R.C. Pro-Am
Throughout the 20th century, various fads threatened America: In the 1960s, it was hula-hoop mania. The 1970s brought us Frisbee mania and pet-rock mania. In 1987, gamers found themselves in the tenacious grip of the most dangerous mania of them all: Castlevania mania. It threatened to destroy the social fabric of our country, and a desperate nation turned to the video-game company Rare to save a generation. Rare responded with R.C. Pro-Am, a racing game with simulated remote-control cars that prompted kids everywhere to put down their virtual chain-whips and pick up their virtual remote controls.
Gameplay: For safety's sake, most racetracks are nice and clear, but not this one! In addition to the usual oil slicks and puddles, you'll want to avoid rainstorms and these annoying little walls that pop up in the middle of the track and make you crash, usually when you're neck-and-neck on your way to the finish line. The raceway is also littered with useful pickups: missiles will politely nudge opponents out of your way, while fireballs will gently encourage those behind you to back off. You can also get temporary invincibility, and upgrade your tires and engine. Pick up the letters to spell N-I-N-T-E-N-D-O, and you'll upgrade your whole damn vehicle.