Sonic The Hedgehog
Some parts of the gaming community believe that it's only a matter of time before programmers tame the complicated but immensely powerful PlayStation 3 and deliver some truly stunning experiences. But when a game like Sonic The Hedgehog stumbles into the next generation like a freshman accidentally walking into a string-theory lecture, it becomes clear that some folks still need to brush up on their fundamentals.
Sonic's 1991 debut on the Sega Genesis worked because it was a rush to run fast, collect rings, and ricochet through the scenery like a pinball. Sonic The Hedgehog does everything it can to distance players from these visceral pleasures. Your first task is to talk to the townsfolk and gather information, which isn't exactly pulse-pounding. And while other games let characters discover power-ups during play, this game puts all of Sonic's upgrades on a store shelf. When the feet finally begin to fly, the controls feel sluggish and unresponsive. There are so many ways to fail out of each high-speed sequence that it's a relief when they're over. And even though the game is called Sonic The Hedgehog, two-thirds of play time is spent steering Sonic clones Shadow and Silver. Only the most masochistic will ever get that far.