Guardians Of The Galaxy's Sean Gunn is happy traveling between the Marvel and DC universes
He’s appeared in six MCU films so far, but Sean Gunn is ready to follow his writer-director brother James Gunn to DC—and back
Marvel fans may recognize him as Kraglin, whom we first met as Yondu’s right-hand man in the inaugural Guardians Of The Galaxy film, but Sean Gunn has an even bigger role in the franchise than many audience members realize. As the on-set mo-cap performer for Rocket, he brings his own physicality to a role that’s a product of many different artists, including visual effects designers and voice actor Bradley Cooper. In Guardians Of The Galaxy Vol. 3, which opened in theaters on May 5, both of his roles get upgraded story arcs. Kraglin has inherited Yondu’s Yaka arrow and is struggling to master it, while Rocket finally comes to terms with his own creation.
Gunn, the brother of Guardians writer-director James Gunn (who is now co-head of DC Studios), has some experience making the most out of small but memorable characters. Prior to joining the MCU, he was probably best known for his role as eccentric jack-of-all-trades Kirk Gleason on Gilmore Girls. He’s practically a jack of all trades himself, comfortable going back and forth between film and TV; comedy and drama; and, like his brother, Marvel and DC. Gunn recently spoke with The A.V. Club about his versatility as an actor, whether the Guardians can continue on without James, and if we might see him following his brother into the DCU anytime soon.
The A.V. Club: You’ve been part of Guardians Of The Galaxy since the first film. This one feels like the end of the trilogy, but also left the door open for the characters to continue in the future. How did it feel to you?
Sean Gunn: I’m really proud of the movie and I think it’s one of the best, if not the best thing that I’ve ever worked on. Really. And so that part of it is really gratifying. There’s a sadness that sets in knowing that it’s the end of something. As you said, we don’t know exactly what’s ending and what could go on, but it’s different from other franchise movies in that it’s not like if the viewers like it we’ll just do another and another and another and another. This was definitely the completion of a trilogy. And so the idea that something was ending was real. There was sadness there professionally, for me certainly, but also for the characters. But it’s also super gratifying because we’re creators and we aspire to be artists. And part of that process is finishing something and then giving it away to an audience. And so that part, I think, is really joyful. So I have mixed feelings, but I’m happy.
AVC: Most fans will recognize you as Kraglin, but you’ve also done the mo-cap for Rocket for all the Guardians films so far. We get his complete backstory in this film, and it’s really touching. Do you feel a certain attachment or part-time ownership of that character too?
SG: Yeah. I feel very close to Rocket as a character. My brother James, who, of course, writes and directs the movies, has always sort of pointed out the fact that Rocket is the character that he feels most strongly about, that reflects his voice more than any other. Rocket’s interesting because it takes a team of people to create Rocket. It’s my brother James, and it’s me, and it’s the visual effects team. And then of course it’s Bradley Cooper. And all the pieces get put together at the end. And in that way, it kind of mirrors what it’s like to make a movie. It takes all kinds of different people to make a movie. So if there’s any character who best defines what the Guardians are all about, it’s Rocket.
AVC: I’m curious if you ever see yourself in Rocket when you’re watching the films. Do you recognize your movements or remember the things you did on set? Or do you just see it as a team effort?
SG: No, I definitely see stuff that I did all the time, because a lot of the stuff, the hand movements or shrugs, or sighs, or things where Rocket’s looking around, like that’s all me. Most of the time that’s stuff that I did on set. So I see that stuff a lot. And then, in this movie, even more so, because when we shot some of the younger Rocket stuff, I didn’t have to get down on my hands and knees. We actually did more proper motion capture, where I’m standing at my full height and moving as Rocket.
AVC: And you had the other actors in mo-cap suits around you to work with, right? Like Linda Cardellini, who plays Lylla.