Things aren’t looking good for that Apocalypse Now video game

Francis Ford Coppola’s Apocalypse Now wouldn’t have made a good video game in the 8-bit era, where stories were simple and screens only scrolled one way. Now, in an era where games unfold over dozens of hours and boast open worlds both vast and vibrant, things feel better equipped to encompass the sprawling, morally complicated milieu of Coppola’s Vietnam.
A Kickstarter launched by game studio Erebus late last month looks to make such a game a reality. The Apocalypse Now game has been called an “immersive, psychedelic horror RPG,” with director Montgomery Markland describing it as “Fallout: New Vegas on acid in Vietnam.” It sounds ambitious as hell, with Markland telling Polygon “it will include everything you see in the theatrical cut, everything in the redux cut” but with “player choice, engagement and immersion.” Even Coppola was into it, saying he was “excited to explore the possibilities for Apocalypse Now for a new platform and a new generation.”
Sounds amazing. Almost… too amazing? The Kickstarter was canceled midday Wednesday, with all crowd funding moving to the game’s site. Soon after, The Verge published a piece outlining the troubled history of both the game’s origins and those behind its development, including Markland.