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DOOM Is About Climate Change
By Dante Douglas September 15, 2017 | 2:00pm
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If Mario Isn't a Plumber, What Is He Even?
By Jason Rhode September 14, 2017 | 3:30pm
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The Most Fun Thing to Do in Destiny 2 Is Commit Petty Crimes
By Holly Green September 13, 2017 | 4:00pm
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Destiny 2 is a small, cynical sequel—and better for it
By Clayton Purdom September 13, 2017 | 3:26pm
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Magic: The Gathering—Ixalan Preview Cards
By Cameron Kunzelman September 13, 2017 | 11:00am
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The One Thing That Makes Samus Returns Different From All Other Metroid Games
By Garrett Martin September 12, 2017 | 12:45pm
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PewDiePie's N-Word Controversy Isn't About Freedom of Speech
By Garrett Martin September 11, 2017 | 5:05pm
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Does Mario +
Rabbids do XCOM better
than XCOM?
By Matt Gerardi September 8, 2017 | 8:57pm
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PSA: Tonight's your chance to play Mario Kart 8 with the Gameological community
By Matt Gerardi September 8, 2017 | 7:45pm
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Why Uncharted Needed Chloe Frazer in a Starring Role
By Shonte Daniels September 8, 2017 | 3:36pm
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No Matter How Bad the World Gets, Clustertruck Helps Me Keep Trucking On
By Dante Douglas September 8, 2017 | 1:21pm
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It feels weirdly good to be back in Destiny
By Matt Gerardi, Clayton Purdom September 8, 2017 | 7:00am
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Videogame Culture Needs to Stop Fetishizing Skill
By Dante Douglas September 7, 2017 | 4:00pm
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Destiny 2 Is a Great Social Game for Anti-Social Players
By Holly Green September 7, 2017 | 10:30am
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Good Grief: Last Day of June Lacks Conviction
By Garrett Martin September 6, 2017 | 4:12pm
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The Surprising Tenderness of Dream Daddy
By Colette Arrand September 6, 2017 | 1:00pm
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Life Is Strange: Before the Storm's Creators Discuss Compassion and Dissent
By Holly Green September 5, 2017 | 11:00am
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Readers reveal their
most sadistic Mario Kart tricks
By Matt Gerardi September 1, 2017 | 6:59pm
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Daughter on Life Is Strange and Changing Your Ways
By Aiden Strawhun September 1, 2017 | 4:30pm
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No Game Can Replicate What Starcraft Meant For Me
By Dante Douglas September 1, 2017 | 11:45am
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Absolver’s
beautiful world deserves martial-arts masters to fill it
By Matt Gerardi, Clayton Purdom, William Hughes September 1, 2017 | 6:00am
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The Deliberate Diversity of Agents of Mayhem
By Amanda Farough August 31, 2017 | 2:40pm
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With one final death, Nier: Automata's ending redefines the meaning of life
By Anthony John Agnello August 31, 2017 | 1:00pm
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Overwatch Should Let Us Do Something With Its Characters Other Than Shoot Each Other
By Dante Douglas August 30, 2017 | 11:30am
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How Movement Makes Mario + Rabbids Kingdom Battle a Different Kind of Tactical RPG
By Garrett Martin August 29, 2017 | 4:46pm
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We now know what
Half-Life 2: Episode 3 might
have been,
but did it sound any good?
By Matt Gerardi August 25, 2017 | 8:34pm
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Subsurface Circular Makes The Case For a Socialized Economy
By Dante Douglas August 25, 2017 | 1:00pm
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What are you playing this weekend?
By Matt Gerardi, Sam Barsanti, Clayton Purdom August 25, 2017 | 5:00am
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Why Do Some Games Grow Old, While Others Never Age?
By Jason Rhode August 24, 2017 | 5:30pm
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How
Sonic Mania’s
first level sets the stage for a nostalgia-twisting adventure
By Matt Gerardi August 23, 2017 | 7:40pm
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Ten Years in Rapture: The Legacy of Bioshock
By Dante Douglas August 23, 2017 | 12:00pm
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SummerSlam: You’ve Gotta Hand It to Them Big Boys
By Garrett Martin August 21, 2017 | 4:36pm
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Horizon Zero Dawn, Joss Whedon and the Problem with "Strong Female Characters"
By Holly Green August 21, 2017 | 4:00pm
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Netflix's Castlevania Series Forgets What Makes the Games Work
By Devin Raposo August 21, 2017 | 12:29pm
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Choosing the impossible: Did BioShock define the last 10 years of video games?
By Matt Gerardi, Sam Barsanti, William Hughes, Clayton Purdom August 21, 2017 | 5:00am
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Was Sonic The Hedgehog too fast for his own good?
