Art Of The Title, a superb site that covers graphic design in film and TV, has published an in-depth article about the closing sequence of 22 Jump Street. As you might recall, Jonah Hill and Channing Tatum’s self-referential cop comedy ended with a rapid-fire faux preview of the series’ countless future sequels—from 26 Jump Street: Art School to 31 Jump Street: Ninja Academy and beyond. The sequence was so detailed and funny that it felt like a featurette of its own, and judging by Art Of The Title’s interview, it felt that way to the film’s creative team, too. “Almost every piece of content was created in-house, which was the biggest challenge of this sequence,” executive producer Kathy Kelehan told AOTT. “The sheer quantity of elements needed to make the franchise feel like it had been exhausted was overwhelming. In the 4 weeks following the shoot, we had an extensive laundry list of content left to produce.”
The interview and accompanying photographs illustrate how deep the 22 Jump Street creators’ obsession went as they imagined the goofy series as a world-beating cinema juggernaut. The closing credits include one board game, for instance—39 Jump Street: The Electronic Target Game—but the film’s creative director says that he got obsessed with inventing Jump Street games and created a whole other mockup that ultimately didn’t make the cut. An impressive amount of care went into the fake Jump Street action figures and video game missions, as well, especially when you consider that these creations were on screen for just a few seconds. Find out more, with tons of high-res photographs, over at Art Of The Title.
(By the way, a real-life 23 Jump Street is actually happening, so we’ll see if director Christopher Miller was being serious when he told AOTT that “as far as future movies are concerned, we are treating the end title sequence as canon.”)