Kingdom Hearts HD 1.5 and 2.5 ReMIX Prove You Can Definitely Go Home Again
Kingdom Hearts is convoluted but not complicated. There’s a difference. Sure, there’s time travel, a new plot swerve every few hours, unclear motivations, and a truly bizarre sensibility splicing the angst of Final Fantasy with the neon positivity of Disney. But at its deepest core, the narrative is simple. It’s a classic struggle of light and dark, heroes and villains fighting over the fate of the universe. On one side is boyish Sora joined by Donald, Goofy, and a rotating cast of Final Fantasy and Disney heroes, and on the other is Xehanort, an evil sage flanked by the villains of those same franchises. Its on-the-nose themes about friendship and temptation are as big and obvious as the morals of Aladdin or The Little Mermaid, but I don’t mean that as a criticism. The tone of Kingdom Hearts is refreshing and syncs perfectly with its tween J-Pop aesthetic.
However, this thematic simplicity provides a clue if the latest KH collection—the outrageously titled Kingdom Hearts HD 1.5 + 2.5 ReMIX—is really for you. If you’re looking to play some of the best action RPGs of the PlayStation 2 era, then Square’s latest Kingdom Hearts collection is an absolute treasure, a definitive entry in the canon. But if you just want to catch up on the story before Kingdom Hearts III… you might just want to wait forKingdom Hearts III.
Kingdom Hearts HD 1.5 + 2.5 ReMIX combines three bonafide classics, one off-putting sidestory, and two movies culled from the less essential Kingdom Hearts games. The real allure of this collection, however, is grouping the 2002 Kingdom Hearts and its 2005 sequel under one banner. I pre-ordered the two games when they were originally released and spent hours on them in high school and college, and they play as well as ever. The combat—an inventive mix of real time Zelda hack-and-slash fused with the menus of classic Final Fantasy is still utterly satisfying. The environments are large and inviting and the set pieces—especially in KH2—are legitimately thrilling, amped up by an incredible score. Dashing through Agrabah or Atlantis or the digital landscapes of Tron and slicing up Heartless or Nobodies while Goofy and Donald (or even temporary AI partners like Mulan and Tarzan) run backup is still an engaging feedback loop that pushes me to play further even when I’m bored to tears.
The cutscenes in the original Kingdom Hearts and especially Kingdom Hearts 2 are unnecessarily drawn-out and feel dated when compared to contemporary games like Final Fantasy XV. Kingdom Hearts 2 opens with a notorious prologue that drones on for nearly three hours before you even get the title of the game. Most of that time is spent watching cutscenes long enough to make even Hideo Kojima blush. Powering through these sections leads to a truly classic game, but this barrier may throw off players weaned on more modern titles. Likewise, there are issues plaguing these games that were forgivable and even commonplace in the PlayStation 2’s heyday that feel much more glaring today. You’ll wrestle with the camera constantly (especially in the first Kingdom Hearts), many of the mini-games are tedious distractions that are difficult to skip, and the difficulty is wildly unbalanced. You can also cruise through an entire world without coming even close to dying, then face a mind-numbingly tough boss that will stop you dead in your tracks for an hour, before returning to the stupid-easy gameplay. But these are mostly quibbles, and the adventures of Sora, Riku, and Kairi showcase the best traits of an earlier generation of gaming.