An episodic Resident Evil premieres with great characters and gray rooms
Zombies and monsters, isolation and terror—Resident Evil’s certainly got them, but they’re hardly the series’ strengths. With the exception of the very first game, Resident Evil is more often unnerving and stressful than outright scary. Interlocking, densely detailed spaces are the skeletons that prop up Resident Evil’s best bodies, and memorable character pairings are the heart. From strangers trying to survive in a siege-ravaged police station to a special agent protecting his ward in a madman’s Spanish villa, this is the Resident Evil secret sauce. Resident Evil: Revelations 2 has half of the formula in place for its first episode, but it’s missing the foundation of the other.
Opening with a blunt but chuckle-worthy infomercial for TerraSave—a monster-fighting NGO with the slogan “Because ‘terr’ doesn’t have to end with ‘orist’”—Revelations 2 pulls off a few impressive feats. It capably invites neophytes into a ridiculously named sequel with a simple, appealing setup. Claire Redfield is a veteran anti-bioterror campaigner, and her friend Moira Burton has just officially joined TerraSave when the two are kidnapped at gunpoint during a posh dinner party. When they come to, they’re trapped in a crumbling island prison populated by aggressive, warped freaks straight out of a Troma flick, and a disembodied voice taunting them from afar.
All of this also ties into 20 years of batshit Resident Evil continuity with surprising cleanliness. Claire was one of two leads in Resident Evil 2, while Moira is the daughter of the original’s Barry Burton—who turns up halfway through the episode. For the faithful that have stuck with the series as it’s bloated and mutated over the years, these characters with simple but memorable history act as a welcome anchor. Their implied history in the game’s opening moments is enough to explain the way they work together when exploring the island. Claire and Moira, and later Barry and young newcomer Natalia, have to be controlled in tandem, and the interplay between each duo gives Revelations 2 a richer flavor than any other recent Resident Evil.