A game’s music can deepen the sense of immersion in a virtual realm or shatter the illusion, and nowhere is this dichotomy more prevalent than in the boss theme. Boss themes are the climaxes of so many game scores, buzzing with excitement that rewards players for making it this far and keeps them on edge for the challenge in front of them. But sometimes, villains can’t live up to their musical accompaniment. Take Superbrothers: Sword & Sworcery EP, a beautiful game that, as the title implies, focuses heavily on music—specifically Jim Guthrie’s ethereal soundtrack. An epic quest of a lone warrior (and her dog) pitted against spectral visions of death and destruction, the quiet intensity of Sword & Sworcery builds to a thrilling mid-game fight with the mythical Golden Trigon. A slow, menacing swell of prog rock synths—married to the fearless boom of the bass drum-like distant thunder—“Unknowable Geometry” feels insurmountably massive, like a spectacular doom laying down as gently as it can. It’s a shame that the Golden Trigon fight consists almost entirely of waiting around for a floating triangle to do something, then occasionally batting a ball back and forth in the most overhyped game of one-thumb tennis ever. [DS]