw out its biggest strengths and weaknesses By Matt Gerardi November 22, 2016 | 2:57pm
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- Pt. 1—Pokémon Sun and Moon are the series’ most spirited evolution yet By William Hughes, Nick Wanserski November 17, 2016 | 5:10pm