Constantine: “The Saint Of Last Resorts: Part 2”
Previously on Constantine: Sister Anne Marie hobbled John so she could escape an invunche. The cult of Zed’s Dad kidnapped Zed. We all came to the striking realization that we’re still only halfway through the season. “The Saint Of Last Resorts: Part 2” picks up right there in the sewers with John and the invunche. He casts a demon, Pazuzu—the demon he used to defeat the big bad of the previous episode—into himself in order to survive the gunshot and the invunche. It works in this magnificently anticlimactic way. They stare each other down like they’re posing for the Alien Vs. Predator poster, and that’s that. The invunche slinks off to, what, feast on the rest of Mexico? This episode has bigger fish to fry. The Zed escape is equally half-assed. Don’t get me wrong: I’m happy to watch Zed burst free of a van, tackle her attacker while handcuffed, and stick him with his own sedative syringe. But the overriding feeling of the first few minutes is what we predicted: That’s it?
Don’t leave too soon, though, because the rest of the episode is a party. Start with that cut from Zed saying, “Hopefully we can find him before he hurts someone else,” to that God’s-eye shot of John passed out on the asphalt bloody. Pull back a little farther and we see somebody else passed out with a gun to his head. Nope, it’s a severed arm. And make that five dead somebodies scattered all around John. And the cops are here. The greater the slaughter, the funnier it is. It’s a beautiful, wordless encapsulation of Constantine’s black-comic horror.
So John goes to Mexican prison, which will make it harder for him to self-exorcise. But notice how many ways “The Saint Of Last Resorts: Part 2” corrects previous narrative failures. First, it doesn’t skip many steps, and the big one it does (John getting into a fight with those gangsters), comes at the beginning instead of the ending (like way back when those henchmen played the Devil’s music at that club and killed some college kids), where it matters more. So here John meets with a British consular officer, then John trades the officer’s wallet he apparently pickpocketed (a surprise joke!) for information about the yard, then he starts looking for supplies for his exorcism in the chapel. Meanwhile Chas picks up Zed, they have to convince Anne Marie to help them, then Anne Marie has to locate John—two bodies are better than one—and last they have to sneak into prison. Some of the inmates are in the gang whose members John, well, Pazuzu demolished, so they try to take their revenge. Plus there’s the issue of sneaking back out of prison.
That last dilemma is especially specific to these particular characters and circumstances. See, the escape plan is that Chas and Sister Anne Marie are escorting a deceased inmate (John, strung out on heroin to slow down Pazuzu) out. That generic situation isn’t the obstacle. The obstacle is that the exit guard has a broken nose courtesy of Chas. When Chas tells Anne Marie about the issue, she takes a second and breathes into her rosary. Suddenly, across the street, there’s a second Anne Marie, just in underwear, waving at the guard for help because someone’s robbed her. It’s hilarious. The narrative goes a little overboard here—that joke is funny enough to sell the rest of the escape, but instead there’s a bit of suspense about whether the distraction will work and how convincing the fake Anne Marie looks—but it’s a good example of improvement number two: The plotting of “The Saint Of Last Resorts: Part 2” isn’t very generic.