Farscape finishes its story at any cost, even if it means cramming an entire season into three hours

“The Peacekeeper Wars (Part 1)” (originally aired October 17, 2004)
“This is not our fight.” “I agree. But as long as there’s a war on, everyone’s after me, because I’m the winner-take-all weapon guy.” “You know, every time we get involved…” “I know. People die.” “We out of options?” “This Eidelon education program…What are the odds it’ll work?” “Not good.” “Not good is the best odds we ever get.”
None of it is quite right. Pilot’s voice is all wrong, as the audio settings needed to properly process Lani Tupu’s voice were lost in the 18 months between “Bad Timing” and this miniseries. Melissa Jaffer had such a serious reaction to her makeup that Noranti had to be hastily written out of the miniseries, her brief appearances after the initial section of the story performed by a stand-in. Chiana’s new eyes, a hasty resolution to her permanent blindness at the end of season four, fundamentally alter how the character comes across. Jool’s appearance, such as it is, carries over little sense of her past characterization, in favor of a warrior huntress with a Crichton infatuation. The first time I watched this, I honestly didn’t realize Scorpius’ companion was Sikozu until about halfway through the story. I wish I could say these issues are merely cosmetic, but they are jarring enough to affect key scenes—one of the most heartbreaking moments in Farscape history is nearly ruined when Pilot asks if a character is dead, because Pilot just doesn’t sound like Pilot anymore.
To enjoy “The Peacekeeper Wars” is fundamentally an act of compromise. Compromise with the impossibility of resurrecting such an effects- and makeup-heavy show precisely as it was after everything was shut down. Compromise with the fact this three-hour story is unmistakably condensed version of a season five that never was. Compromise, more than anything, with the fact that Farscape isn’t a movie or a miniseries. It’s loudly, brashly a television show, with all the rhythms and resonances that come from building a story slowly over the course of a year while focusing each week on a different individual story. Next to Farscape the TV show, the miniseries isn’t all that great, but how could that ever be a fair comparison? Though it makes a concerted effort to be as accessible as possible to anyone for whom this is their very first Farscape, with John even providing the Eidilons with an explanation of the show’s premise for the 89th time, there’s little point approaching this as anything but a message to the hardcore fans whose campaigns facilitated its existence. “We can’t make a fifth season, but here are all the bullet points for it. Imagine an expanded, fleshed-out version of this at your leisure.”
Let’s get the parts that don’t work out of the way. If “The Peacekeeper Wars” really is the skeletal structure for an entire season, then it’s chilling to imagine just how many episodes would have been devoted to the Eidelons. Would we have spent multiple episodes with Moya traveling to Arnessk with Pikal, the would-be peacemaker who is in the running for wettest, blandest character in Farscape history? The Eidelons bookended season four, after all, with the ancients appearing at the end of “What Was Lost” and a descendant crystallizing John and Aeryn in “Bad Timing,” so it’s safe to think they would have been major players. Yet this is the one element that works far better in condensed form, as the Eidelons are mostly interesting only as a feint, as a way for John to put off accepting the inevitable about wormhole weapons. While Heirarch Yondalao’s efforts to reach Emperor Staleek is moderately interesting for how it examines Scarran psychology, most of the Eidelon business is just a lot of platitudinous bromides about the importance of peace. I have no issue with a fiercely anti-war stance—quite the opposite, in fact—but this material is closer to the superficial politics of “A Prefect Murder” than the more compelling intrigues among the Scarrans and the Peacekeepers.
There are two kinds of characters who are well-served in this story. There are those the miniseries commits to as its featured players: John, D’Argo, and Scorpius, and maybe Aeryn and Chiana. Then there are those like Rygel, who don’t need their own arc to function in the larger story and so can pop in with one-liners, heartfelt pleas, or whatever else is required. It’s those in the middle who are screwed. Jool is the most blatant, with what would likely have been a two-parter built around the return to Arnessk reduced to five minutes and all of 13 lines before her unceremonious death. Sikozu’s betrayal of Scorpius to the Scarrans is told in such shorthand that it comes dangerously close to undoing her entire character. Yes, “We’re So Screwed” established that the liberation of the Kalish was of foremost importance to her, but the idea she would trust the Scarrans—War Minister Ahkna, no less!—defies understanding without seeing how she came to change her views. Stark isn’t quite so compromised by the iceberg approach to storytelling—you only, you only see 10 percent of what’s going on—but his protracted absence even before the 18-month hiatus means it’s harder for the audience to connect with him or to place him in the context of this latest version of Moya. His inner peace is hard-won, but it doesn’t mean as much as it could.
I wonder whether Farscape would have killed D’Argo if it had gotten a season five. A full-scale war does perhaps demand greater sacrifice to demonstrate the stakes, but the only truly comparable character death came because Virginia Hey could no longer wear the Zhaan makeup. In terms of what does actually happen, D’Argo tempts fate early when he starts making plans to move to Hyneria with Chiana. The story takes some pains to wrap up his story, confirming his and Chiana’s love is well and truly rekindled and giving him a chance to reconcile with his son Jothee. The former is more compelling than the latter—Jothee is better here than in previous appearances, but he’s a character who would have needed more time than he gets here to seem interesting next to his father—but the plot beats really aren’t the point here. D’Argo’s story works because of what’s come before, because Anthony Simcoe and his costars are able to imbue every scene with the relationships they have developed over the previous four seasons: His love of Chiana, his friendship with Crichton, his comradeship with Aeryn. His death is emblematic of much of “The Peacekeeper Wars,” really: The miniseries itself is too compressed and rushed to earn something of such magnitude, yet it’s so clearly just an extension of the original show that the moment still has power.
It’s not surprising that it’s the Crichton-centric material where “The Peacekeeper Wars” is most successful. Not so much the business with his and Aeryn’s baby, admittedly, as there’s some undercooked material about Aeryn not necessarily wanting to be a mother that the miniseries can only devote a handful of lines to. A pregnancy plotline in general can be tricky business for a show so focused on a female character’s personal growth, and the story largely papers over any difficult questions around whether is Aeryn giving up her some of her hard-earned individuality by becoming a wife or mother by just having her be a total badass as often as possible. The great flaw of season four—one I didn’t really get into, but one longtime and reliably insightful commenter did—is how it defines Aeryn so entirely in terms of John, and that carries over to “The Peacekeeper Wars.” While this story does provide a sweet, poignant moment for the saga to end on, with D’Argo Sun-Crichton taking his first look at his playground of stars, it mostly matters in terms of how it pushes John to unleash the wormhole weapon.
And that’s the real achievement of this story. Everything to do with that weapon—how Pilot and Moya listen to Aeryn and come through for Crichton one last time, how Einstein grants the knowledge and immediately snatches it away, how Scorpius gladly begs to see it and is then sent away—is handled perfectly. It almost makes all the tedious Eidelon blathering about peace worth it for John’s observation that no weapon can make peace, that the only peace a weapon like this can provide is that of a galactic grave. Even Scorpius finally recognizes the insanity of such weapons, while Stark and Chiana look to prayer and Rygel continues being the low-key best part of this story by declaring such a black hole a death worthy of a dominar.