Remembering Mega Man’s strangest spin-offs

Mega What?!
This week, Anthony John Agnello brought us the latest in our Best, Worst, Weirdest feature, where we take a look at a long-running game series by breaking down three particular entries. The subject this time around was Mega Man, a series that’s so simultaneously seminal and troubled that each category had tons of possibilities. Surprisingly, Anthony’s choice of Mega Man 7 for the title of “Weirdest” was the most controversial among the commenters. Because the aim of Best, Worst, Weirdest is to use those three games to explore the story of a series’ evolution, we were only concerned with the more mainline Mega Man titles. But as Girard pointed out, the Blue Bomber has starred in plenty of strange spin-offs:
Mega Man 7 was the first game I ever played that had a “swear word” in it, which is just another instance of its weirdly scattershot tone. That said, it’s a strange choice as “weirdest” for a franchise that has so many experimental offshoots, many of which were mentioned in the article. The most obvious is probably Mega Man Soccer, which is relatively playable and fun and is certainly more interesting to me than any realistic soccer game.
But Rockboard, a Monopoly-like real estate board game, or Rockman Strategy, a weird Taiwanese tactics game, or Battle & Chase, the fun Mario Kart clone where you win components of enemies’ cars to append to your own—they’re all much “weirder” deviations from the norm than Mega Man 7.
Hell, Mega Man 8, with its balloony cartoon style, hilariously bad voice-acting, full-motion-video scenes, and intermittent snowboarding and shoot-’em-up segments is a “weirder” entry than MM7. And X5 does some weird things with branching storylines and multiple endings that complicate the series’ traditional level-select system in ways that aren’t uniformly good or bad, but are certainly a little…weird.
Honestly, probably the weirdest and worst entries in the series were the PC games by HI TECH Expressions, which were numbered Mega Man 1 and 3 (despite there just being two of them), featured all new, all-stupid robot masters, and were virtually unplayable.
I’ve gone ahead and linked to YouTube videos of the games Girard mentioned, but I think those little-remembered PC games deserve some special attention. This YouTube channel has videos of some of the stages from both Mega Man and Mega Man 3 for DOS, but for your viewing pleasure, I’ve also gone ahead and embedded footage of Mega Man DOS’ brilliant introductory stage:
While we’re at it, Team Zissou added another weird spinoff to the conversation:
There was one FMV-based rail shooter that only came out in Japan. It was basically a mediocre anime film with bad shooting sequences intermittently thrown in. The later Mega Man X era also had an RPG, Mega Man X: Command Mission, which I read that Inafune absolutely hated because he only viewed that franchise as action games. Even with that, I’ve always wanted to play it.