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On Colonialism and the Far Cry 4 Promo Art
By Gita Jackson June 4, 2014 | 2:30pm
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Final Fantasy VI explores human pain through its shattered geography
By Anthony John Agnello June 4, 2014 | 5:00am
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What should we ask game developers at E3?
By Matt Gerardi June 3, 2014 | 5:00pm
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The Tijuana Panthers On California Games and T&C Surf Designs
By Phil Shaheen June 3, 2014 | 9:00am
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Murdered: Soul Suspect makes ghost cigarettes a thing
By Matt Gerardi June 3, 2014 | 5:00am
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Our readers have some bones to pick with Watch Dogs
By Matt Gerardi May 30, 2014 | 5:00pm
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Hyper Mode: Help the Rich Get Richer by Streaming Games on Twitch
By Maddy Myers May 30, 2014 | 8:00am
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Nintendo never got the Game Boy Advance hardware quite right
By Matt Gerardi May 30, 2014 | 5:00am
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Chicago’s top Skee-Ball club is like a bowling league but with more puns
By Samantha Nelson May 29, 2014 | 5:00am
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In Watch Dogs, Women Are Just Victims And Plot Points
By Cameron Kunzelman May 28, 2014 | 11:00am
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Screw heroism—these board games let you play the villain against your friends
By Samantha Nelson May 27, 2014 | 5:00pm
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Watch Dogs: What The Year's Biggest Game Learned From Smartphones
By Garrett Martin May 27, 2014 | 3:00pm
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A reader breaks down exactly why Metroid: Other M is such a disaster
By Matt Gerardi May 23, 2014 | 5:00pm
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Is it important to pace yourself when you play huge games?
By John Teti May 23, 2014 | 5:00am
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Win a PC Copy of Transistor
By Garrett Martin May 22, 2014 | 9:00am
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Batman: Arkham Knight promises to turn Gotham into “city of fear,” as if it isn’t already
By John Teti May 21, 2014 | 7:08pm
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Wolfenstein Rocks! The Fake German Rock of Wolfenstein: The New Order
By Garrett Martin, Carli Velocci May 21, 2014 | 9:15am
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The isolation of Metroid Prime reflects its hero’s sense of loss
By Nick Wanserski May 21, 2014 | 5:00am
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What Videogames Teach Us About World War II
By Reid McCarter May 19, 2014 | 6:30pm
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Readers debate the sense and nonsense of Elizabeth’s arc in BioShock Infinite
By Matt Gerardi May 16, 2014 | 5:00pm
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When mastering a game makes it less fun
By Matt Gerardi May 16, 2014 | 5:00am
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Sawbuck Gamer celebrates the hardworking mice and dogs of the world
By John Teti, Drew Toal, Matt Kodner, Derrick Sanskrit May 15, 2014 | 5:00am
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The Xbox One / Kinect Split: Why It Was Inevitable, And What Happens Next
By Garrett Martin May 14, 2014 | 1:45pm
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Why Reason Magazine is Wrong About Games and Libertarianism
By Jill Scharr May 13, 2014 | 9:00am
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BioShock Infinite: Burial At Sea fixes the series’ most important character
By Sam Barsanti May 13, 2014 | 5:00am
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A comic anthology, an autobiography, and viking bowling
By Becca James, Ignatiy Vishnevetsky, Sonia Saraiya May 10, 2014 | 5:00am
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Is it okay for Wolfenstein to turn Nazis into cartoons?
By Matt Gerardi May 9, 2014 | 5:00pm
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The Chicago of Watch Dogs vs. The Chicago of Reality
By Gita Jackson May 9, 2014 | 11:22am
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Digging up the odd obscurities in the NES catalog
By John Teti May 9, 2014 | 5:00am
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What game would you speedrun?
By John Teti, Anthony John Agnello, Matt Gerardi, Derrick Sanskrit, Sam Barsanti May 8, 2014 | 5:00am
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Gone Home’s barren mansion doesn’t need monsters to unnerve you
By Drew Toal May 7, 2014 | 5:00am
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Watch Dogs is almost here at long last, and Mario Kart returns
By Matt Gerardi May 6, 2014 | 5:00am
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Readers remember crappy Atari games that weren’t E.T.
