Street Fighter V’s newest stage removed due to “unintentional religious references”

Just a few days after its release, Capcom has decided to remove Street Fighter V’s latest downloadable stage from all digital marketplaces after becoming aware of “unintentional religious references” in its background music. Although Capcom didn’t address this discovery directly, the removal came just after players…

How Ghosts ’N Goblins helped video games find comedy in failure

Failure is comedy’s natural ecosystem. There’s a primordial delight in watching something, and especially someone, fall down. It’s even better if it happens again. Hell, make someone fall over so many times that it stops being funny and then comes back around to being funny again, and you have the potential for some…

As 3-D found its footing, Capcom’s 2-D games reached new heights

In 1996, 3-D video games made good. Super Mario 64 and Tomb Raider weren’t alone in the land of three-dimensional games. Sega, Namco, Nintendo, and others had been releasing games made of polygons—the triangular graphical objects that are molded together to make your myriad racing cars or bug-eyed anthropomorphs—for…

Street Fighter II led the way for games as a medium of self-expression

The kill screen is the perfect embodiment of the arcade’s limited reach before Street Figher II. For anyone who hasn’t spent thousands of hours mastering a Donkey Kong cabinet or hitting a perfect score of 3,333,360 points in Pac-Man, a kill screen is what happens when an arcade game reaches its peak, when a technical…

Experience They Live’s fight sequence as a Capcom-style fighting game

They Live’s John Nada (Roddy Piper) carried a heavy burden once he discovered that box of sunglasses down at the old church. He can’t unsee the horrible reality those shades reveal; as the old saying goes, “Once you see aliens in white and black, you never go back.” Even more than the cluster headaches, Nada’s biggest…