Games Features
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- How can a Myst TV show differentiate itself from Lost? By Matt Gerardi May 8, 2015 | 7:00pm
- A lot has changed about the games kids play and the ways they discuss them By Nick Wanserski May 8, 2015 | 5:00am
- The tragedies of Telltale’s The Walking Dead give meaning to the game’s final choice By Patrick Lee May 6, 2015 | 5:00am
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- Readers praise the power and joy of Mario’s mustache By Matt Gerardi April 24, 2015 | 7:00pm
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- How games use hair to define characters By Derrick Sanskrit April 22, 2015 | 2:00pm
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- Readers call out more of Final Fantasy’s fashion faux pas By Matt Gerardi April 17, 2015 | 6:33pm
- Buying the PC version of Mortal Kombat X was a mistake By Matt Gerardi April 17, 2015 | 5:00am
- Tidus is Final Fantasy’s worst dressed character—a sartorial review By Nick Wanserski April 15, 2015 | 5:00am
- Readers reflect on humanity, redemption, and masculinity in Deus Ex By Matt Gerardi April 10, 2015 | 7:00pm
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- Do you have any unfinished games you can’t bring yourself to give up on? By Nick Wanserski, Zack Handlen, John Teti, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, Sam Barsanti, Matt Gerardi, 5876237249237204994, Patrick Lee April 9, 2015 | 5:00am
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- The Vanishing Of Ethan Carter relies on us to build a backstory from its clichés By Julie Muncy April 7, 2015 | 5:00am
- How do you tackle the learning process of Bloodborne and its brethren? By Matt Gerardi April 3, 2015 | 6:15pm
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- Reliving the thrill and heartbreak of Shadow Of The Colossus By Matt Gerardi March 27, 2015 | 6:30pm
- The diverse artistic influences behind two of 2014’s prettiest games By Nick Wanserski March 27, 2015 | 5:00am
- In Shadow Of The Colossus, you bond with giants before you slay them By Nick Wanserski March 25, 2015 | 5:00am
- Does Final Fantasy actually need redeeming? By Matt Gerardi March 20, 2015 | 6:00pm
- The best part of Final Fantasy XV’s demo is the campfire camaraderie By Patrick Lee March 20, 2015 | 5:00am
- Readers continue our descent into The Binding Of Isaac’s grim imagery By Matt Gerardi March 13, 2015 | 6:15pm
- It’s tough to bounce back from a game-breaking bug By Matt Gerardi March 13, 2015 | 5:00am
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- Two recent board games show the potential of app-and-tabletop hybrids By Samantha Nelson March 10, 2015 | 3:00pm
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- Desperately seeking a Sith Lord’s approval in Knights Of The Old Republic II By Julie Muncy March 6, 2015 | 6:00am
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- Readers celebrate the joys of jumping through the boss door By Matt Gerardi February 27, 2015 | 7:35pm
- The Legend Of Zelda: Majora’s Mask is still defined by inhospitality By Anthony John Agnello February 27, 2015 | 6:00am
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- Multiplayer matchmaking might be doomed to suck By Matt Gerardi February 20, 2015 | 7:15pm
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- Readers profess their love for the wacky world of Professor Layton By Matt Gerardi February 13, 2015 | 7:54pm
- When a new way to play rekindles your love for an old favorite By Matt Gerardi February 13, 2015 | 6:00am
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- Grand Theft Auto V’s finale and Anders’ fate lead reader picks for ugly choices By Matt Gerardi February 6, 2015 | 8:45pm
- Does “fast travel” break the atmosphere of an open-world game? By Julie Muncy February 6, 2015 | 6:00am
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- The Unfinished Swan dampens its lesson on creativity when it takes yours away By Julie Muncy February 4, 2015 | 6:00am
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- Playing with a friend adds depth to Far Cry 4’s otherwise flat surface By Anthony John Agnello January 30, 2015 | 6:00am
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- Readers debate the benefits of games’ first-person perspective By Matt Gerardi January 23, 2015 | 7:30pm
