Star Wars: Battlefront II Halts In-Game Purchases ... For Now
Images via EA
Our long national nightmare is over. After a PR disaster near the scale of the destruction of Alderaan, EA has issued an apology over its handling of the Star Wars: Battlefront II progression system. The company stated in a blog post that in-game purchases will be removed, just in time for the game’s full launch today:
We’ve heard the concerns about potentially giving players unfair advantages. And we’ve heard that this is overshadowing an otherwise great game. This was never our intention. Sorry we didn’t get this right.
We hear you loud and clear, so we’re turning off all in-game purchases. We will now spend more time listening, adjusting, balancing and tuning. This means that the option to purchase crystals in the game is now offline, and all progression will be earned through gameplay. The ability to purchase crystals in-game will become available at a later date, only after we’ve made changes to the game. We’ll share more details as we work through this.