By Matt Gerardi August 18, 2017 | 6:00pm
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Videogames Have a Personality Problem
By Dante Douglas August 18, 2017 | 2:00pm
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Dream Daddy's Insincere Take on Gay Romance
By Kenneth Shepard August 18, 2017 | 10:00am
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This stick-figure Western is one of the funniest games in ages
By Clayton Purdom, William Hughes, Matt Gerardi August 18, 2017 | 5:00am
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I Want To Be Best Friends With All The Women in Agents of Mayhem
By Holly Green August 17, 2017 | 2:00pm
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Sonic Mania Helped Me Finally Understand the Cult of Sonic
By Dante Douglas August 16, 2017 | 1:00pm
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DreamHack's Sleeping Zone Isn't as Nightmarish as You Think
By Aiden Strawhun August 16, 2017 | 11:16am
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The Existential Despair of Magikarp Jump
By Salvatore Pane August 15, 2017 | 12:30pm
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In GoldenEye, screen-looking didn’t break the game—it was the game
By Matt Gerardi August 11, 2017 | 8:10pm
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Water Town Brings a Sense of History to Playerunknown's Battlegrounds
By Dante Douglas August 11, 2017 | 2:30pm
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Mega Man’s less-loved adventures get their time to shine in a new anthology
By Clayton Purdom, Matt Gerardi August 11, 2017 | 5:00am
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Pyre and the Impermanence of Found Families
By Dante Douglas August 10, 2017 | 1:30pm
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ARMS, Esports and the Social Politics of Sports
By Niv M. Sultan August 10, 2017 | 10:30am
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The Long Dark, Early Access and the Drawbacks of Expectations
By Holly Green August 9, 2017 | 10:30am
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Final Fantasy XV Is a Fragmented Experience, and That's Terrible
By Aiden Strawhun August 8, 2017 | 10:30am
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The Long Dark Reminds Us That Existence Is An Accomplishment
By Holly Green August 7, 2017 | 3:00pm
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Hitman: The Accidental Agatha Christie Game
By Ian Boudreau August 7, 2017 | 10:30am
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For some of us, games never got better than GoldenEye 007
By Matt Gerardi, Kevin Pang August 7, 2017 | 5:00am
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Surely there’s a better name for games like Gone Home than “walking simulator”
By Matt Gerardi August 4, 2017 | 6:00pm
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Tacoma: In Capitalism, No One Can Hear You Scream
By Garrett Martin August 4, 2017 | 1:00pm
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Until Dawn is even more fun when you turn it into a murderous competition
By Sam Barsanti, Alex McLevy, Matt Gerardi August 4, 2017 | 5:00am
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Batman takes on Riddler in the trailer for Telltale’s Batman: The Enemy Within
By Alex McLevy August 3, 2017 | 9:48pm
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With the Switch, Portable Isn't Always Practical
By Garrett Martin August 3, 2017 | 3:30pm
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The Cultural and Personal Legacy of Gone Home
By Ed Smith August 3, 2017 | 10:00am
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Why I'm Happy I Found A Sex Toy in Tacoma
By Holly Green August 2, 2017 | 1:00pm
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The Long Dark Inspires a Short Film, With Christopher Plummer's Help
By Holly Green August 1, 2017 | 2:20pm
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Space Engagement: Tacoma's Steve Gaynor on Designing for Curiosity
By Cameron Kunzelman August 1, 2017 | 11:00am
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Virtual Meditation Soothed an Otherwise Vacant Indie Megashow
By Jason Rhode July 31, 2017 | 1:15pm
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What’s your best PlayerUnknown’s Battlegrounds story?
By Matt Gerardi July 28, 2017 | 6:00pm
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So Long, Mii: The Life and Probable Death of Nintendo’s Cartoon Avatar
By Jon Irwin July 28, 2017 | 1:30pm
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Sundered’s hand-drawn nightmare is as sadistic as it is stunning
By Caitlin PenzeyMoog, William Hughes, Matt Gerardi July 28, 2017 | 5:00am
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Battlegrounds looks like a shooter, but it’s the scariest horror game in years
By William Hughes July 27, 2017 | 5:00am
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The Grind: How Free to Play Games Shatter Gaming's Illusion of Meritocracy
By Amr Al-Aaser July 26, 2017 | 1:00pm
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We got a taste of Destiny 2, but did it leave us wanting more?
By Clayton Purdom, Alex McLevy, Matt Gerardi July 26, 2017 | 5:00am
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Dreamhack Atlanta Showed H1Z1 Could Be an E-Sport for the Masses
By Cameron Kunzelman July 25, 2017 | 10:30am
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Hey, Games, Stop the Violence—It's So Boring
By Jon Irwin July 24, 2017 | 1:00pm
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Super Mario Sunshine’s weirdness was right at home on the GameCube
By Matt Gerardi July 21, 2017 | 6:00pm
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Exclusive: Halo and Destiny Writer Jon Goff Joins the Crackdown 3 Team
By Aiden Strawhun July 21, 2017 | 12:15pm
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What are you playing this weekend?