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- Seeing without crosshairs: a survey of the first-person non-shooter By Chaz Evans January 20, 2015 | 6:00am
- Readers continue our dissection of morality and choice in BioWare games By Matt Gerardi January 16, 2015 | 8:00pm
- When deciding for your character, do you follow your heart or game the system? By Patrick Lee January 16, 2015 | 6:00am
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- Readers try to define the perfect balance for freedom in puzzle games By Matt Gerardi January 9, 2015 | 8:14pm
- Do you ever feel guilty about screwing around in an open-world game? By Calum Marsh January 9, 2015 | 6:00am
- The Master Chief Collection leaves out Halo’s most humanizing games By Julie Muncy January 8, 2015 | 6:00am
- Gameological readers discuss their favorite games of 2014 By Matt Gerardi December 30, 2014 | 6:00am
- What are your favorite games to play over the holidays? By Nick Wanserski, Steve Heisler, Drew Toal, Ryan Smith, John Teti, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, 5876237249237204994, Patrick Lee December 23, 2014 | 6:00am
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- Readers wonder why Zelda fans railed against the Wind Waker look By Matt Gerardi December 19, 2014 | 8:00pm
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- The stories of Zelda II villagers, told in sonnet form By Derrick Sanskrit December 17, 2014 | 3:00pm
- The “flat” 3-D look: A brief history of cel shading in video games By Jonathan Kinkley December 16, 2014 | 6:00am
- Readers debate the importance (or irrelevance) of choice in Telltale games By Matt Gerardi December 12, 2014 | 7:15pm
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- Summoning genies and running for Swedish parliament at the Essen board game fair By Chris Field December 9, 2014 | 6:00am
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- We luxuriate in the conveniences of modern Pokémon By Matt Gerardi December 5, 2014 | 6:00am
- Quirky neighbors and limited locales make The Sims a perfect sitcom generator By Samantha Nelson December 3, 2014 | 6:00am
- We give thanks for pretty colors, the Wii U, and kicking the Hearthstone habit By Matt Gerardi November 26, 2014 | 3:00pm
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- Psychonauts enhances the myth of the tortured artist with luchador fights By Nick Wanserski November 24, 2014 | 6:00am
- Readers break from Dragon Age: Inquisition long enough to give us their takes By Matt Gerardi November 21, 2014 | 7:15pm
- We reminisce about the Smash Bros. of old and marvel at the Smash Bros. of today By Matt Gerardi November 21, 2014 | 6:00am
- Grand Theft Auto Online’s neighborhoods are defined by those who “live” in them By Sam Barsanti November 19, 2014 | 6:00am
- Readers revisit Call Of Duty’s infamous “No Russian” scene By Matt Gerardi November 14, 2014 | 7:30pm
- What’s your gaming audio setup? By John Teti November 14, 2014 | 6:00am
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- Kingdom Hearts gets the emotions flowing from readers of a certain age By Matt Gerardi November 7, 2014 | 7:00pm
- Our Binding Of Isaac expert has tips for players looking to jump into Rebirth By Matt Gerardi November 7, 2014 | 6:00am
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- Pinning down the spooky strategies behind sound and silence in horror games By Matt Gerardi October 31, 2014 | 7:15pm
- Beyond Earth stands up to the scrutiny of our resident Civilization superfan By John Teti October 31, 2014 | 5:00am
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- Do you practice the art of in-game photography? By Matt Gerardi October 24, 2014 | 5:00am
- Players fight Armageddon to save their town—not the world—in Persona 3 By Patrick Lee October 22, 2014 | 5:00am
- New York Comic Con’s games teach us responsibility and the importance of energy drinks By Derrick Sanskrit October 21, 2014 | 5:00am
- Does Bayonetta 2’s hypersexuality cross the line, or is it camp? By Matt Gerardi October 17, 2014 | 6:45pm
- When a game comes out on a bunch of platforms at once, how do you choose? By John Teti October 17, 2014 | 5:00am
- Digital Kevin Spacey’s lifeless gaze stars in latest Call Of Duty trailer By Matt Gerardi October 16, 2014 | 9:49pm