Final Fantasy XV's Episode Prompto Shows Optimism Can Only Go So Far
The epic journey of Square Enix’s hunky anime boys continues with the spotlight set on its goofiest member, Prompto. Downloadable chapter Episode Prompto isn’t nearly as chipper as he is, turning him from the bright anime boy with a gun we all want to squeeze into a really sad anime boy we still want to squeeze, but with more guns.
It’s packed with brilliant bullet-slinging combat, a bittersweet story and lots of little extras to really spend time with, but is it worth investing in a side story? Very much yes and also no. Seeing as how you have to finish the main story before you can play the DLC, we assume you’re beyond spoilers, but if you haven’t, turn away now because you’re about to step into that territory.
Prompto’s chapter picks up where he was left in the main story. Noctis falls for Ardyn’s trap; Prompto gets abandoned and is all by his lonesome in the dreary, snowy wasteland of Niflheim. Ardyn, the mischievous and meddling man he is, takes Prompto back to his “home” and forces him to come to terms with who he is before he can return to his friends.
It succeeds where the previous DLC chapter, Episode Gladiolus, failed miserably: character development. This chapter is one that gives you a good, hard look into Prompto as a person, but parts of it won’t make sense unless you’ve seen the five-episode anime Brotherhood and know how Prompto got involved with Noctis, as well as what Noctis really means to him.
Prompto’s journey is one that feels like a slap to the face, but in a good way; it’s his reality check. It’s a full-frontal assault on his idea of himself and who he wants to be, but may never really be able to be 100 percent of the way. This chapter tackles this in two ways, both of them pretty obvious, but there’s something to appreciate about their deeper meaning. The majority of the storytelling is done through Prompto’s dialogue, but also through item collection of research logs, voice recordings and diaries. The game is pretty blatant about them, and doesn’t go out of its way to hide these things from you so you can get the story casually, unlike other epic adventures. cough, cough Looking at you, Tomb Raider.
The other way is simply through the environment. What Prompto sees and interacts with is just as stressful for you as it is him. His usual peppy and bright personality shines through quite a lot, but it also gets snuffed at points. I found myself laughing at his goofy ways and selfies during battles, but his horror was my horror, and while this does fall flat in some areas, the pain he’s experiencing is something I felt playing through. These details are in your face, but also have a lot of metaphors behind them that can’t be understood in a quick glance. It’s worth taking a step back from the action and chewing on the fat.