Skip to the content
-
Have you ever been ashamed of playing a game you know is bad?
By Matt Gerardi August 29, 2014 | 5:00am
-
What game has truly terrified you?
By Nick Wanserski, Ryan Smith, Anthony John Agnello, Kyle Fowle, Samantha Nelson, Derrick Sanskrit, Sam Barsanti, Matt Gerardi, 5876237249237204994, Patrick Lee August 28, 2014 | 5:00am
-
Two ultra-hip Japanese games of the 2000s showcased youth culture’s uplifting power
By Patrick Lee August 27, 2014 | 5:00am
-
Working For the Love of the Game: The Problem With Blizzard's Recruitment Video
By Ian Williams, Austin Walker August 25, 2014 | 4:27pm
-
A reader stands tall amid the Final Fantasy VII backlash
By Matt Gerardi August 22, 2014 | 5:00pm
-
Dead On: How the Original Resident Evil Did Right By Zombies
By Maddy Myers August 22, 2014 | 10:00am
-
Mario Tennis might be Nintendo’s best sports game
By Matt Gerardi August 22, 2014 | 5:00am
-
Konami shares 22 ridiculous minutes of Metal Gear Solid V
By Matt Gerardi August 21, 2014 | 8:28pm
-
The most compelling Final Fantasy death isn’t the one everybody talks about
By John Teti August 21, 2014 | 4:00pm
-
WWE 2K15: A Realer Take on Fake
By Garrett Martin August 20, 2014 | 9:00pm
-
Where In Time Is Carmen Sandiego? is the closest thing to a good Doctor Who game
By Patrick Lee August 20, 2014 | 5:00am
-
Hotline Miami warps the simple stories of games past to make its point
By Calum Marsh August 19, 2014 | 5:00am
-
Recalling the dumbest, most unfair King’s Quest deaths
By Matt Gerardi August 15, 2014 | 5:00pm
-
Wordament Snap Attack is Scrabble on speed
By John Teti August 15, 2014 | 5:00am
-
Matthew Dear on the Music and Mysteries of Hohokum
By Garrett Martin August 14, 2014 | 1:30pm
-
RenQuest turns a renaissance faire into a massive role-playing game
By Samantha Nelson August 13, 2014 | 5:00am
-
How Grand Theft Auto Is Like Barbie
By Janine Hawkins August 12, 2014 | 1:30pm
-
Bark beats bite: 7 video game boss themes better than the actual boss fights
By Anthony John Agnello, Patrick Lee, Derrick Sanskrit, Matt Gerardi August 12, 2014 | 5:00am
-
What if movie tie-in games never stopped being weird?
By Matt Gerardi August 8, 2014 | 5:00pm
-
The quest for Super Mario 64’s “impossible coins” and “mystery Goomba”
By Matt Gerardi August 8, 2014 | 5:00am
-
The Moral of The Wolf Among Us: Cynical or Pragmatic?
By Luke Winkie August 7, 2014 | 11:00am
-
A Japanese studio turned Major League into an extraordinarily dull video game
By Anthony John Agnello August 7, 2014 | 5:00am
-
Living infographics and a pigeon love story lead a pack of offbeat new releases
By Matt Gerardi August 6, 2014 | 5:00am
-
Time May Change Me: David Bowie and Omikron: The Nomad Soul
By Joe Bernardi August 5, 2014 | 10:00am
-
The Last of Us: How Sexism Survived the Apocalypse
By Ed Smith August 4, 2014 | 9:00am
-
Gameological readers are wise to Princess Peach’s airhead act
By Matt Gerardi August 1, 2014 | 5:45pm
-
'Troid Rage: Why Game Devs Should Watch Alien—and Play Metroid—Again
By Maddy Myers August 1, 2014 | 11:00am
-
Is it possible to escape software-update hell?
By John Teti August 1, 2014 | 5:00am
-
Kirby embodies the best and worst of Nintendo’s malleable creative spirit
By Anthony John Agnello July 31, 2014 | 5:00am
-
All 30 Mario Kart 8 characters, reviewed
By John Teti July 30, 2014 | 5:00am
-
The Kim Kardashian iPhone game is a brilliant guide to fame
By Sonia Saraiya July 29, 2014 | 5:00am
-
How Bad Choices Wrecked Trackmania's Momentum
By Ian Williams July 28, 2014 | 9:00am
-
Remembering the intense role-playing of The Matrix Online
By Matt Gerardi July 25, 2014 | 5:30pm
-
This weekend, we seek to reclaim past Smash Bros. glory
By Matt Gerardi July 25, 2014 | 5:00am
-
What’s your favorite game of the year so far?
