Skip to the content
  • Paste
  • |
  • A.V. Club
  • |
  • Jezebel
  • |
  • Splinter
  • |
  • Daytrotter
  • Latest
  • News
  • Film
  • TV
  • Music
  • Games
  • Anime
  • Books
  • Aux
  • Newsletter
  • Bluesky
  • Instagram
  • Twitter
  • YouTube
  • Facebook
Subscribe
xmlns="http://www.w3.org/2000/svg"> AV Club
Newsletter
Latest News TV Film Music Games Subscribe Aux Newsletter

Articles by Jonathan Kinkley

  • games The “flat” 3-D look: A brief history of cel shading in video games By Jonathan Kinkley December 16, 2014 | 6:00am
  • Recommended for You
    • 1Cape Fear's opening episodes offer a new flavor of a famously terrifying villain
    • 2Woman successfully nabs religious exemption from using AI at work
    • 3R.I.P. Anthony Head, Buffy The Vampire Slayer's Giles
    • 4The movies you shouldn't miss at Tribeca 2026
    • 5Boots Riley, other artists light up Scorsese for his new AI deal

  •  
    • About
    • Subscribe
    • Advertise
    • Newsletter
    • Facebook
    • Copyright
    • Privacy
    • Contact Us

    © 2026 Paste Media Group. All Rights Reserved