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"Games"
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aux Monopoly is now a cashless economy
By Dennis DiClaudio February 16, 2016 | 12:20am
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aux It’s Zelda Week on Gameological
By Matt Gerardi February 15, 2016 | 6:00am
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games One-legend wonders: 13-plus great Zelda items that only appeared once
By Nick Wanserski, Anthony John Agnello, Sam Barsanti, Derrick Sanskrit, William Hughes, Matt Gerardi February 15, 2016 | 6:00am
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games What can we learn from gaming’s sudden fascination with fabric?
By Matt Gerardi February 12, 2016 | 7:00pm
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games Our reviewer talks sacrifice, snake people, and silly soldier names in XCOM 2
By William Hughes, Matt Gerardi February 12, 2016 | 6:00am
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aux Kanye West announces video game about his dead mom flying into heaven
By William Hughes February 12, 2016 | 1:10am
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aux Exclusive: See an 80-piece chorus perform Final Fantasy X’s “Hymn Of The Fayth”
By Matt Gerardi February 11, 2016 | 6:30pm
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aux Chelsea Peretti takes tech industry’s money, makes fun of them at Crunchies Awards
By Chris Dart February 11, 2016 | 2:40pm
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aux Maybe this Ken Burns spoof can teach us what the hell Dark Souls was about
By Matt Gerardi February 9, 2016 | 3:00pm
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games Unravel stays tied to a single thread
By Zack Handlen February 9, 2016 | 6:00am
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aux New Photobomber game puts random stock photos to good use
By Joe Blevins February 8, 2016 | 10:25pm
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games Firewatch sees relationships rise from the ashes of loss
By Derrick Sanskrit February 8, 2016 | 6:00pm
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games The simplicity of Final Fantasy IV and its cast made for a timeless game
By Matt Gerardi February 5, 2016 | 7:00pm
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games When even Cam Newton can’t save you from a Madden disaster
By Drew Toal February 5, 2016 | 6:00am
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aux Enjoy these Settlers Of Catan-themed nachos, nerds
By Caroline Siede February 4, 2016 | 7:08pm
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games The return of FMV reflects gaming’s growing interest in humanity
By William Hughes February 4, 2016 | 3:00pm
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aux Read This: The man who invented Whac-A-Mole has fallen on hard times
By Joe Blevins February 3, 2016 | 10:43pm
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games In Final Fantasy IV, the brutality inside a sealed cave sets the stage for loss
By Zack Handlen February 3, 2016 | 6:00am
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games Darkest Dungeon considers the psychological toll of adventuring
By Drew Toal February 2, 2016 | 6:00am
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games Readers dissect The Witness and its puzzling lineage
By Matt Gerardi January 29, 2016 | 8:00pm
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games Nuclear Throne will make you powerful but never truly safe
By William Hughes January 29, 2016 | 6:00am
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games The Witness makes a game of epiphany
By John Teti January 28, 2016 | 5:00pm
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aux Paul Rudd schools Stephen Hawking in a game of quantum chess
By Joe Blevins January 27, 2016 | 10:45pm
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aux How to lose friends and completely dominate in Monopoly
By Brian Josephs January 27, 2016 | 9:23pm
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games Seven circles of hell: Gameological’s guide to PlayStation 4 dynamic themes
By Patrick Lee January 27, 2016 | 6:00am