Donkey Kong Country Returns
The most important thing to know about Donkey Kong Country Returns is that it doesn’t try to be anything more than the title implies. Under Nintendo’s supervision, Retro Studios set out to reprise the lush, intricate platforming of the Donkey Kong Country series, which breathed new life into the Super NES during the mid-’90s. The resulting Wii sequel could never feel as fresh as the old games did in their time, but it does succeed in making Donkey Kong feel less tired than he has in a long while.
It takes about 15 seconds for DKC Returns to begin churning out the references and in-jokes: The first extra-life balloon is hidden in Donkey Kong’s treehouse, just as it was 16 years ago. Other familiar touches include the distinctive tropical swing of the soundtrack, which tastefully updates old themes for the post-chiptune era. Of course, there are also a few levels where Kong is stuck in an out-of-control mine cart; this old gimmick still infuses the action with the excitement of knowing you can’t turn back.