Castlevania: Symphony Of The Night’s designer made a trivia-filled live commentary

As part of its ongoing “Devs Play” series, Double Fine invited legendary Castlevania designer Koji “IGA” Igarashi to provide a live commentary for his signature game, Symphony Of The Night. He’s joined for the lengthy video by Anna Kipnis, a Double Fine programmer and Symphony super-fan, who handles the controller (until Igarashi takes over for the last 50 minutes) and prompts the developer to discuss some of the finer points of the game’s creation. Maybe it was all the red wine he was drinking, but Igarashi gets into some pretty obscure tidbits, like a deleted feature where a “skeleton carpenter” would help you decorate Alucard’s bedroom and the reason why the game’s menu screens are so barren. (They were default menus used during development, and the team ran out of time before they could spruce them up.)