By Nick Wanserski, Steve Heisler, Drew Toal, Joe Keiser, Ryan Smith, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, Sam Barsanti, Matt Gerardi, Kyle Fowle, Sonia Saraiya, John Teti July 24, 2014 | 5:00am
-
Inside Unrest: An Interview With Game Designer Arvind Raja Yadav
By Ansh Patel July 23, 2014 | 7:00pm
-
Apple’s hypocritical App Store policies infantilize games
By Ryan Smith July 23, 2014 | 5:00am
-
Kim Kardashian: Hollywood and the Price of Fame
By Gita Jackson July 22, 2014 | 9:00am
-
Kim Kardashian: Hollywood and the Price of Fame
By Gita Jackson July 22, 2014 | 9:00am
-
Grand Theft Ovid is what happens when games and ancient poems meet on stage
By Matthew Crowley July 22, 2014 | 5:00am
-
GaymerX2: For Everybody
By Todd Harper July 18, 2014 | 12:00pm
-
We dig deep for our weekend gaming thread
By John Teti July 18, 2014 | 5:00am
-
Games of Love: The Relationships of Mass Effect and Fire Emblem
By Carli Velocci July 15, 2014 | 12:00pm
-
Kentucky Route Zero's Musical Centerpiece and the Power of Choice
By Ansh Patel July 14, 2014 | 3:30pm
-
Readers share Denny’s tales and Kentucky Route Zero theories
By Matt Gerardi July 11, 2014 | 8:10pm
-
We prepare for a weekend of constant fighting
By John Teti July 11, 2014 | 5:00am
-
A viewer’s guide to Evo, the year’s biggest fighting-game tournament
By Matt Gerardi July 9, 2014 | 5:00am
-
Kentucky Route Zero exposes the still-aching wounds of the financial crisis
By Kyle Fowle July 8, 2014 | 5:00am
-
Readers dig into Shovel Knight’s new take on old games
By Matt Gerardi July 3, 2014 | 5:30pm
-
Celebrate Independence Day with the most American game not made in America
By Matt Gerardi July 3, 2014 | 5:00am
-
Readers compare Flower to Aliens and those Mind’s Eye videos
By Matt Gerardi June 27, 2014 | 5:00pm
-
Is Spaceteam the perfect bar game?
By Matt Gerardi June 27, 2014 | 5:00am
-
Assassin’s Creed IV turns a dull framing device into a deep meta-joke
By Sam Barsanti June 26, 2014 | 5:00am
-
In Defense of PewDiePie
By Maddy Myers June 25, 2014 | 10:45am
-
In Flower, wherever you go, there you aren’t
By Patrick Lee June 25, 2014 | 5:00am
-
Axiom Verge’s love of glitches makes it more than just a Metroid lookalike
By Matt Gerardi June 24, 2014 | 2:00pm
-
IndiE3 Postscript: Weighing the Alternative
By Cameron Kunzelman, Austin Walker June 24, 2014 | 12:00pm
-
Evolve ratchets up the tension between man and monster
By Ryan Smith June 24, 2014 | 5:00am
-
Adventures in Matchmaking: The Myth of the Trench in Dota 2
By Suriel Vazquez June 23, 2014 | 11:14am
-
It’s the Genesis vs. the Super NES all over again
By Matt Gerardi June 20, 2014 | 6:30pm
-
Is a slow start a dealbreaker for games?
By Matt Gerardi June 20, 2014 | 5:00am
-
We clean out our E3 notebook with turkey legs and dancing unicorns
By Ryan Smith June 19, 2014 | 4:00pm
-
Ninja-demon Batman: 8 character ripoffs in ’80s Japanese games
By John Teti, Anthony John Agnello, Joe Keiser, Matt Gerardi June 18, 2014 | 5:00am
-
The future will be strapped on: Testing wearable tech at E3
By Ryan Smith June 17, 2014 | 5:00am
-
Rebuilding Old Worlds In Mario Kart 8
By Brendan Keogh June 16, 2014 | 2:30pm
-
Nintendo finally escapes last place on our E3 murder scoreboard
By John Teti June 14, 2014 | 7:30pm
-
Mortal Kombat X’s lead designer mulls a dedicated “summon Kitana” button
By Matt Gerardi June 14, 2014 | 7:00pm
-
Sony challenges Microsoft’s proud record of E3 slaughter
By John Teti June 13, 2014 | 6:30pm
-
Fru’s body-twisting fun proves less is more when it comes to Kinect games
By Ryan Smith June 13, 2014 | 6:00pm
-
Middle-Earth: Shadow Of Mordor explores the social dynamics of orcs
By Matt Gerardi June 13, 2014 | 4:00pm
-
Never Alone’s designer wants to send players to meet Alaska’s native people
By Ryan Smith June 13, 2014 | 3:00pm
-
What E3 game do you wish you could play right now?
