SimCopter programmer once deployed armies of digital himbos for good
Since the internet has decided to throw us all neck-deep into the choppy waters of “himbo” discourse, our minds have been preoccupied with times when these kind, dim-witted, beautiful boys have played a role, large or small, in history. One example of this comes from a mostly-forgotten SimCity spin-off called SimCopter, which, thanks to the work of a frustrated programmer, thwarted an attempt to offer players the usual ‘90s video game sexism by replacing “bimbos” with muscly, affectionate doofuses in speedos.
The story of how SimCopter came to include riots of blockily-rendered bodybuilders has been detailed a few times over the years, including in a retrospective video by Chris Chapman. The SimCopter “bug” was created by programmer Jacques Servin, who, in an article from Wired about these “boy ‘bimbos’” published back in ‘96, said his job on the game was to design its characters. Servin says that the artist who “used my editor to make the bodies” was “aggressively heterosexual, and made several ‘bimbos’” that would show up in-game to celebrate stuff like finishing a mission. “At a certain point, I wondered, ‘Bimbos—why not studs?’” Servin recalled.