By Matt Gerardi May 2, 2014 | 6:00pm
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Broforce: Bad Politics and Worse Satire
By Nicholas Milanes May 2, 2014 | 9:00am
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Visiting the world of live action vampire role-playing
By Matt Gerardi May 2, 2014 | 5:00am
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Escape Goat 2 ranks among the top goat-themed games of 2014
By John Teti May 1, 2014 | 5:00pm
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InFamous: Second Son hides glimmers of new ideas amid its pretty visuals
By John Teti April 30, 2014 | 5:00am
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South Park: The Stick Of Truth breaks the curse of the tie-in video game
By John Teti April 29, 2014 | 5:00am
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Gameological readers explain the decline of wacky sports games
By Matt Gerardi April 25, 2014 | 5:30pm
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Nintendo is recapturing its experimental spirit
By Matt Gerardi April 25, 2014 | 5:00am
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There’s hidden beauty in abandoned World Of Warcraft cities
By Samantha Nelson April 24, 2014 | 5:00pm
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Travel and Videogames: Missing Play in Beijing
By Lu-Hai Liang April 24, 2014 | 2:30pm
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It’s time for EA to make sports games that don’t act like real sports
By Anthony John Agnello April 23, 2014 | 5:00am
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Vogue-Like: This Season In Wearable Dreck
By Lana Polansky April 21, 2014 | 2:30pm
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Readers weigh in on the Zelda series’ darker moments
By Matt Gerardi April 18, 2014 | 4:30pm
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What’s the best tabletop game for only two players?
By Emily St. James April 18, 2014 | 5:00am
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Our cheap-game roundup wages war with planes, trains, and space-horses
By Matt Gerardi, Matt Kodner, Derrick Sanskrit, Emily St. James, Matthew Crowley April 17, 2014 | 5:00pm
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When Zelda traded heroism for the murky morality of dreams
By Anthony John Agnello April 15, 2014 | 5:00am
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Readers head back to the island and reminisce about Myst
By Matt Gerardi April 11, 2014 | 5:00pm
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This Weekend, the Different Games Conference Comes to NYC—and UStream
By Todd Harper April 11, 2014 | 10:29am
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The original Mario Kart’s Rainbow Road inspired awe despite its rough edges
By John Teti April 11, 2014 | 5:00am
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Which games don’t need a sequel?
By Steve Heisler, Drew Toal, Joe Keiser, Anthony John Agnello, Sam Barsanti, Derrick Sanskrit, Matt Kodner, John Teti April 10, 2014 | 5:00am
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The Violent Sexism of Metal Gear Solid V
By Cameron Kunzelman April 9, 2014 | 12:00pm
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Myst uses emptiness to calm you; its sequel uses emptiness to provoke you
By John Teti April 9, 2014 | 5:00am
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Readers construct a war narrative from the Mushroom Kingdom’s front lines
By Matt Gerardi April 4, 2014 | 5:00pm
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The Oculus VR Purchase Proves That Facebook is Google Now
By Josh Engen April 4, 2014 | 11:30am
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Checking in with our Elder Scrolls Online field correspondent
By Matt Gerardi April 4, 2014 | 4:00am
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Max Payne 3 provides catharsis for a Jersey kid who’s sick of the ridicule
By Drew Toal April 3, 2014 | 5:00am
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There’s magic in my eyes: 12 dubious explanations for x-ray vision in games
By Joe Keiser, Anthony John Agnello, Samantha Nelson, Sam Barsanti, Matt Gerardi, John Teti April 2, 2014 | 5:00am
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Goat Simulator might have started as a joke, but now it’s all too real
By Drew Toal April 1, 2014 | 5:00am
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Maddy Myers and Samantha Allen on Manveer Heir's GDC Talk
By Maddy Myers, Samantha Allen March 31, 2014 | 5:45pm
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Hyper Mode: GDC Diaries, Part Two
By Maddy Myers March 31, 2014 | 10:45am
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Gameological readers spice up Monopoly
By Matt Gerardi March 28, 2014 | 6:00pm
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Hyper Mode: GDC Diaries, Part One
By Maddy Myers March 28, 2014 | 9:30am
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Kick off the weekend with outtakes from The Digest
By John Teti March 28, 2014 | 5:00am
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The Yawhg is a Choose Your Own Adventure story with great production values
By John Teti March 27, 2014 | 5:00pm
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The Seattle Sound of Infamous: Second Son
By Garrett Martin March 27, 2014 | 2:00pm
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We nitpick the hell out of the ho-hum Thief reboot
By John Teti March 26, 2014 | 5:00pm
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The cheerful nihilism of Jazzpunk is its own reward
By John Teti March 25, 2014 | 5:00am
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GDC 2014: Virtual Reality and Irrational Exuberance
By Garrett Martin March 24, 2014 | 3:30pm
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Readers take humanity’s side in X-Men’s mutant-human divide
By Matt Gerardi March 21, 2014 | 5:00pm
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What’s it like to review a game as hard and secretive as Dark Souls II?
By Matt Gerardi March 21, 2014 | 5:00am
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IndieCade East: The Sundance of Videogames?
