Slaying the backlog in 2020

Introducing Endless Mode: A New Games & Anime Site from Paste
Screenshot: Heaven’s Vault
Every Friday, A.V. Club staffers kick off our weekly open thread for the discussion of gaming plans and recent gaming glories, but of course, the real action is down in the comments, where we invite you to answer our eternal question: What Are You Playing This Weekend?
It’s the first-worldiest of first-world problems: Too many games to play, not enough time between now and the swift arrival of the sweet embrace of death in which to get them all played. We knew the advent of digital gaming libraries would come with a host of problems—intrusive copyright measures, the necessity for internet access, the omnibus issue of not really owning any of the games you supposedly “own”—but the sheer glut of unplayed games lurking in our Steam libraries or other online collections came as something of a shock. Whether through bundled purchases, impulse buys during sales, or just the sheer, steady accumulation of time, the backlog has become a real and persistent problem for a lot of people, imposing a weight of guilt—sometimes hundreds of musty games deep—onto them every time they take a scroll through their vast collections. “Did I really think I’d get seriously into Orcs Must Die 2?” we ask ourselves, scrolling past hundreds of Wizorbs and Gorky 17s. “Did I really buy a copy of Zork: Nemesis, ‘Just in case’?”