By Matt Gerardi June 13, 2014 | 5:30am
-
The first Dragonlance novels gave Dungeons & Dragons a new dimension
By Jason Heller June 13, 2014 | 5:00am
-
Metal Gear Solid V mixes the deadly serious with the downright silly
By Ryan Smith June 13, 2014 | 5:00am
-
Rollers Of The Realm is an unholy but promising alliance of RPGs and pinball
By Ryan Smith June 12, 2014 | 8:30pm
-
Apotheon’s director tells us what happens when Zeus gets slappy
By Matt Gerardi June 12, 2014 | 7:00pm
-
The designer of Not A Hero says an “infinite punch” bug might be a feature
By Matt Gerardi June 12, 2014 | 3:00pm
-
The Murder Report returns to tally Microsoft’s E3 body count
By John Teti June 12, 2014 | 5:00am
-
Harmonix’s John Drake wants to send music lovers back in time for just $1,000
By Matt Gerardi June 11, 2014 | 9:00pm
-
The creator of Lifeless Planet wishes he could give players an extra thumb
By Ryan Smith June 11, 2014 | 7:00pm
-
Using Mario for evil is all too tempting in Mario Maker
By Matt Gerardi June 11, 2014 | 5:00pm
-
At E3, Microsoft tried to get players to fall back in love with them
By Ryan Smith June 11, 2014 | 5:00am
-
IndiE3: Building the Antihype
By Cameron Kunzelman June 10, 2014 | 1:00pm
-
New Mirror’s Edge 2 footage showcases “a girl who actually tattooed her eye”
By John Teti June 9, 2014 | 8:35pm
-
A Q&A With The Designer of the First LGBT Computer Game
By Luke Winkie June 9, 2014 | 11:00am
-
Readers share Final Fantasy memories, and we reveal our E3 questionnaire
By Matt Gerardi June 6, 2014 | 5:00pm
-
A lapsed video game fan discovers the lasting power of muscle memory
By John Teti June 6, 2014 | 5:00am
-
Do you have “gateway games” that make you want to play other games?
By Anthony John Agnello, Matt Gerardi, Derrick Sanskrit, Samantha Nelson, Sam Barsanti June 5, 2014 | 5:00pm
-
Why Modern Games Can't Hack It
By Patrick Lindsey June 5, 2014 | 12:32pm
-
On Colonialism and the Far Cry 4 Promo Art
By Gita Jackson June 4, 2014 | 2:30pm
-
Final Fantasy VI explores human pain through its shattered geography
By Anthony John Agnello June 4, 2014 | 5:00am
-
What should we ask game developers at E3?
By Matt Gerardi June 3, 2014 | 5:00pm
-
The Tijuana Panthers On California Games and T&C Surf Designs
By Phil Shaheen June 3, 2014 | 9:00am
-
Murdered: Soul Suspect makes ghost cigarettes a thing
By Matt Gerardi June 3, 2014 | 5:00am
-
Our readers have some bones to pick with Watch Dogs
By Matt Gerardi May 30, 2014 | 5:00pm
-
Hyper Mode: Help the Rich Get Richer by Streaming Games on Twitch
By Maddy Myers May 30, 2014 | 8:00am
-
Nintendo never got the Game Boy Advance hardware quite right
By Matt Gerardi May 30, 2014 | 5:00am
-
Chicago’s top Skee-Ball club is like a bowling league but with more puns
By Samantha Nelson May 29, 2014 | 5:00am
-
In Watch Dogs, Women Are Just Victims And Plot Points
By Cameron Kunzelman May 28, 2014 | 11:00am
-
Screw heroism—these board games let you play the villain against your friends
By Samantha Nelson May 27, 2014 | 5:00pm
-
Watch Dogs: What The Year's Biggest Game Learned From Smartphones
By Garrett Martin May 27, 2014 | 3:00pm
-
A reader breaks down exactly why Metroid: Other M is such a disaster
By Matt Gerardi May 23, 2014 | 5:00pm
-
Is it important to pace yourself when you play huge games?
By John Teti May 23, 2014 | 5:00am
-
Win a PC Copy of Transistor
By Garrett Martin May 22, 2014 | 9:00am
-
Batman: Arkham Knight promises to turn Gotham into “city of fear,” as if it isn’t already
By John Teti May 21, 2014 | 7:08pm
-
Wolfenstein Rocks! The Fake German Rock of Wolfenstein: The New Order
By Garrett Martin, Carli Velocci May 21, 2014 | 9:15am
-
The isolation of Metroid Prime reflects its hero’s sense of loss
By Nick Wanserski May 21, 2014 | 5:00am
-
What Videogames Teach Us About World War II
By Reid McCarter May 19, 2014 | 6:30pm