By Joe Bernardi March 19, 2014 | 12:00pm
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The Bachelor video game simulates the most miserable parts of dating
By Steve Heisler March 19, 2014 | 4:00am
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This Week: Paste is at GDC 2014
By Garrett Martin March 18, 2014 | 12:48pm
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Readers explore the links between hip-hop and Hotline Miami
By Matt Gerardi March 14, 2014 | 5:00pm
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What’s the worst game tutorial you’ve played?
By John Teti March 14, 2014 | 5:00am
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Hyper Mode: How to Be Visibly Femme in the Games Industry
By Maddy Myers March 13, 2014 | 12:15pm
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Don’t try to hide—our cheap-game roundup is keeping an eye on you
By John Teti, Matt Gerardi, Samantha Nelson, Matt Kodner, Matthew Crowley March 13, 2014 | 5:00am
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Yeezus and Hotline Miami are two vile flavors that taste great together
By Derrick Sanskrit March 12, 2014 | 5:00am
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Praise Helix: The strange mythology of a crowdsourced Pokémon game
By Sam Barsanti March 11, 2014 | 4:00am
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Feeling In The Dark: The Power of Dark Souls
By Samantha Allen March 10, 2014 | 9:00am
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In appreciation of games that are only as long as they need to be
By Matt Gerardi March 7, 2014 | 6:00pm
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Do you mind having spectators when you’re playing games?
By John Teti March 7, 2014 | 6:00am
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What fictional game do you most want to play?
By Drew Toal, Anthony John Agnello, Samantha Nelson, Sam Barsanti, Derrick Sanskrit, Matt Gerardi, Matt Kodner March 6, 2014 | 6:00am
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Begging for likes and betting on rock-paper-scissors at IndieCade East
By Matt Kodner March 5, 2014 | 6:00am
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Kiefer Sutherland takes a dry run as the voice of Naked Snake
By Drew Toal March 4, 2014 | 8:01am
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It's Not Over Until The Claymation Sings: Deirdra Kiai on Dominique Pamplemousse
By Cara Ellison March 4, 2014 | 6:00am
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Turns out Gameological readers really care about Marmite
By Matt Gerardi February 28, 2014 | 6:00pm
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This weekend, we’ll yield to our love of larceny
By Matt Gerardi February 28, 2014 | 6:00am
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No Fear: Where Did Resident Evil Go Wrong?
By Ed Smith February 27, 2014 | 2:30pm
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A premise alone can’t carry a game, even if “octopus con man” is the premise
By John Teti February 27, 2014 | 6:00am
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Hyper Mode: Elizabeth Comstock's Last Hurrah
By Maddy Myers February 26, 2014 | 7:00am
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We break down Broken Age, and a vile British condiment breaks us
By John Teti February 26, 2014 | 6:00am
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Out of Focus: Dismantling Detective Mode
By Stephen Beirne February 25, 2014 | 8:00am
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Collectible card games go digital, but are they any less exhausting?
By Samantha Nelson February 25, 2014 | 6:00am
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Readers uncover the fake secrets of the White Man Can’t Jump video game
By Matt Gerardi February 21, 2014 | 6:00pm
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Two years with Spelunky highlight the pleasures of playing the long game
By John Teti February 21, 2014 | 6:00am
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The iPhone hit Threes gives you cuteness where you least expect it
By John Teti February 20, 2014 | 6:00am
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What are you doing here?: 8 non sequitur secret characters in games
By Anthony John Agnello, Chris O'Connell, Derrick Sanskrit, Matt Gerardi, Matt Kodner, John Teti February 19, 2014 | 6:00am
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Everything Gameological commenters always wanted to know about sex
By Matt Gerardi February 14, 2014 | 6:00pm
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This Valentine’s Day, game-playing couples should choose to fight
By Matt Gerardi, Derrick Sanskrit February 14, 2014 | 6:00am
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A nude man on a tricycle searches for love
By Anthony John Agnello, Samantha Nelson, Joe Keiser, Matthew Crowley February 13, 2014 | 6:00am
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Games, Noir and the 17%: Where Are the Women?
By Cara Ellison February 12, 2014 | 10:45am
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If you think Bravely Default is a bizarre game title, get a load of these
By Matt Gerardi February 7, 2014 | 6:00pm
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A Civilization obsession that has lasted half a lifetime
By John Teti February 7, 2014 | 6:00am
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Final Fantasy XIV: Looking For Life in A Realm Reborn
By Dan Crabtree February 6, 2014 | 11:30am
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This month, Lightning Returns somehow makes Final Fantasy more confusing
By Drew Toal February 6, 2014 | 6:00am