By Clayton Purdom, Matt Gerardi July 21, 2017 | 5:00am
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Of course Call Of Duty: WWII has Nazi zombies in it
By Matt Gerardi July 20, 2017 | 9:41pm
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Inside the App That Will Revolutionize Dungeons & Dragons
By Cameron Kunzelman July 20, 2017 | 12:00pm
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15 years later, Super Mario Sunshine is messier and more audacious than ever
By Matt Gerardi July 19, 2017 | 5:00am
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With Mass Effect: Andromeda, Bioware Improved on Its Gay Relationships
By Kenneth Shepard July 18, 2017 | 10:00am
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The ridiculous quest to beat every Uncharted game using only headshots
By Matt Gerardi July 14, 2017 | 7:45pm
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Doomfist Is a Disappointing and Frustrating Jumble of Stereotypes
By Jeremy Winslow July 14, 2017 | 12:00pm
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Enter to win a $250 GameStop gift card—and revisit some modern classics
By GameStop July 14, 2017 | 5:00am
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This overlooked Game Boy game is the missing link in Mario’s evolution
By William Hughes, Matt Gerardi July 14, 2017 | 5:00am
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How Magikarp Jump Got Me Back into Videogames
By Colette Arrand July 13, 2017 | 3:00pm
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Crash Bandicoot is gaming’s ultimate nostalgia act, and that’s okay
By Matt Gerardi July 13, 2017 | 5:00am
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The Birth of Indie Megashow: From PAX to the ATL
By Aiden Strawhun July 12, 2017 | 4:30pm
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David Cage's Message Is That David Cage Is a Bad Writer
By Terence Wiggins July 11, 2017 | 10:45am
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It's Time For Me to Let Final Fantasy Go
By Lewis Beard July 10, 2017 | 3:00pm
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Readers head back to Hyrule and find it’s as thrilling as ever
By Matt Gerardi July 7, 2017 | 6:00pm
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Games Done Quick Is a Modern Day Olympics
By Jacob Oller July 7, 2017 | 11:30am
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Enter to win a $250 GameStop gift card—and get lost in some open-world games
By GameStop July 7, 2017 | 5:00am
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Just when you thought you were out, Zelda: Breath Of The Wild’s first DLC pulls you back in
By Sam Barsanti, Matt Gerardi July 7, 2017 | 5:00am
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Prey Lets Me Be Asian
By Steven Scaife July 5, 2017 | 12:30pm
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Telltale’s Guardians Of The Galaxy takes an emotional trip into Rocket Raccoon’s past
By Nick Wanserski July 5, 2017 | 5:00am
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Everything Changes in Injustice 2—Except Boring Old Batman
By Kenneth Shepard July 3, 2017 | 2:00pm
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You could win a $250 GameStop gift card—and play some first-person shooters
By GameStop July 3, 2017 | 5:00am
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How to Find the New Items in Zelda: Breath of the Wild's New DLC
By Andy Moore June 30, 2017 | 3:29pm
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Charting the Folkways of America in Videogame Form
By Holly Green June 30, 2017 | 10:00am
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Games don’t get much more American than sloshball, a.k.a. kickball with beer
By Alex McLevy, William Hughes, Matt Gerardi June 30, 2017 | 5:00am
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Why Ditching Procedurally Generated Dungeons Makes Persona Better
By Davis Cox June 29, 2017 | 10:00am
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Alan Wake's Closed Off Open World Enhances Its Twin Peaks-Style Weirdness
By Brian Taylor June 28, 2017 | 5:00pm
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John Teti asks E3: Are you raising the bar or pushing the envelope?
By Josh Modell June 26, 2017 | 8:45pm
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Discussing the Future of Handheld With Nintendo's Doug Bowser
By Holly Green June 26, 2017 | 3:45pm
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The A.V. Club’s favorite games of 2017 so far
By Sam Barsanti, Clayton Purdom, Alex McLevy, William Hughes, Matt Gerardi June 26, 2017 | 5:00am
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Friday The 13th: The Game wouldn’t be the same without bumbling Jasons
By Matt Gerardi June 23, 2017 | 6:30pm
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Outlast 2 Garishly Exploits Your Sexual Hangups For Horror
By Reid McCarter June 23, 2017 | 3:05pm
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What are you playing this weekend?
By Clayton Purdom, Matt Gerardi June 23, 2017 | 5:00am
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Fighting games are finally teaching people to do more than mash buttons
By Matt Gerardi June 22, 2017 | 5:00am
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Videogames Need to Stop Breaking the Fourth Wall
By Lewis Beard June 21, 2017 | 10:30am