Konami needs to remember that there’s way more to Hudson than Bomberman

Super Bomberman Collection offers just a small taste of what made Hudson such a great studio.

Konami needs to remember that there’s way more to Hudson than Bomberman

Sometimes you just need to blow things up. That’s what gets you in the door with Bomberman, the Hudson Soft video game series that dates back to 1983. What keeps you playing is the interplay between its mazes and your explosions: the deliberation of when and where to plant a bomb, either to clear away a brick or to take out an enemy, and how to avoid its blast radius so it doesn’t take you out, too. Although not puzzles in a traditional sense—there are always many “solutions” to any level, even if they all boil down to bombing everything that moves—Bomberman levels require strategy, patience, and quick calculation to complete, in addition to basic video game reflexes. It’s the kind of cocktail that can turn a game from a diversion into an obsession—a “just one more” road straight to sleep deprivation. And then the multiplayer, a delirious romp to blow your friends to smithereens, gives it an almost endless shelf life. 

That’s been the foundation of Bomberman since 1983, across a plethora of systems and consoles, throughout all the changes that have rocked the video game industry during its existence. And although a certain type of player will always associate Bomberman with the TurboGrafx-16 (or, as it was known in Japan, PC Engine)—a system designed by the same company that made Bomberman games, Hudson Soft, and which enjoyed a period of great popularity in Japan and cult status in the U.S, in the late ‘80s and early ‘90s—the series is probably best known in America for its releases on Nintendo hardware, and particularly the Super Nintendo. Super Bomberman Collection, a new release by Konami (who bought Hudson in 2011), gathers together five of those SNES games, including three never-before released in the U.S., and they’re just as immediately enchanting and hard to put down as they were three decades ago. (It also includes two games made for the NES / Famicom as a bonus.) It’s so good that it once again raises the same question as every other new Bomberman game or collection: When is Konami going to do more with all the other great Hudson games that it owns?

If you’ve been playing games since the ’80s, you realize that Konami was once one of the giants of the industry. They were responsible for some of the most popular arcade games in the ’80s, carried that success over to the NES and home computers with series like Castlevania, Gradius, and Contra, and then spread their games across a wide variety of hardware as the home console market exploded in the late ’80s and ’90s. Konami made the transition into the 21st century more successfully than many other early game companies, with the increasingly complex and filmic Metal Gear Solid games setting new cinematic standards for the medium, and Silent Hill establishing itself as Resident Evil’s biggest rival in the world of survival horror. Along the way it bought a controlling stake in competitor Hudson Soft in 2005, before acquiring it entirely six years later, and rolling it into Konami proper the following year. With the Hudson acquisition Konami added a number of notable series to its portfolio, including Bonk, Star Soldier, Adventure Island, Nectaris, and, most popular of them all, Bomberman. And, in the 14 years since, they’ve done almost nothing with any of them, other than Bomberman.

The last Star Soldier game arrived in 2008. Adventure Island has been dormant since a mobile game released in 2010. Bonk, probably the best-known Hudson series in America after Bomberman, had an entire game that was basically finished and preparing a release on the Wii, Xbox 360, and PlayStation 3 when Konami fully acquired Hudson in 2011; Bonk: Brink of Extinction was cancelled not long after, and remains unreleased. 

Of course Konami also hasn’t done much with its own popular franchises lately. Castlevania periodically returns in a kind of undeath, with frequent collections and reissues, but its first new game in over a decade was just announced last month. The Gradius family of shooters saw a retro-minded new game last year, but essentially as a bonus feature in a collection of old games. And outside of remakes and remasters, Metal Gear has largely lain dormant since creator Hideo Kojima left the company in 2015. Of Konami’s biggest franchises, only Silent Hill could be called healthy today, with a successful remake in 2024 and an acclaimed new game last year. Konami, the Castlevania people, can’t figure out how to make Castlevania work; it’s no surprise, then, that they aren’t prioritizing games they didn’t originally release, like Bonk or Star Soldier.

They should consider it, though, if they haven’t already. There might not be a critical mass of old Hudson heads starving for new Bonk adventures, but in a world where middling ’90s mascot games like Bubsy and Gex can somehow get revived, Hudson’s superior caveman platformers are ripe for rediscovery. Gradius Origins was critically well-received, and the shoot-’em-up cult is a particularly loyal fanbase; a collection of Hudson’s Star Soldier games would be greatly welcome in that scene, with or without a new title. Nectaris (released in the states as Military Madness) is a deeper cut, but Nintendo’s Fire Emblem has become legitimately popular in the west over the last decade, and targeting that audience with a similar game with a sci-fi theme doesn’t sound like the riskiest bet. Hudson’s legacy is rich and deep, and so much of it remains to be rediscovered by modern audiences.

Super Bomberman Collection might signal a new willingness from Konami to dive into the Hudson vault. But then it could also mean nothing; Konami has made Bomberman a priority over the last decade, even while letting its own franchises languish. The fact that it’s gotten an American release, and isn’t exclusive to Japan, is encouraging, though; perhaps the next thing Bomberman will blow up is Konami’s interest in other Hudson games.

 
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