Geometry Wars Retro Evolved 2
After
a spate of overproduced, Heaven's Gate-level bombs (example: June's abysmal Alone In The
Dark), the small,
humble Geometry Wars series feels like the gaming world equivalent of a spoonful of lime
sorbet after an especially greasy meal. With its clean, spare design and
practically self-evident gameplay—put the controller in any non-gamer's
hands, and he or she will instantly know what to do—Geometry Wars somehow manages to be both
comfortingly familiar—at heart, it's really nothing more than a high-def
version of Asteroids—and still offers enough bona fide surprises to make the
experience feel fresh.
Retro
Evolved 2 features
six gameplay modes, yet all six represent only slight variations on the
original game. Score as many points as possible in three quick minutes in
"Deadline" mode. "King" challenges players to shoot at
drifting geometric shapes only from the interiors of quickly disintegrating
safe zones. "Pacifism" takes away your ship's guns altogether,
forcing players to destroy enemies by carefully navigating through explosive
gateways.