Readers reveal their most sadistic Mario Kart tricks
That’s Just Not Right
This week marked the 25th anniversary of Nintendo’s Mario Kart series, and we celebrated the occasion with an AVQ&A asking “What’s your favorite Mario Kart track?” Naturally, we got tons of responses suggesting courses we hadn’t covered in our staff answers. Andy Tuttle’s favorite offered something unique to the series:
My all time favorite track isn’t really one that I particularly like racing on, but because of the exploration it allows, and that’s Prince Peach’s Castle from Mario Kart 64. You will almost certainly lose the race if you take the detour to drive by the castle, but just the fact that you could was amazing to me! Mario Kart on the SNES was a linear experience, one track, one way to move around (with slight shortcuts), but Princess Peach’s Castle said “Fuck that! You want to drive up to the castle door and fuck around the drawbridge? Go ahead; you’ll lose, but go ahead!”
DL, our community’s very own Mario Kart 8 master of ceremonies, stumped for the sheer chaos of Baby Park (which, fun fact, was TV Club editor Erik Adams’ pick):
It’s the ultimate distillation of Mario Kart’s core values: chaos, item usage, and driving skill balanced with a fair bit of good fortune. Many circuits rely on intimate knowledge, which has its own value (hence this thread), but this track is simply about hitting your slide and pouring out whatever random gift of speed or destruction you were given as if it were burning a hole in your screen. Baby Park is an 8-lap bullring of perpetual explosions, spinning vehicles and item boxes whose end comes only after asking yourself, regardless of your position, “Is it over yet?!”
Oh, and despite spending nearly 20 years working in professional motorsports, it took me over a dozen Mario Kart 8 on the 8th Tournaments to realize it’s a clockwise oval, the opposite direction of our racing ovals.
And surely, what’s Mario Kart about if it isn’t about harnessing that chaos and turning it on your friends? Resurgent classic commenter Mr Glitch’s favorite track offered some truly sadistic trolling opportunities:
The original version of Toad’s Turnpike was a personal favorite. Weaving around giant, oblivious traffic always seemed to keep the race competitive, especially at 150ccs. You had to be a lot more judicious with your red shells too, as they couldn’t travel too far forward without plinking harmlessly off a semi. And of course, nothing in life compares to the perverse joy of knocking your opponent out with a shell, watching them recover, then immediately get run over.
Speaking of trolling, The Tragic Farce remembered a really dirty trick they loved to pull on the aforementioned Royal Raceway:
It has that ridiculously huge jump. My favorite tactic was to hang back in seventh or eighth place for the first lap until I got a lightning bolt, then I would race my way back up to the front of the pack during the second lap, and on the third lap I would shrink all my friends right as we were about to go over the jump. It basically ensured a first place for me and zero points for all of them (as the laggard computer drivers would cruise past them as they fell into the drink). I always appreciated the points lead, since the next track was Bowser’s Castle, probably my least favorite course of all time (could never quite handle the 90-degree turns without hitting the wall).